Skill gem level/quality reference (now in Google Doc form!)

updated w/ the above posted gems.

gonna leave the format until I have time to make something else.

if anyone wants to transcribe the info into a google doc spreadsheet or something, that would be greatly appreciated.
Nice post UristMcDwarfy :)

As for Raise Zombie, I think it's +0.5% max life per level.

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Finally got around to making a google doc for it.

I also grabbed 17 Lvl 1 spell gems today, equipped them all, and spent an hour leveling them in Chaos. They're all up to mid lvl 30's in requirement, which is between 5 and 10 levels of data for each gem.

If the higher levels take too long to reach I might just buy high level gems and scour them down for data.
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RabidRabbit wrote:
Finally got around to making a google doc for it.

Thanks a lot! :)
[The Prison] Crawl a text-based dungeon - http://www.pathofexile.com/forum/view-thread/26299
Looks great :)
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If you need any of these:

Gems with quality:
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I can link my leveled gems as well, but that would be a huge list :)
NewDude: I killed Brutus. Now I have no quest. So what now?
Guy: I guess there are people that NEED quests for direction.
Guy2: I always wonder how those people get through life.
GuyMontag: They get married. Wives are like quest-givers.
Last edited by wyldmage#4516 on Feb 24, 2012, 10:17:37 PM
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kodr wrote:
Nice post UristMcDwarfy :)

As for Raise Zombie, I think it's +0.5% max life per level.

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some zombie gems
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Indeed, looks like +0,5% minion max life and +1% minion speed per 1% quality.
Also +8% minion damage per gem level.

Does anyone feel like doing the maths for zombie hp per gem-lvl?
lvl1: 24hp
lvl4: 105hp
lvl8: 569hp
lvl13: 1524hp
[The Prison] Crawl a text-based dungeon - http://www.pathofexile.com/forum/view-thread/26299
Last edited by Azhubham#4599 on Feb 24, 2012, 10:30:35 PM
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wolframAlpha doesn't mind
http://www.wolframalpha.com/input/?i=curvefit+%7B1%2C24%7D+++%7B4%2C105%7D+++%7B8%2C569%7D++%7B13%2C1524%7D

-(23 x^3)/63+(1100 x^2)/63-(3316 x)/63+3751/63

:P
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Headhorr wrote:

-(23 x^3)/63+(1100 x^2)/63-(3316 x)/63+3751/63

Thank you Headhorr!

What an intuitive formula.^^
If only I had some more fingers, I'd be able to calculate my zombies hp increase per gem lvl on the fly..


Edit: I wonder how the devs determined the zombie's hp values.
[The Prison] Crawl a text-based dungeon - http://www.pathofexile.com/forum/view-thread/26299
Last edited by Azhubham#4599 on Feb 25, 2012, 7:17:36 AM
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Azhubham wrote:
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Headhorr wrote:

-(23 x^3)/63+(1100 x^2)/63-(3316 x)/63+3751/63

Thank you Headhorr!

What an intuitive formula.^^
If only I had some more fingers, I'd be able to calculate my zombies hp increase per gem lvl on the fly..


Edit: I wonder how the devs determined the zombie's hp values.


This likely isn't the actual formula, assuming that he came up with it using a "best-fit" approach (like Excel offers).
Usually it manages to over-complicate things, despite being able to do millions of computations per seconds to figure out what it could be :P
NewDude: I killed Brutus. Now I have no quest. So what now?
Guy: I guess there are people that NEED quests for direction.
Guy2: I always wonder how those people get through life.
GuyMontag: They get married. Wives are like quest-givers.

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