For those of you who haven't completely gave up Skeletons. I noticed Zombies do a very good job at adding to clearing power and providing meat shields. Skeleton melee splash is horrible. I put zombies into my boots and will stick to this set up for a while.
https://pastebin.com/TJXEwQxN
Minimal change of tree and gear and you get:
12 Skeletons 500K each, or 6 million damage
10 Zombies 25K damage each, or 25K damage, 27K health each
4 Carnage Chieftains, 80K health each, doesn't really die
20K energy shield
Much easier to cap resistance, much easier to get Hatred + Skitterbot + Flesh and Stone (or even Discipline, although I prefer Flesh and Stone myself).
No I do not believe this set up is stronger than Herald of Agony, just playing it for a change of pace.
Here's my version of summon skeletons
https://pastebin.com/HzcdLhzK
I'm not sure why your dps is so much higher than mine @_@. i think i configured something wrong.
For those of you who haven't completely gave up Skeletons. I noticed Zombies do a very good job at adding to clearing power and providing meat shields. Skeleton melee splash is horrible. I put zombies into my boots and will stick to this set up for a while.
https://pastebin.com/TJXEwQxN
Minimal change of tree and gear and you get:
12 Skeletons 500K each, or 6 million damage
10 Zombies 25K damage each, or 25K damage, 27K health each
4 Carnage Chieftains, 80K health each, doesn't really die
20K energy shield
Much easier to cap resistance, much easier to get Hatred + Skitterbot + Flesh and Stone (or even Discipline, although I prefer Flesh and Stone myself).
No I do not believe this set up is stronger than Herald of Agony, just playing it for a change of pace.
Here's my version of summon skeletons
https://pastebin.com/HzcdLhzK
I'm not sure why your dps is so much higher than mine @_@. i think i configured something wrong.
your dps is pretty much the same, you have vaal summon skeletons selected for a start, putting it to normal summon skeletons doubles it pretty much. then add ruthless, add 18% shock, add flasks and you are at about 500k. swap curse for poachers mark or add a way to get frenzy via spectres and they're at 685k dps
can get to almost 800k with a +1 ammy and a +2 wand and the same tree as hitman adds a tiny bit of dps and about 1.1kES
Last edited by crazypearce on Jan 9, 2020, 1:37:30 AM
For those of you who haven't completely gave up Skeletons. I noticed Zombies do a very good job at adding to clearing power and providing meat shields. Skeleton melee splash is horrible. I put zombies into my boots and will stick to this set up for a while.
https://pastebin.com/TJXEwQxN
Minimal change of tree and gear and you get:
12 Skeletons 500K each, or 6 million damage
10 Zombies 25K damage each, or 25K damage, 27K health each
4 Carnage Chieftains, 80K health each, doesn't really die
20K energy shield
Much easier to cap resistance, much easier to get Hatred + Skitterbot + Flesh and Stone (or even Discipline, although I prefer Flesh and Stone myself).
No I do not believe this set up is stronger than Herald of Agony, just playing it for a change of pace.
Here's my version of summon skeletons
https://pastebin.com/HzcdLhzK
I'm not sure why your dps is so much higher than mine @_@. i think i configured something wrong.
your dps is pretty much the same, you have vaal summon skeletons selected for a start, putting it to normal summon skeletons doubles it pretty much. then add ruthless, add 18% shock, add flasks and you are at about 500k. swap curse for poachers mark or add a way to get frenzy via spectres and they're at 685k dps
oh i see. i have frenzy through two carnage chieftains. i also use 2 flayers. my clarity level gives the chieftains enough mana to cast frequently. i thought that made more sense than poachers. i use vulnerability instead. i also have an animated guardian :) hard to see the effects of that in POB
So I just hit something insane, and I have a few questions.
Would this belt be worth it over a Cyclopean Coil? Currently mine is awesome rolls with all resistance implicit. I am enjoying the ignite and shock immunity, frees up a lot of flasks.
Also want to mention that I am still capped resistance wise, and the dex should help free up attribute requirements for +2 gems amulet.
Why don't elemental equilibrium work for me? I use ball of lightning and hatred linked with generosity but it still don't say cold weakness on enemies
cause of your weapon. don't use EE until you swap it out for a +1 wand
would this work? i am lvl 70 but wand requires lvl 72
Yes, thats a good starter wand for the build. When you switch to that your Elemental Equilibrium will work. Combined with the +1 minion skills, the triggered Spirit Offering and Poachers Mark you will experience a huge damage boost when you switch.
So I just hit something insane, and I have a few questions.
Would this belt be worth it over a Cyclopean Coil? Currently mine is awesome rolls with all resistance implicit. I am enjoying the ignite and shock immunity, frees up a lot of flasks.
Also want to mention that I am still capped resistance wise, and the dex should help free up attribute requirements for +2 gems amulet.
Mine is a bit worse and and is easily worth it over Coil. What do you have on your flasks that is so much better than simply using Ignite and Shock immune flasks? I mean, sure, Curse immune, but that belt will give you like 2000 more ES than a perfect Coil. Just reroll Temp Chains maps, all the other curses don't affect us anyway because we are immortal in T16 maps even with them on us.
Last edited by Mecielle on Jan 9, 2020, 1:51:10 AM
So I just hit something insane, and I have a few questions.
Would this belt be worth it over a Cyclopean Coil? Currently mine is awesome rolls with all resistance implicit. I am enjoying the ignite and shock immunity, frees up a lot of flasks.
Also want to mention that I am still capped resistance wise, and the dex should help free up attribute requirements for +2 gems amulet.
it's almost 2kES over an 18% coil. you'd have to be pretty crazy to not use it
Hey guys,
So I m trying that build currently and it's working quite good. I m super tanky. The issue is I don't deal enough damage to kill for example drox. His standards which make him immune won't die so he takes forever.
Is that just becausd my hoa is not yet 20 or 21 and I Don t have an empower yet? Will those 2 changes make that big of a difference? Same problem occurs with blights. I can't kill mobs fast enough
Furthermore I have a problem with my specters dying too often. I m using the towering figment since I can't find the delve area. Any Tipps for that?
Greetings exiles :)
Last edited by gustav9999 on Jan 9, 2020, 2:04:02 AM