Arrow Dodging

If you have Iron Reflexes, does Arrow Dodging have any effect on Armor? I've asked this a couple of times (forum / in-game) and no responses.
No, Arrow Dodging only doubles your chance to evade. If you don't have a chance to evade due to Iron Reflexes, you won't get any benefit from doubling it.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits!
Thanks.
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WhiteBoy88 wrote:
No, Arrow Dodging only doubles your chance to evade. If you don't have a chance to evade due to Iron Reflexes, you won't get any benefit from doubling it.
Note: Even with no evasion rating (such as because of Iron Reflexes), you still have a 5% chance to evade, and that will double to 10%.
Yes, I completely forgot to consider that evasion chance never drops below the 5% limit.

Still, it would hardly be worth wasting the passive points on, I think.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits!
I thought my character build was great, until i took a chaos arrow to the knee..
"
Mark_GGG wrote:
Note: Even with no evasion rating (such as because of Iron Reflexes), you still have a 5% chance to evade, and that will double to 10%.


Could you elaborate on that? I always assumed that Arrow Dodging doubled your evasion rating, not your chance to evade. This is because I've taken the Keystone when I had up around 70% chance to evade and I still got hit fairly often by archer skeletons.

So if it doubles your evasion rating, wouldn't OP still only have a 5% chance to evade, due to Iron Reflexes taking away all his evasion rating?

And if it does, in fact, double the chance to evade after accuracy and evasion have been taken into the equation, why do I still receive hits from projectile attacks when my evasion rating is so high? Is the Arrow Dodging Keystone still constrained by the maximum chance to evade of 90% (75%?)?
Maximum chance to evade is 95% and the chance to evade on the character screen is an estimate iirc. Meaning that your ~70% shown there could be actually less than that. Still, anything above 47,5% would cap your ctap with Arrow Dodging. And yes, even the keystone says: Doubles the chance to Evade Projectile Attacks

The 5% chance to evade comes from how accuracy works, it caps at 95%, meaning in the leftover 5% they won't hit you. Atleast this is how I belive it works.

Also, about arrows still hitting you: they still have 5% to hit you and skeletons tend to attack in mobs meaning you have more projectiles incoming. Or - this I doubt tho - you consider skeleton mages as archers.

Worst case scenario would be that the keystone is broken, especially because we can't realy test it.

Edit: math fail, the half od 95% isn't 42,5%
Last edited by mirelitbab#7060 on Apr 9, 2012, 6:16:28 AM
From this thread:

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Mark_GGG wrote:
It doubles the actual chance, not the rating. Not that in general archer monsters have higher than average accuracy, so will hit more often than the estimated chance to evade in you character panel against an average monster.

It is still possible to evade reflected damage, provided that damage comes from an attack. I don't think currently this keystone will apply to reflected projectile damage, but it does seem like maybe it should.


...okay, so actually, it looks like it will double the chance to evade reflected damage if the thing reflecting the damage is using a bow/wand (i.e. it's regular attacks would be projectiles) because that check is made as though the reflector was making an attack against the reflectee. I'll need to do something about that.



So an archer most likely has a much higher chance to attack you then the percentage on your character screen makes you believe. Probably with the same formula then the player has:

"
Accuracy
Accuracy is compared to enemy evasion when determining if an attack hits or misses. The complete formula is below:

chance to hit = attacker_accuracy / ( attacker_accuracy + ((defender_evasion/4)^0.8))

Chance to hit can never be lower than 5%, nor higher than 95%.


So you probably go from 20% chance to evade an archer to 40% instead of the much higher number on your char.screen.
"
pitty wrote:
I thought my character build was great, until i took a chaos arrow to the knee..


ROFL!

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