[3.20] Level with VAAL FLICKER STRIKE from LV28 - LEAGUE START

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rax4r wrote:
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Hollyphantom wrote:
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kladee wrote:
This is only for leveling so where can i find late game build for flicker with Red Trail + Golden Rule?


hmm thats been around for a while so theres many build guides, but none that are updated.... sigh......

theres not much to it tho with slayer. You need all of these:

1. golden rule jewel
2. red trail boots
3. source of chance to bleed (check out the unique options you have. chance to bleed support is the simplest option). at least 20% chance is desirable. https://pathofexile.gamepedia.com/Bleed#Unique_items
4. Endless hunger and brutal fervour ascendancy nodes
5. make sure you're dealing at least a little bit of phys damage (only phys can cause bleed).

The thing u need to be careful of is to not let the bleeding last longer than the leech. these are both 5 seconds by default, so don't take sources of "increased bleed duration" for example. Getting temp chains on you will make the bleed last long too.


so https://pathofexile.gamepedia.com/Haemophilia will be good enough?


Actually, Haemophilia is really good. It has reduced bleed duration, which gives u extra protection from accidental death. dang. nice





Added a new short section "HOW TO SELF-BLEED FLICKER FROM LV68"
If anyone is interested I rather haphazardly put together some POB setups for end game flicker strike with self bleed that I will be working towards as my league starter.

2H: https://pastebin.com/mu49ws0C
Dual Wield: https://pastebin.com/be3LYJq4

They are low on defenses but there is enough extra +life nodes nearby the paths that you can easily adjust. Only required items are really The Red Trail/The Golden Rule and Haemo gloves.
dupe post
Last edited by Hollyphantom#4741 on Dec 13, 2019, 2:52:11 PM
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sexualmonkey wrote:
If anyone is interested I rather haphazardly put together some POB setups for end game flicker strike with self bleed that I will be working towards as my league starter.

2H: https://pastebin.com/mu49ws0C
Dual Wield: https://pastebin.com/be3LYJq4

They are low on defenses but there is enough extra +life nodes nearby the paths that you can easily adjust. Only required items are really The Red Trail/The Golden Rule and Haemo gloves.


thanks but these are not so good... It works, but if would be better if you made these changes to the tree:

1. set your level to about 90. not 100
2. Disciple of slaughter (frenzy charge node) isnt worth it
3. you dont need all those bleed nodes. 25% chance from gloves is all u need. also, disfavor comes with bleed chance, so u dont even need gloves and u definitely dont need the bleed nodes
4. pathing through travel nodes is suboptimal
5. you can't flicker with 6% unreserved mana. you need like 25%
6. take all 2 point jewels. dont take 4-point jewels unless theres nothing else to take.

for axes, i suggest you travel left to marauder area instead of shadow for the axe and melee crit nodes.
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sexualmonkey wrote:
If anyone is interested I rather haphazardly put together some POB setups for end game flicker strike with self bleed that I will be working towards as my league starter.

2H: https://pastebin.com/mu49ws0C
Dual Wield: https://pastebin.com/be3LYJq4

They are low on defenses but there is enough extra +life nodes nearby the paths that you can easily adjust. Only required items are really The Red Trail/The Golden Rule and Haemo gloves.

you can use https://pathofexile.gamepedia.com/Soul_Taker if you are going for axes, it will solve mana problem
Last edited by rax4r#1911 on Dec 13, 2019, 3:27:40 PM
What should I do with Bandits?
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S3D3S wrote:
What should I do with Bandits?


kill or alira. just like literally all builds
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Hollyphantom wrote:
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sexualmonkey wrote:
If anyone is interested I rather haphazardly put together some POB setups for end game flicker strike with self bleed that I will be working towards as my league starter.

2H: https://pastebin.com/mu49ws0C
Dual Wield: https://pastebin.com/be3LYJq4

They are low on defenses but there is enough extra +life nodes nearby the paths that you can easily adjust. Only required items are really The Red Trail/The Golden Rule and Haemo gloves.


thanks but these are not so good... It works, but if would be better if you made these changes to the tree:

1. set your level to about 90. not 100
2. Disciple of slaughter (frenzy charge node) isnt worth it
3. you dont need all those bleed nodes. 25% chance from gloves is all u need. also, disfavor comes with bleed chance, so u dont even need gloves and u definitely dont need the bleed nodes
4. pathing through travel nodes is suboptimal
5. you can't flicker with 6% unreserved mana. you need like 25%
6. take all 2 point jewels. dont take 4-point jewels unless theres nothing else to take.

for axes, i suggest you travel left to marauder area instead of shadow for the axe and melee crit nodes.


Thanks for the feedback! I already made some modifications to drop that frenzy nodes, bleed nodes, and some leech dmg nodes in favor of focus on axes. Lower level and same dmg! What do you mean by travel nodes?

Thanks
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sexualmonkey wrote:
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Hollyphantom wrote:
"
sexualmonkey wrote:
If anyone is interested I rather haphazardly put together some POB setups for end game flicker strike with self bleed that I will be working towards as my league starter.

2H: https://pastebin.com/mu49ws0C
Dual Wield: https://pastebin.com/be3LYJq4

They are low on defenses but there is enough extra +life nodes nearby the paths that you can easily adjust. Only required items are really The Red Trail/The Golden Rule and Haemo gloves.


thanks but these are not so good... It works, but if would be better if you made these changes to the tree:

1. set your level to about 90. not 100
2. Disciple of slaughter (frenzy charge node) isnt worth it
3. you dont need all those bleed nodes. 25% chance from gloves is all u need. also, disfavor comes with bleed chance, so u dont even need gloves and u definitely dont need the bleed nodes
4. pathing through travel nodes is suboptimal
5. you can't flicker with 6% unreserved mana. you need like 25%
6. take all 2 point jewels. dont take 4-point jewels unless theres nothing else to take.

for axes, i suggest you travel left to marauder area instead of shadow for the axe and melee crit nodes.


Thanks for the feedback! I already made some modifications to drop that frenzy nodes, bleed nodes, and some leech dmg nodes in favor of focus on axes. Lower level and same dmg! What do you mean by travel nodes?

Thanks


nice. travel nodes are garbage nodes like 10 dex or increased frenzy charge duration. you want to take as few of those as possible. like on the right side, you should basically always travel through those 3 life nodes if youre going near that direction. sometimes, if youn count the nodes, "short" paths are not necessarily fewer nodes than long paths since the distance between nodes differ.

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