EA Templar, or how to deal up to 350k dps.
Feel welcome to share it :)
|
|
" 128mana x 3,57aps(i only have 15% increased attackspeed) = 457/sec so to stick a 5 stack of ea you need 640 mana + 135/curse = 910 unreserved mana. To regenerate 910 mana you need how long with mana potions? Trust me, you will be constantly annoeyd by mana issues even if you have 1k unreserved mana. Its not a bunch of hypotethical numbers, its a gameplay tested fact. Often players wispert me: "I love youre build but i dont like blood magic, i ll try it with mana" Some days later: "I stuck with lvl 40, and the manaconsume is to high even with eldtrich battery...it sucks...(some whine)...... i goo blood magic" " Quillrain will be the best bow. You wont top it in dps. Attackspeed is nealry the only thing that realy matters. Try it with other bows, do it. You will loose killspeed. It will feel slow and clunky. Bevore you even have stacked 5 arrows in a monstergroup, my arrows already exploded and killed it, and iam stacking arrows at the next monster group. " I do not care about the shock duration of the hits. I only care of the shock duration of the explosion. That will be lowered if i would repsec for weapon elemental dmg. " Than share it. I know its possible to deal far more dmg with a fire trap based character. But this char still will be have a lower Killspeed, even when the dps is two or three times higher. IGN: Toxic_Artillery Obey the Orb: https://www.pathofexile.com/forum/view-thread/2161077/page/1 Last edited by IsodorRodosi#0726 on May 5, 2013, 2:48:52 PM
|
|
" ur lighting dmg benefit from wed | |
" Nope it doesnt. Only the hit, not the explosion. IGN: Toxic_Artillery Obey the Orb: https://www.pathofexile.com/forum/view-thread/2161077/page/1 Last edited by IsodorRodosi#0726 on May 6, 2013, 6:18:57 AM
|
|
is it a must to have the lightning notes? do the killig benefith much of the lightning dmg?
Ign:
Brokthefearless Tofastforme Deadismyfriend Coldshoulder |
|
Looks fun out in the open on docks and dunes maps (w/ protective ledges) but how you do this in closed space maps like sewers, crypts, dungeons, etc.. where you don't have lots of space to spam and kite?
I got much more HP then you and die from 1-hits on 74 maps. |
|
taggin for reference
|
|
" It benefits, but it isnt a must have. Its only a way to maximize the dmg. My build is forced to deal maximal dmg with scrap at the minimal playability. Thats obivios not the best way, but my goal was to deal maximum dmg, not to be a tanky version with 20% less killspeed. That also why i not caal it "guide" because its not the best idea to strict follow it. " I already done lvl 74 maps. Iam not one hit. I dont know what you make wrong. And expecial dungeons are mutch easier than open maps. The monsters only can attack from one direction, you cant accidently hit ele reflect offscreen, and the monsters cant pass my 60+ AOE range instant death voids. Also monsters are concentrated in rooms. ---->shoot trought door--->bevore monster even known whats happend, you are already again out of there sightline/agressive range and they burn to death. IGN: Toxic_Artillery Obey the Orb: https://www.pathofexile.com/forum/view-thread/2161077/page/1 Last edited by IsodorRodosi#0726 on May 7, 2013, 3:25:40 AM
|
|
great build!
nice guy. thanks! |
|
Its possible to shock enemies without adding lightning damage support gem?
Only with wrath + some lightning damage on items? and monsters got 3x shock because each separate monster got 1x shock from explosion (or hit? (i dont get this part)) and then it share to each other via proliferation? so its summed up t 3x? and 2nd question: i tried to use "increased burning damage" and it looks like i do the same damage, like its dont take any effect thank you for you answers |
|