What's coming in patch 0.10.2?

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"Substantial changes to voice acting including Act One NPCs and overhauls of the Lion and Beast sounds."


IF YOU CHANGE NESSA VOICE ACTING I WILL QUIT
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Arrogant wrote:
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leonvision wrote:
im going to guess incinerate will be mechanically similar to flame totem. it's probably a stream of projectiles with very low damage effectiveness.

but things im wondering is, is this going to be our first properly channeled skill?

will projectile speed increase its range?

how long does it take to get to last stage of the skill?

i dont really expect GGG to spend time answering me, oh well, things i will ponder upon until 0.10.2 comes out.


More importantly, how does it interact with faster casting?


even more importantly, will it be a stream of low-dmg projectiles to keep the damage "smooth" and if so will it make Burn a completely useless condition?
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auditear wrote:
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"Substantial changes to voice acting including Act One NPCs and overhauls of the Lion and Beast sounds."


IF YOU CHANGE NESSA VOICE ACTING I WILL QUIT


I SECOND THAT
I wanna back minions life bar!!!
IGN: InquisitorTriD
As long as Nessa's voice remains the same this is looking like an amazing patch. Thanks for your dedication GGG.
Already thinking of Firestaff shadow, why must you do this to me GGG? My Iceshot C2Ffer will feel left out
We love you too GGG!!!
IGN:Shiirl
Exile from d3
Last edited by grond#5788 on Mar 2, 2013, 11:55:39 AM
may the tit of our mother earth feed you guy's honey and milk till the end of times
But my one question is, can you stand still and use lightning warp, and when you teleport the effect of incinerate still is buffed? if so, this would create some very interesting character builds.
There is one thing, that you guys really should think about fixing...
Desyncing Brutus!
@IGN Azip_____

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