ICE WITCH GUIDE (CI + FREEZING PULSE with LIFE LEECH 0.25 Cast Spd Per Pulse.)

I did read your guide , I just couldn't follow some of it. So only blood rage is required for freezing pulse? I do have blood rage gem with me.

Also I am not able to get the concept of critical strikes . I had listed some of the gems i had in accordance to your posted gems requirements.

Also Do increased AOE/ Radius passives do any thing for Freezing pulse?

Forgive me if my questions seem trivial. But The skill Tree choices are a bit difficult to wrap your head around for a new player.
Domine Non Es Dignus
Last edited by Zinja on Mar 14, 2013, 1:02:05 AM
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Zinja wrote:
I did read your guide , I just couldn't follow some of it. So only blood rage is required for freezing pulse? I do have blood rage gem with me.

Also I am not able to get the concept of critical strikes . I had listed some of the gems i had in accordance to your posted gems requirements.

Also Do increased AOE/ Radius passives do any thing for Freezing pulse?

Forgive me if my questions seem trivial. But The skill Tree choices are a bit difficult to wrap your head around for a new player.


To answer 2 simple question:
1. When you land a crit strike, ur spell will freeze the emeny and the duration will be based upon how much dmg deal with that attack.

2. increased aoe passive will only affect spells that is marked with an aoe on its name, like for example
.

Freezing pulse is a projectile spell, thus increased aoe passive does not affect it.

And to find out which gem to use with which spell, read the section where it says "How to Link Gems"
My IGN : Xmu / TeeBones
BEST CI CHEST FOR MIRROR 1K ES + TRI RESIST http://www.pathofexile.com/forum/view-thread/306743
My Ice Witch 0.25Sec Freezing pulse guide ~ http://www.pathofexile.com/forum/view-thread/214705
Last edited by Xmu on Mar 14, 2013, 2:46:02 AM
I now understand the difference between early/mid game leveling skill vs good end game dps skill.
is there any way to to incorporate more defense in this build at an early stage? trading some crit damage for defense .

Domine Non Es Dignus
Last edited by Zinja on Mar 15, 2013, 12:17:19 AM
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Zinja wrote:
I now understand the difference between early/mid game leveling skill vs good end game dps skill.
is there any way to to incorporate more defense in this build at an early stage? trading defense for some crit damage.


u could finish off the shadow side first for extra ES and head to the templar side later
My IGN : Xmu / TeeBones
BEST CI CHEST FOR MIRROR 1K ES + TRI RESIST http://www.pathofexile.com/forum/view-thread/306743
My Ice Witch 0.25Sec Freezing pulse guide ~ http://www.pathofexile.com/forum/view-thread/214705
Thanks :). How is this build faring in merciless ? after the mid game? I am having immense survivability issues on my marauder. Could you give your inputs on the journey through merciless? act 1 to act 3 end and docks farming in merciless?
Domine Non Es Dignus
"
Zinja wrote:
Thanks :). How is this build faring in merciless ? after the mid game? I am having immense survivability issues on my marauder. Could you give your inputs on the journey through merciless? act 1 to act 3 end and docks farming in merciless?


I've just got to maps using this build, leveling gets a little brutal, especially in sewers, but once you've got enough ES and taken CI, it's a faceroll. Busy doing maps without any issues, very solid build as long as you have good gear.
Procurement  : The Ultimate Exile's Companion!
Forum Thread : https://www.pathofexile.com/forum/view-thread/172710/page/1
Github : https://github.com/Stickymaddness/Procurement/
Thanks for the comment Sticky, I have been following this build an enjoying it but I am slowly getting closer to the moment where I will have to choose one of Xmu's end route(thanks again for this great guide btw) and haven't really decided which one to pick. May i ask you which route you decided to go for ?

Thanks !
Last edited by Shooze on Mar 15, 2013, 8:59:22 AM
XMU nice guide. I did want to make a suggestion. I see that you only run the 2 Green Gems in your 6L. You would be better off with 3 Green and using Cold Pen rather than any other dps Gem.

Excluding Frostbite...Mobs with 75% resistance to cold, increases damage by 140% (from 250 to 600 per 1,000 damage done). If mobs exceed 75% resistance (the cap) frostbite will lower their actual total but may not be enough to drop them below the 75% cap. Cold Pen reduces "effective" resistance so it will always drop them 40%. (basically sometimes frostbite does nothing).

Excluding Frostbite...Mobs with 0% resistance to cold, increases damage by 35% (From 1,000 to 1,350 per 1,000 damage done).

Including Frostbite...Mobs with 0% resistance to cold, increases damage by 23.5% (From 1,490 to 1,840 per 1,000 damage done).


So, whatever Blue Gem you are using must increase your dps by an absolute minimum of 23.5% to give you higher dps than a cold pen Gem would. That is a worst case scenario. More likely it increses your dps by 40-50%.

I know it does not look as pretty on the character sheet but the math does not lie.

Ideal set up is FP, LMP, Faster Casting, Cold Pen, Life Leech, Mana Leech GGGBBR.

One other thing is that until gear is awesome, Spell toten with Ice Spear, LMP or GMP and Elemental Proliferation will increase safety by miles. Entire screens get frozen and you can freeze and entire room before you walk in.
Last edited by Daarknight on Mar 15, 2013, 3:08:41 PM
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Daarknight wrote:
XMU nice guide. I did want to make a suggestion. I see that you only run the 2 Green Gems in your 6L. You would be better off with 3 Green and using Cold Pen rather than any other dps Gem.

Excluding Frostbite...Mobs with 75% resistance to cold, increases damage by 140% (from 250 to 600 per 1,000 damage done). If mobs exceed 75% resistance (the cap) frostbite will lower their actual total but may not be enough to drop them below the 75% cap. Cold Pen reduces "effective" resistance so it will always drop them 40%. (basically sometimes frostbite does nothing).

Excluding Frostbite...Mobs with 0% resistance to cold, increases damage by 35% (From 1,000 to 1,350 per 1,000 damage done).

Including Frostbite...Mobs with 0% resistance to cold, increases damage by 23.5% (From 1,490 to 1,840 per 1,000 damage done).


So, whatever Blue Gem you are using must increase your dps by an absolute minimum of 23.5% to give you higher dps than a cold pen Gem would. That is a worst case scenario. More likely it increses your dps by 40-50%.

I know it does not look as pretty on the character sheet but the math does not lie.

Ideal set up is FP, LMP, Faster Casting, Cold Pen, Life Leech, Mana Leech GGGBBR.

One other thing is that until gear is awesome, Spell toten with Ice Spear, LMP or GMP and Elemental Proliferation will increase safety by miles. Entire screens get frozen and you can freeze and entire room before you walk in.


Incase u dont know, dropping a mob to negative value resistance will not improve ur dps much. I read somewhere that was said by a Dev that dropping the resistance to 0% is more important than trying to go beyond the negative number. I use elemental weakness which currently reduces mobs by 58% which is plenty enough. I have 40% crit chance on my fp and without a doubt i would choose increased crit dmg over cold pene.

Cold pene is nice and have a fixed amount of set extra dmg with no RNG involved but i still prefer increased crit dmg b/c it would do more dmg in most scenarios then cold pene.
And also another factor to put into consider is that its not easy to roll a 3 green 2 blue and 1 red on a ES chest.

Appreciate your input tho.
My IGN : Xmu / TeeBones
BEST CI CHEST FOR MIRROR 1K ES + TRI RESIST http://www.pathofexile.com/forum/view-thread/306743
My Ice Witch 0.25Sec Freezing pulse guide ~ http://www.pathofexile.com/forum/view-thread/214705
Please excuse my total newbness, but do I understand you correctly to take CI early game? My reading leads me to believe this is not the case but the early game tree link seems to show CI selected?

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