Zeldoon's Physical DW BM Cleave 24k/35k DPS

Why do you have changed the colours of your 6S chest from R-R-R-R-G-B to R-R-R-R-R-G?
Thank you to Zeldoon and all those who offered feedback. I rolled a DW duelist enspired by this thread. Had rough patches, and I'm not rich so gear has been slow ( I really don't know how people get crazy gear, trade channel is like pulling teeth, slowly getting a chaos or a gcp here and there)

But I'm sitting at lvl 69, 7800 dps and 5.2 APS. Dps will be over 8k when Multistrike lvls ( I just bought it, woot it's crazy!) and 3700hp.
Using a bad 5L atm with only 300 armor on it. I havn't tooken IR yet, and I'm not going to for a while. Just doesn't seem worth it with granite and endurance charges.
Last edited by DamageIncorporated#7815 on Apr 18, 2013, 11:11:04 AM
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DamageIncorporated wrote:
Thank you to Zeldoon and all those who offered feedback. I rolled a DW duelist enspired by this thread. Had rough patches, and I'm not rich so gear has been slow ( I really don't know how people get crazy gear, trade channel is like pulling teeth, slowly getting a chaos or a gcp here and there)

But I'm sitting at lvl 69, 7800 dps and 5.2 APS. Dps will be over 8k when Multistrike lvls ( I just bought it, woot it's crazy!) and 3700hp.
Using a bad 5L atm with only 300 armor on it. I havn't tooken IR yet, and I'm not going to for a while. Just doesn't seem worth it with granite and endurance charges.


Your stats sound pretty good.

I'm dual wielding on a ranger, doing maps and never took IR. In fact I have 1% phys damage mitigation.

I tried to hit 20k+ cleave then realize you need 6L. And I don't have any elemental nodes, so added fire and weapon elemental and auras don't add as much, not to mention I have far less phys damage nodes and don't have RT. got up to 15.5k cleave though, but I don't like it so I use cyclone currently, it actually can work well with multistrike and proper supports.

"
SEOINAGE wrote:


Your stats sound pretty good.

I'm dual wielding on a ranger, doing maps and never took IR. In fact I have 1% phys damage mitigation.

I tried to hit 20k+ cleave then realize you need 6L. And I don't have any elemental nodes, so added fire and weapon elemental and auras don't add as much, not to mention I have far less phys damage nodes and don't have RT. got up to 15.5k cleave though, but I don't like it so I use cyclone currently, it actually can work well with multistrike and proper supports.


Ya, I'll be stuck at roughly 8k till I get good gloves, and a 6L.
About auras though, you WANT to run hatred. that's pure phys dmg conversion. and added fire dmg gem if you have a 6L.
You're right about ele dmg gem though. If you're base ele dmg output isn't good...well, then the gem is gonna be a dps increase, but probably last priority to keep. Added phys dmg ge, and added fire are better.
Even without ele dmg passives though, hatred and added fire is HUGE. I took the Templar ele nodes but I think they're only worth about 300dps total.
Sadly I had to ditch added fire for Multistrike :P

IAS is king for various reasons. being faster lifeleech, and ...well faster dmg output. So Multistrike> added fire, but when I get a 6L def putting added fire back in :)

Mind you...this is me not using Bloodmagic passive. IMO, Hatred aura is just too good. Plus, not taking it frees up passive points.
Last edited by DamageIncorporated#7815 on Apr 18, 2013, 3:41:44 PM
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DamageIncorporated wrote:
"
SEOINAGE wrote:


Your stats sound pretty good.

I'm dual wielding on a ranger, doing maps and never took IR. In fact I have 1% phys damage mitigation.

I tried to hit 20k+ cleave then realize you need 6L. And I don't have any elemental nodes, so added fire and weapon elemental and auras don't add as much, not to mention I have far less phys damage nodes and don't have RT. got up to 15.5k cleave though, but I don't like it so I use cyclone currently, it actually can work well with multistrike and proper supports.


Ya, I'll be stuck at roughly 8k till I get good gloves, and a 6L.
About auras though, you WANT to run hatred. that's pure phys dmg conversion. and added fire dmg gem if you have a 6L.
You're right about ele dmg gem though. If you're base ele dmg output isn't good...well, then the gem is gonna be a dps increase, but probably last priority to keep. Added phys dmg ge, and added fire are better.
Even without ele dmg passives though, hatred and added fire is HUGE. I took the Templar ele nodes but I think they're only worth about 300dps total.
Sadly I had to ditch added fire for Multistrike :P

IAS is king for various reasons. being faster lifeleech, and ...well faster dmg output. So Multistrike> added fire, but when I get a 6L def putting added fire back in :)

Mind you...this is me not using Bloodmagic passive. IMO, Hatred aura is just too good. Plus, not taking it frees up passive points.


Yeah I agree with you. My auras I always run, hatred and grace. But I usually add purity, haste, wrath, anger. I can run 4 auras on my mana, and 2 on my hp, or I can just run 4 auras on mana and leave a couple out, they don't add much dps, well the secondary 3, hatred is a must.

I don't run added fire, but I run a blood magic gem. SImply because I can't leech fast enough on my mana pool for how fast I attack with cleave. And with cyclone the total cost is huge so it has to be on hp. If I had a 6l i would consider it though for sure.
"
SEOINAGE wrote:
"
DamageIncorporated wrote:
Thank you to Zeldoon and all those who offered feedback. I rolled a DW duelist enspired by this thread. Had rough patches, and I'm not rich so gear has been slow ( I really don't know how people get crazy gear, trade channel is like pulling teeth, slowly getting a chaos or a gcp here and there)

But I'm sitting at lvl 69, 7800 dps and 5.2 APS. Dps will be over 8k when Multistrike lvls ( I just bought it, woot it's crazy!) and 3700hp.
Using a bad 5L atm with only 300 armor on it. I havn't tooken IR yet, and I'm not going to for a while. Just doesn't seem worth it with granite and endurance charges.


Your stats sound pretty good.

I'm dual wielding on a ranger, doing maps and never took IR. In fact I have 1% phys damage mitigation.

I tried to hit 20k+ cleave then realize you need 6L. And I don't have any elemental nodes, so added fire and weapon elemental and auras don't add as much, not to mention I have far less phys damage nodes and don't have RT. got up to 15.5k cleave though, but I don't like it so I use cyclone currently, it actually can work well with multistrike and proper supports.



delete, didnt notice its zeldoon's topic
Last edited by Sebash6#0223 on Apr 18, 2013, 5:53:51 PM
I'm gonna try this on the starting one week party race. Since it's HC and I really don't want to die, I tweaked the passive tree:

http://www.pathofexile.com/passive-skill-tree/AAAAAgQBAdwB5wUtDq0UIBR1GNsZLhv6IWAl3yftKaUyCTWGNug4ljpSOrM64TrtPC1AoEOcR35KfU3jTipQR1BQU99USVhjWK9Y21uvXz9gS2VNZ6BuaXKpdO108XgNerh673zZhNmE74d2iPGMz5krm4Odqp65pBmmV6cwqW6rxaxZrKquk7Xytxe3PrnNud29gb6KvqfAD8T2xq7G2NJN1I_dDd-_51LnY-8O707yL_JF9kj3vvzF_gr-jw==

Does this look viable in terms of damage?
how do you use so many auras that reserve % of your mana with blood magic?
IGN: Perz | Reaver: view-thread/523959 | Wander: view-thread/742525 | Cycloner: view-thread/804489
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Perz wrote:
how do you use so many auras that reserve % of your mana with blood magic?

You can run 4 auras realistically /ideally. 3 % aura's with your mana, and one flat cost aura, off of HP.
Bump because this build deserves more attention, specially given the upcoming melee changes.
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