Skill gem level/quality reference (now in Google Doc form!)

Update: Need a few specific gems ASAP to fill out DPS calculator data.

Please post if you have any of these:

Any weapon attack gems at level 16+

The following gems at level 2+:
Flicker Strike
Power Siphon

The following gems with quality 1+:
Leap Slam

Google Spreadsheet Here
PM me if you want to help maintain it.
Last edited by RabidRabbit#1752 on Feb 29, 2012, 8:11:18 PM
***Added Chaos Damage
lvl 1: 31-46

***Added Cold Damage
lvl 1: 9-14

***Added Fire Damage
30% physical damage added as fire damage, +1% per lvl

***Added Lightning Damage
lvl 1: 1-19, lvl 16: 7-128
1% increased shock duration per quality
.25% increased chance to shock per quality

***Chance to Ignite

***Cold to Fire
40% conversion

***Concentrated Effect
50% more area damage, +1% per lvl

***Faster Attacks
25% increased attack speed, +1% per lvl

***Faster Casting

***Faster Projectiles
30% increased projectile speed, +2% per lvl
10% increased projectile damage, +.5% per lvl

***Increased Accuracy
Added accuracy, Lvl 1: 76, Lvl 16: 224

***Increased Area of Effect
30% increased AoE, +1% per lvl

***Increased Critical Damage
Lvl 16: 153, Lvl 18: 158%
+1% per quality

***Increased Critical Strikes
72% increase, +2% per lvl

Increased Duration
50% increase, +2% per lvl, +1.5% per quality

***Item Quantity
Lvl 1: 25%

***Item Rarity
Lvl 1: 42%, Lvl 16: 67%

***Knockback
Lvl 1: 25%

***Life Gain on Hit

***Life Leech
Lvl 1: 1%
1% leech rate per quality

***Mana Leech
Lvl 1: 1%
1% leech rate per quality

***Melee Physical Damage
30% increase, +1% per lvl

***Minion Damage

***Minion Life

***Minion Speed

***Multiple Projectiles
1 additional projectile, +1 per 5 lvls

***Pierce
Lvl 1: 40%

***Reduced Mana Cost
Lvl 1: 10%

***Stun
Lvl 1: 20% reduced threshold
.66% increased stun duration per quality
Last edited by RabidRabbit#1752 on Feb 23, 2012, 6:16:26 PM
I just want to point out most gem soft-capped at lvl 15. Any gain after that is not equivalent to the gain you got in the first 15 levels. The best way to compile these sort of stat is using a spreadsheets. As far as i know,however, gem quality get an equal bonus per percentage.
Unviable build tester.
Fuse mechanics:
http://www.pathofexile.com/forum/view-thread/21503
95% Crit Build Without Charges [0.10.1c]:
http://www.pathofexile.com/forum/view-thread/172438
"
Progammer wrote:
I just want to point out most gem soft-capped at lvl 15. Any gain after that is not equivalent to the gain you got in the first 15 levels. The best way to compile these sort of stat is using a spreadsheets. As far as i know,however, gem quality get an equal bonus per percentage.


All the non-damage effects I've found are linear up to lvl 15, and many are linear beyond lvl 15, so no point in making a spreadsheet of all the levels.

Guess the primary goal here should be to provide gem effects up to lvl 15.
I can give an example,
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gave 5% critical damage per level, up to lvl 15. However from lvl 15 to 16 it gains only 3%. 3% with 16 to 17. I cant confirm with higher lvl but should be 3.

Damage gems are also definitely not linear at lvl beyond 15.

Still, this text format is hard to read and reference, you could try format it better (quote/spoiler tag, bullet points) Or with picture and spreadsheets. A google docs spreadsheet works wonder and other user can help you too, without you actually updating the OP
Unviable build tester.
Fuse mechanics:
http://www.pathofexile.com/forum/view-thread/21503
95% Crit Build Without Charges [0.10.1c]:
http://www.pathofexile.com/forum/view-thread/172438
Last edited by Progammer#5080 on Feb 22, 2012, 10:19:31 PM
Some items in this post are currently unavailable.
thanks for doing this thread
GGG should have provided a gem compendium with levels gains and quality bonus for each skill rather than have us do it :/

Here are some complimentary info, can you pls use them to update OP posts
For some gems i just posted stats of my gems because can't calculate the scaling and quality effect from just 1 gem.

Also +1 for starting a google docs
we could put at least 3 colums per skill: Stats @lv1 | Stats @lv20 |Quality effect


***Phase Run
lv17 gem stats:

+28% movespeed
base duration 7.6s
adds 0.8s to monster reaction time

+X% melee damage per quality

***Mana leech
+1% increased mana leech rate per 1 quality
3% leech at level 19 (4 at lv20?)

(multiplies the 750% of your maximum mana cap leeched every minute)

example: at 20% quality you can leech 900% of your total mana each minute instead of 750%, or 15% per second instead of 12,5%

***Increased duration

Quality effect: +% increased skill duration
Lv 16 Gem (10% quality) stats: 86% increased skill duration


***Faster Attacks

Quality effect: +1% ias per 4 quality

***Pierce
Gem lv17 = 56% pierce
IgN: Dolpiff (8x Elem wander). Former CB ranger.
Pm me on forums or ig if I won an auction, or to claim an item of mine you won.
Last edited by dolpiff#6716 on Feb 22, 2012, 10:38:27 PM
Great idea. Prepare for data overflow.

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Urist McDwarfy has been happy lately. He admired an exceptional ARPG recently. He took joy in slaughter lately. He has been attacked by the dead recently.
Check out the Path of Exile wiki: http://en.pathofexilewiki.com
Some items in this post are currently unavailable.
And next whatever I can scrape together for supports.
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Urist McDwarfy has been happy lately. He admired an exceptional ARPG recently. He took joy in slaughter lately. He has been attacked by the dead recently.
Check out the Path of Exile wiki: http://en.pathofexilewiki.com
Some items in this post are currently unavailable.
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20 qual cleave and add psy dmg in armor.
Insan
Some items in this post are currently unavailable.
"
dolpiff wrote:
thanks for doing this thread
GGG should have provided a gem compendium with levels gains and quality bonus for each skill rather than have us do it


I think there will be such information, once its safe to be fixed balanced. Its not a needed effort for GGG, to work on sheets like this as long its possible to be changed for balancing issues or due errors.

I assume there will be a kind of compendium at the website, with all informations they decide us to know directly instead of reseaching by ourselves.
invited by timer @ 10.12.2011
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