0.10.3c Patch Notes

How about 5L and 6L items ?
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GhostlightX wrote:

Not sure if you kept track of the loot argument threads, but longer timers is exactly what many of the casual crowd were asking for!! Hardcores like yourself should be raging at this and the precedent it sets.



Stop your bitchin'... Theres a loot thread that exists for that.
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GhostlightX wrote:


Not sure if you kept track of the loot argument threads, but longer timers is exactly what many of the casual crowd were asking for!!


They made it more FFA by removing the names and that's only positive. They only slightly adjusted the timers and even though that was a bit negative, making it more FFA more than compensates for it.
SO, if you are happy now you mind shutting the hell up about loot options then?
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mushioov wrote:
"
GhostlightX wrote:


Not sure if you kept track of the loot argument threads, but longer timers is exactly what many of the casual crowd were asking for!!


They made it more FFA by removing the names and that's only positive.


I thought that at first, but in fact it only takes an hour or two to adjust to that, and tune in, then you don't even remember what the old way looked like. All I see changed in the end is longer timers, which is a good thing. But if you are happy, why not take your own advice? I'm surprised you are is all, thought you'd be rage-quitting after this and full respecs for duellists.
Did you know level 91 is the halfway point to level 100? This means that a softcore character dying ONCE at level 85+ can lose many days of progress.
Last edited by GhostlightX#1022 on Mar 19, 2013, 9:04:01 AM
Has anyone considered how new players will have little clue as to how looting works, since there's no timer/names? Not everyone read these boards... They'll catch on eventually, but its really not intuitive.
Last edited by Thalandor#0885 on Mar 19, 2013, 9:17:20 AM
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freak63 wrote:
GIVE EVERYONE THEIR OWN LOOT.....WHAT THE FUCK ARE THE DEVS RETARDED OR WHAT?
Chris seems to be a name everyone tosses around..fix this shit chris...ffa loot hc and my own loot on regular how fucking hard is that?


Keep it civil.

First and last warning.
And they said *I* was bad at PoE. At least I made it out of act 1 and know how to use the /dnd function. El oh fucking el.

I am Path of Exile's biggest whale. Period.
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mushioov wrote:
They made it more FFA...

Right, extending the allocated/assigned timers from 1.5s to 2.6s means more ffa ... well wrong, it means more allocated/assigned.
logic 101
Last edited by mobutu#5362 on Mar 19, 2013, 9:29:12 AM
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mobutu wrote:
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mushioov wrote:
They made it more FFA...

Right, extending the instanced timers from 1.5s to 2.6s means more ffa ... well wrong, it means more instanced.
logic 101


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mushioov wrote:
They made it more FFA by removing the names...


Attention span: ADHD.
Also why increased timer on loot is worse:

In public games when something drops, people hover idly for longer time now, away from the battle.

This does interfere with the flow of the game a lot.

If you make the timer 10 seconds (especially without visible counter) - people will tend to stay idly over grayed-out orbs for the duration, regardless of danger (greed...) It is happening right now.

Longer timers = Longer idle hovering time over drops, away from action.
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mobutu wrote:
"
mushioov wrote:
They made it more FFA...

Right, extending the allocated/assigned timers from 1.5s to 2.6s means more ffa ... well wrong, it means more allocated/assigned.
logic 101


Shhhhhhh! Keep it to yourself! ;P
Did you know level 91 is the halfway point to level 100? This means that a softcore character dying ONCE at level 85+ can lose many days of progress.
Last edited by GhostlightX#1022 on Mar 19, 2013, 9:37:49 AM

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