9.7 Auradin-Summoner [Dual-curse Templar Build]

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Progammer wrote:
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strldr1 wrote:


A quick note on auras. Its actually impossible to get all the % reserved auras at the same time, as of current patch, since there is simply not enough reduction possibilities (from skill tree: only multiplicative 20% total max, this build uses 10%, the other nodes are quite far away). After some research i found these mana % auras to be optimal for this build:
- Hatred (extra cold dmg,as % of physical), reserves 30% of mana
- Haste (fater attack speed/cast speed), reserves 40% of mana
- *** Adding another 40 % reserve aura is actually possible but it will leave u with 1% of mana left, leaving no room for other auras and leaving u practically with no mana for all the other things (cursing,resummoning). Curses and resummoning might be still done by augmenting with blood magic support gem.
- *** Instead of taking third % reserve aura, i believe its better to use the rest of 37% mana left for the 4 flat-mana reserve auras (Anger, Wrath, Discipline, Grace), it should be possible with enough +mana/cost_reduction gear. Cursing/resummoning can be performed using blood magic support gem, as suggested by Sarganym.


Chris has already said that reduced mana cost support gems work with percentage aura, so wouldnt a 40% aura got reduced to 30%, a 30% down to 17.5% ? (lvl 16 reduced mana cost with 0.75 multiplier, not counting passive on the tree)

So you can get 3 percentage aura up on mana, 3 percentage aura up on health (with blood magic support). It is actually possible to get all 9 auras up.


The reduction to % mana reserve auras is possible though skill tree special nodes ("reduced % mana reserve"), currently maxing at total 20%. This reduction is multiplicative, ex. if u have 40% mana reserved aura and have taken all the special nodes (for 20% reduction for % reduction auras), u will have total 40% * (1.00 - 0.20) = 32% mana reserved from this aura.

Please check out Mark's posts above, as he explains in detail how mana cost reduction works on auras.

[EDIT: while the calculations should be fine, please note that i forgot to take into account the reduction from support gem]
Last edited by strldr1 on Mar 20, 2012, 11:46:40 PM
No. Here's what i'm referring to:
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Mark_GGG wrote:

No. Support gems have mana cost multipliers which apply to both. those are the only things which do.
Unviable build tester.
Fuse mechanics:
http://www.pathofexile.com/forum/view-thread/21503
95% Crit Build Without Charges [0.10.1c]:
http://www.pathofexile.com/forum/view-thread/172438
Actually u r right. I will correct a few numeric values in previous posts.
Keep in mind though, that aura % reserved reduction applies multiplicatively and that has been tested and confirmed.
The max. reduction for % reserved auras is currently 20% from nodes + a high lvl mana cost reduction gem (about 20-25%), so it must be a total of 40-45% cost reduction for % reserve auras.
Now, having under consideration that all % reserved auras in sum need: 40+40+40+40+30=190% mana reserved, so u need a 52% cost reduction in order this amount to drop from 190% to 99%, in order to maintain all the % reserved auras at the same time.

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