[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium

Has any1 tried using firestorm to apply poison? Or is ball lightning superior?
Done:



"10% chance to Intimidate enemies for 4 seconds on hit" on Unnatural Calm. Been buying and selling Lethal Prides off and on for 6 days now.

Get like 75% of the benefit from Unwavering Crusade without speccing into it and still using the defensive powerhouse nodes of Time of Need and Bastion of Hope.

Roughly 500k damage boost from my Lethal Pride. That was all I was looking for, but also got a +20 Str.
Last edited by Mecielle on Jan 5, 2020, 8:27:47 PM
For fights that are entirely single target with no adds, how do you guys keep up the virulence stacks? I've found myself even with 20/20 faster casting and 20 quality Ball Lightning to only be able to keep up around 15-20 stacks.
"
Mistletoes wrote:
For fights that are entirely single target with no adds, how do you guys keep up the virulence stacks? I've found myself even with 20/20 faster casting and 20 quality Ball Lightning to only be able to keep up around 15-20 stacks.


I can keep full stacks against one enemy.

The only way what you describe is possible is when you run "enemies have x% chance to avoid being poisoned, bleeding" maps. On awakener 8 that mod is closee to 100% chance to avoid in high tier maps, because awakener 8 boosts the effect of map mods by 24%.

I don't run that mod, obviously :D I mean, I run it now, HoAg level 31 has enough damage to quickly kill the bosses even at 10 Virulence stacks, but before when he was level 28 I rerolled that mod on my maps.
Last edited by Mecielle on Jan 5, 2020, 8:54:42 PM
"
Mecielle wrote:
"
Mistletoes wrote:
For fights that are entirely single target with no adds, how do you guys keep up the virulence stacks? I've found myself even with 20/20 faster casting and 20 quality Ball Lightning to only be able to keep up around 15-20 stacks.


I can keep full stacks against one enemy.

The only way what you describe is possible is when you run "enemies have x% chance to avoid being poisoned, bleeding" maps. On awakener 8 that mod is closee to 100% chance to avoid in high tier maps, because awakener 8 boosts the effect of map mods by 24%.

I don't run that mod, obviously :D I mean, I run it now, HoAg level 31 has enough damage to quickly kill the bosses even at 10 Virulence stacks, but before when he was level 28 I rerolled that mod on my maps.


Damn. Might just switch to Vile Toxins from Pierce to get a little more DPS in then.
Last edited by Mistletoes on Jan 5, 2020, 9:03:11 PM
"
Mistletoes wrote:
"
Mecielle wrote:
"
Mistletoes wrote:
For fights that are entirely single target with no adds, how do you guys keep up the virulence stacks? I've found myself even with 20/20 faster casting and 20 quality Ball Lightning to only be able to keep up around 15-20 stacks.


I can keep full stacks against one enemy.

The only way what you describe is possible is when you run "enemies have x% chance to avoid being poisoned, bleeding" maps. On awakener 8 that mod is closee to 100% chance to avoid in high tier maps, because awakener 8 boosts the effect of map mods by 24%.

I don't run that mod, obviously :D I mean, I run it now, HoAg level 31 has enough damage to quickly kill the bosses even at 10 Virulence stacks, but before when he was level 28 I rerolled that mod on my maps.


Damn. Might just switch to Vile Toxins from Pierce to get a little more DPS in then.


Well, it is the only mod, besides no regen, the build can't run without problems as far as I remember. Thats ok. Most builds have more mods they cant run. And even no regen and the no poison mods can be run with a little effort.
Last edited by Mecielle on Jan 5, 2020, 9:13:52 PM
Just curious if anyone have experience with Animate Guardian and Mask of the Stitched Demons this league. Baron Zombie Necromancer is fine too as a benchmark. If Necromancer AG's with similar set up die, I know mine won't survive either.

I am talking about 60K or more health Animate Guardian with:

1) 10% life as energy shield from either body armor or Grave Intentions keystone

2) Spirit offering is another 20% life as energy shield

Mask of the Stitched Demon will convert these to 18000 / 500 = 36% life regeneration, or over 20K health per second

Assume you cap elemental/chaos resistance with spirit offering and gear

Is it possible to lose such an Animated Guardian against:

a) Sirus storm?
b) Delve content past 800?
c) Max out map and metamorph?

Just looking for some first hand experience before I take my AG into tougher contents, thanks!
Last edited by hitmantb on Jan 5, 2020, 9:45:36 PM
Got lucky with a cortex map drop. Any tips for doing the boss with this build?
Hi guys, i got a question, which crafted mod is better for convoking wand?

Minions deal increased damage
or
Minions have %increased cast speed
Minions have %increased attack speed.

POB states that Minion damage is of coz the superior but is attack speed crucial for Agony to make map clears faster?



Crafted my wand on a 4 fossil combo and got it after 21 tries.
"
Mecielle wrote:
Done:



"10% chance to Intimidate enemies for 4 seconds on hit" on Unnatural Calm. Been buying and selling Lethal Prides off and on for 6 days now.

Get like 75% of the benefit from Unwavering Crusade without speccing into it and still using the defensive powerhouse nodes of Time of Need and Bastion of Hope.

Roughly 500k damage boost from my Lethal Pride. That was all I was looking for, but also got a +20 Str.


Do you know if we will get the same nodes if we aim to get a number that is close to yours? Or doest it vary entirely from each number to the next?

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