Zeldoon's Physical DW BM Cleave 24k/35k DPS

Why do you have changed the colours of your 6S chest from R-R-R-R-G-B to R-R-R-R-R-G?
Thank you to Zeldoon and all those who offered feedback. I rolled a DW duelist enspired by this thread. Had rough patches, and I'm not rich so gear has been slow ( I really don't know how people get crazy gear, trade channel is like pulling teeth, slowly getting a chaos or a gcp here and there)

But I'm sitting at lvl 69, 7800 dps and 5.2 APS. Dps will be over 8k when Multistrike lvls ( I just bought it, woot it's crazy!) and 3700hp.
Using a bad 5L atm with only 300 armor on it. I havn't tooken IR yet, and I'm not going to for a while. Just doesn't seem worth it with granite and endurance charges.
Last edited by DamageIncorporated on Apr 18, 2013, 11:11:04 AM
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Thank you to Zeldoon and all those who offered feedback. I rolled a DW duelist enspired by this thread. Had rough patches, and I'm not rich so gear has been slow ( I really don't know how people get crazy gear, trade channel is like pulling teeth, slowly getting a chaos or a gcp here and there)

But I'm sitting at lvl 69, 7800 dps and 5.2 APS. Dps will be over 8k when Multistrike lvls ( I just bought it, woot it's crazy!) and 3700hp.
Using a bad 5L atm with only 300 armor on it. I havn't tooken IR yet, and I'm not going to for a while. Just doesn't seem worth it with granite and endurance charges.


Your stats sound pretty good.

I'm dual wielding on a ranger, doing maps and never took IR. In fact I have 1% phys damage mitigation.

I tried to hit 20k+ cleave then realize you need 6L. And I don't have any elemental nodes, so added fire and weapon elemental and auras don't add as much, not to mention I have far less phys damage nodes and don't have RT. got up to 15.5k cleave though, but I don't like it so I use cyclone currently, it actually can work well with multistrike and proper supports.

"
SEOINAGE wrote:


Your stats sound pretty good.

I'm dual wielding on a ranger, doing maps and never took IR. In fact I have 1% phys damage mitigation.

I tried to hit 20k+ cleave then realize you need 6L. And I don't have any elemental nodes, so added fire and weapon elemental and auras don't add as much, not to mention I have far less phys damage nodes and don't have RT. got up to 15.5k cleave though, but I don't like it so I use cyclone currently, it actually can work well with multistrike and proper supports.


Ya, I'll be stuck at roughly 8k till I get good gloves, and a 6L.
About auras though, you WANT to run hatred. that's pure phys dmg conversion. and added fire dmg gem if you have a 6L.
You're right about ele dmg gem though. If you're base ele dmg output isn't good...well, then the gem is gonna be a dps increase, but probably last priority to keep. Added phys dmg ge, and added fire are better.
Even without ele dmg passives though, hatred and added fire is HUGE. I took the Templar ele nodes but I think they're only worth about 300dps total.
Sadly I had to ditch added fire for Multistrike :P

IAS is king for various reasons. being faster lifeleech, and ...well faster dmg output. So Multistrike> added fire, but when I get a 6L def putting added fire back in :)

Mind you...this is me not using Bloodmagic passive. IMO, Hatred aura is just too good. Plus, not taking it frees up passive points.
Last edited by DamageIncorporated on Apr 18, 2013, 3:41:44 PM
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SEOINAGE wrote:


Your stats sound pretty good.

I'm dual wielding on a ranger, doing maps and never took IR. In fact I have 1% phys damage mitigation.

I tried to hit 20k+ cleave then realize you need 6L. And I don't have any elemental nodes, so added fire and weapon elemental and auras don't add as much, not to mention I have far less phys damage nodes and don't have RT. got up to 15.5k cleave though, but I don't like it so I use cyclone currently, it actually can work well with multistrike and proper supports.


Ya, I'll be stuck at roughly 8k till I get good gloves, and a 6L.
About auras though, you WANT to run hatred. that's pure phys dmg conversion. and added fire dmg gem if you have a 6L.
You're right about ele dmg gem though. If you're base ele dmg output isn't good...well, then the gem is gonna be a dps increase, but probably last priority to keep. Added phys dmg ge, and added fire are better.
Even without ele dmg passives though, hatred and added fire is HUGE. I took the Templar ele nodes but I think they're only worth about 300dps total.
Sadly I had to ditch added fire for Multistrike :P

IAS is king for various reasons. being faster lifeleech, and ...well faster dmg output. So Multistrike> added fire, but when I get a 6L def putting added fire back in :)

Mind you...this is me not using Bloodmagic passive. IMO, Hatred aura is just too good. Plus, not taking it frees up passive points.


Yeah I agree with you. My auras I always run, hatred and grace. But I usually add purity, haste, wrath, anger. I can run 4 auras on my mana, and 2 on my hp, or I can just run 4 auras on mana and leave a couple out, they don't add much dps, well the secondary 3, hatred is a must.

I don't run added fire, but I run a blood magic gem. SImply because I can't leech fast enough on my mana pool for how fast I attack with cleave. And with cyclone the total cost is huge so it has to be on hp. If I had a 6l i would consider it though for sure.
"
SEOINAGE wrote:
"
Thank you to Zeldoon and all those who offered feedback. I rolled a DW duelist enspired by this thread. Had rough patches, and I'm not rich so gear has been slow ( I really don't know how people get crazy gear, trade channel is like pulling teeth, slowly getting a chaos or a gcp here and there)

But I'm sitting at lvl 69, 7800 dps and 5.2 APS. Dps will be over 8k when Multistrike lvls ( I just bought it, woot it's crazy!) and 3700hp.
Using a bad 5L atm with only 300 armor on it. I havn't tooken IR yet, and I'm not going to for a while. Just doesn't seem worth it with granite and endurance charges.


Your stats sound pretty good.

I'm dual wielding on a ranger, doing maps and never took IR. In fact I have 1% phys damage mitigation.

I tried to hit 20k+ cleave then realize you need 6L. And I don't have any elemental nodes, so added fire and weapon elemental and auras don't add as much, not to mention I have far less phys damage nodes and don't have RT. got up to 15.5k cleave though, but I don't like it so I use cyclone currently, it actually can work well with multistrike and proper supports.



delete, didnt notice its zeldoon's topic
Last edited by Sebash6 on Apr 18, 2013, 5:53:51 PM
I'm gonna try this on the starting one week party race. Since it's HC and I really don't want to die, I tweaked the passive tree:

http://www.pathofexile.com/passive-skill-tree/AAAAAgQBAdwB5wUtDq0UIBR1GNsZLhv6IWAl3yftKaUyCTWGNug4ljpSOrM64TrtPC1AoEOcR35KfU3jTipQR1BQU99USVhjWK9Y21uvXz9gS2VNZ6BuaXKpdO108XgNerh673zZhNmE74d2iPGMz5krm4Odqp65pBmmV6cwqW6rxaxZrKquk7Xytxe3PrnNud29gb6KvqfAD8T2xq7G2NJN1I_dDd-_51LnY-8O707yL_JF9kj3vvzF_gr-jw==

Does this look viable in terms of damage?
how do you use so many auras that reserve % of your mana with blood magic?
IGN: Perz | Reaver: view-thread/523959 | Wander: view-thread/742525 | Cycloner: view-thread/804489
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Perz wrote:
how do you use so many auras that reserve % of your mana with blood magic?

You can run 4 auras realistically /ideally. 3 % aura's with your mana, and one flat cost aura, off of HP.
Bump because this build deserves more attention, specially given the upcoming melee changes.
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