[3.4] Ahn's Might Juggernaut - Uber Lab Farmer - League Starter - Shaper + End Game (Videos)

Thanks for the build! So much fun to slash thro game with this.

Where do we need enduring cry? We can maintain charges pretty well. Is it for the boss fights 1vs1 situation to get one charge before whirling in? Are shaper and uber elder doable without it?
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Buzj wrote:
Thanks for the build! So much fun to slash thro game with this.

Where do we need enduring cry? We can maintain charges pretty well. Is it for the boss fights 1vs1 situation to get one charge before whirling in? Are shaper and uber elder doable without it?


EC activation gives life regen.
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Curtsie wrote:
Sort of a sidetrack but does anyone else here sort of not bother with ice golem?

It gives me a decent amount of crit but in anything over a T6 it dies when something even looks at it.

I feel like the 10+ times I respawn it in a map sort of outweighs the crit.

So I cave and add a buff support to the golem?


a good 90% of players put their golem on a cast when damage taken setup.
Last edited by notwisted#4021 on Mar 27, 2018, 5:15:22 PM
Hey, wanted to stop with the lurking and say thanks for the guide. Enjoyed playing this character the most so far this season!

I feel as though my marauder is more squishy than he should be, and if not, certainly more than I'm comfortable with. I was hoping to get some advice on what I could improve in my set up, or at least narrow down that it's actually my playstyle that sucks. -_-

Spoiler


Thanks peoples!
Taying this one out... cant say much because im only 36lvl, but i already like it... not big fan with melee classes... atleast atm slow a/s, but lets see what will be at lvl 70 or 80.
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Curtsie wrote:
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Buzj wrote:
Thanks for the build! So much fun to slash thro game with this.

Where do we need enduring cry? We can maintain charges pretty well. Is it for the boss fights 1vs1 situation to get one charge before whirling in? Are shaper and uber elder doable without it?


EC activation gives life regen.

Isnt that ~400 regen a bit low to be actually usefull?
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notwisted wrote:

a good 90% of players put their golem on a cast when damage taken setup.


Not on this build you don't, no free slots for that :)

Crit chance is fairly important, and unless you achieve fairly high numbers using good rings/amulets and perhaps somethng like Loreweave, the Ice Golem helps a lot.

I do not find recasting him all that painful, even in Minotaur where he dies very damn fast, I will perhaps swap mine for leap slam once I achieve bit crit numbers from gear changes I am close to implementing.
OCEANIC EXILES https://www.pathofexile.com/forum/view-thread/581434
Last edited by Pink31#4594 on Mar 28, 2018, 4:09:18 PM
Are Death's Door boots good for this build?
They give endurance charge so you can respec few points.
You cannot be inflicted with bleeding anymore. We swap out "remove bleeding" flask for another one.
Add decent armor. People opt for belly of the beast chest so lack armor from astral plate.
Yet i don't see people talking about them here. Am i missing something?
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VenGanZa9 wrote:
"
notwisted wrote:

a good 90% of players put their golem on a cast when damage taken setup.


Not on this build you don't, no free slots for that :)

Crit chance is fairly important, and unless you achieve fairly high numbers using good rings/amulets and perhaps somethng like Loreweave, the Ice Golem helps a lot.

I do not find recasting him all that painful, even in Minotaur where he dies very damn fast, I will perhaps swap mine for leap slam once I achieve bit crit numbers from gear changes I am close to implementing.


there is a spare slot when not using kaoms roots ...

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