Floating combat text

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Floating combat text
I really hope if this is really going to be implemented there would also be an option to disable it.
I mean sure if it was an option that would be pretty cool but I don't really need it.
please no. I dont want a numberfest like d3 the game is realy nice looking as is without all the flying damage numbers
i dont get why people are so negetive about FCT and compare it like d3?
Fct i belive is a must in games. with an option you can hide it if you want .
if i wanna test some pasive some weapons a gem or a skill to see the dmg i have to watch the health bar and predict in % of how mutch dmg is a skill or auto attack doing?
and as alot of people say "its a good option in game , if you dont want it dont use it"
Please add this! I really like the feedback from floating combat text. My biggest complaint with the game so far is that there isn't enough feedback to the player about what they are doing (when you are actually damaging an enemy/group of enemies mainly, especially groups of enemies because you can't see all their health bars at once). This would go a long way to improve that.
+1 for that, i'm not the fan of a wall of text but at least an option to display critical hits with damage done would be nice.

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IGN: suckisucki
usualy online between 22:00 - 02:00 CEST
I would love to see this in the game. I personally would like to see the dmg being done to me as well.
Yes please could we get an option to enable Combat text.

block / dodge / miss are very important to me.
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BrianWeissman wrote:
Floating combat text(FCT) is something that a lot of people 1. enjoy and 2. expect from a game in this genre. There are also definitely people who don't like it, and would never choose to have it enabled.

However, we're trying to appeal to as wide a community as possible, so it's quite likely that POE will eventually have three different options for FCT. The first would be the default, which is "Off". The second would be a version that merely shows your critical hits as FCT, possibly with the additional note of "Critical". The third option would be complete FCT, that shows all damage dealt, as well as misses and blocks.

There are valid arguments for all three types of FCT, so we'll try to arrive at something that pleases the most people. Hope that makes you guys happy!


Thanks! That would be awesome. I like some of the information, especially Doge, Block, Miss, Crit etc. Just to get a feeling how my build works.

so long,
BeN
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recklessmc wrote:
i dont get why people are so negetive about FCT and compare it like d3?
Fct i belive is a must in games. with an option you can hide it if you want .
if i wanna test some pasive some weapons a gem or a skill to see the dmg i have to watch the health bar and predict in % of how mutch dmg is a skill or auto attack doing?
and as alot of people say "its a good option in game , if you dont want it dont use it"


You just explained why it would be mandatory to use.

Thus. Not optional.

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