[3.4] Ahn's Might Juggernaut - Uber Lab Farmer - League Starter - Shaper + End Game (Videos)
" Phys reflect a big no no, but ele you can just turn off Hatred/Herald easy peasy. No regen is fine as long as you are mindful of the need to hit a mob with mana available. No other mod is problematic on any tier as long as you take care not to overextend (popping a breach + an abyss with a zillion mobs coming in is not good for you :) While this build is advertised as a lab runner that can map, I tend disagree. This build is perfectly able to map and map hard. The clear speed is easily as good as many other similar melee chars and the extra area of Ahn's might helps a lot here. Of course whirling blades on blood magic is always a fairly nippy skill :) OCEANIC EXILES https://www.pathofexile.com/forum/view-thread/581434
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I believe that this question has been asked before, but can't remember / find what the final verdict was :)
Just found a Magnate belt and decided to roll the dice and upgrade it to The Tactician. With my current gear (see spoiler below) I go from 220k DPS (Hatred & HoA) to 226.6k DPS. And this is without the 60% Crit when you have atleast 200 INT. Would it be worth changing to The Tactician, if you can reach the 200 INT? or is Intimidate too good to miss? Edit: Also would it hurt too much if I loose the Endurance Charge on belt? I feel like it's too expensive to gamble a Vaal Orb on The Tactician :)
My Current Gear
Last edited by Wertron#6196 on Mar 23, 2018, 2:16:23 PM
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" Hatred and HoA can not be reflected " You could try with Brute Force Solution gem to reach 200int I would not gambel that nice Belt.5 endurance charges are ok but i would not go below that. I have 40% increased Global physical Damage on my Magnate and if i upgrade would that number change? and if i have +1 endurance charge on my belt would that change too? Does upgrading reroll everything or just add intelligence and %crit strike chance? Last edited by Drilon#0977 on Mar 23, 2018, 2:48:58 PM
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I killed shaper today with 2 deaths(totally my fault!). Build is very strong also I dont understand why people complain about mapping. It's such a great build for mapping too if u are well geared!
There's my setup: Good luck everyone! |
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" Mine didn't change in regards to Global Physical damage and Strength. So I believe that the original stats in The Magnate, will stay the same, when it gets upgraded. I'm not sure if you can upgrade the belt, if it's corrupted, but I haven't tried :) Edit: With Brute Force Solution, I have to respec some points, since I'd loose too much DPS when I replace my only rare jewel (the two other are mandatory for the build) But I decided to craft some INT on one of my rings, and picking a +30 INT node from the tree (only required a single respec point). With Belt of the Deceiver : 220k DPS With The Tactician : 240.5k DPS Crit goes from 52% to 57.5% without Golem. I have lost some HP, Intimidate and 1 Endurance Charge, but only time will tell if it was a bad trade :) Luckily it's easy and cheap to revert back to my previous setup ^_^ Last edited by Wertron#6196 on Mar 23, 2018, 3:40:19 PM
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" Ok so i have The Great mind of the North, what do i need to do now to upgrade my Belt? |
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" " Remember that you don't have to equip the belt, to achieve the upgrade. As I said before, I'm not sure if you can upgrade the belt, if it's corrupted. But I guess it's worth a try, since it's " cheapest" to get +1 Endurance Charge on it while it's still a Magnate belt ^_^ |
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Can this build do hall of grandmasters?
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" I tried it with my corrupted Belt and it didn't work so i bought a new one fairly cheap for 4chaos and did the upgrade. I tried to vaal it but nothing changed. i WAS REALLY SCARED That's my gear for now.
Spoiler
It's not optimal but untill i find a good Helmet with %area damage, res and accuracy i will not change anything. |
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Ive been having great success with this build thanks
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