VIDEO GUIDE ~~';..;'~~-|===> Elmo's 2H Lightning Stick VER.2 UPDATED! 10k-69kDPS CONFIMRED
how viable is multistrike with LS?
is the 40% melee dmg affecting the projectiles? |
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Right now it doesn't so it synergises very well with MS. (ie 2 additional waves of projectiles at full projectile damage). However I wouldn't expect it to remain this way and it will probably be nerfed to 40% less projectiles as well. Reason? GGG wants people to play only DW Cleave, FP and LA builds. Fact.
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" Post a vid with multistrike before! | |
Version 2 states that there is a 296% life increase, however, looking are your tree I am seeing significantly less. Just over 200%. Where is the rest? Or am I missing something? Thanks.
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" Nevermind. Looks like you have the version 1 skill tree still linked in the main post. | |
What in my gear should I focus on upgrading? I'm only hitting about 9k dps right now. granted, I havent hit some of the big damage passives yet.
I'm trying to upgrade the gloves right now and get something with 2% mana leech, and i want to swap out the prismatic ring for one with WED on it. Not sure about the amulet
Spoiler
Last edited by sage2050 on Apr 11, 2013, 8:27:17 AM
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My experience with Mana Leech is that your max mana is more important than your mana leech amount because I'm constantly running into the mana leech cap. How do you guys manage that?
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" Hey question sage did you ever math out how much damage alphas howl is worth to you? Using like optimum gems for the spec etc? Really tempted to try and use using like purity haste hatred reduce mana then just tank a full blood magic anger for the + levels | |
no, I havent mathed it out but running BM was what I was considering as well. I mean I can give you the raw numbers of what alpha adds with gems at level 20:
+1% attack speed (haste) +2% cold damage (hatred) +2% resists (purity) +2% armor (determination) +104 evasion (grace) Last edited by sage2050 on Apr 12, 2013, 9:47:31 AM
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also i'm considering dropping the 4 melee damage nodes in the ranger tree near point blank in favor of inner force. This means that you can also drop the 3 life nodes in the ranger/duelist area and instead take the ones on the route to static blows. the points work out exactly the same and you actually end up with slightly more life plus the bonuses from inner force:
drop 4 melee damage nodes drop 5 nodes for 34% life (8+8+18) and 20 dex spend 4 points for 34% life (8+8+8+10) life and 20 str spend 5 points to inner force the opportunity cost is 26% 2h melee damage and 12% ias edit: better yet you can take discipline and training in the marauder starting area Last edited by sage2050 on Apr 12, 2013, 10:29:36 AM
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