Developer Interview - Natanel - Visual Effects Artist
So how is it working on a team that still has DOZENS of skills without a SINGLE alternate skill effect? And giving some skills like Scorching Ray (Arc, Bladefall, Ice Nova, etc.) a barely-different effect?
The effects team is one of the laziest at GGG. (2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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Now I know who to thank for the 30 fps.
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Cool. Still waiting Kinetic Blast alt effect :)
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" This. Why would GGG advertise people that make overcomplicated visual effects that hog the aging engine is puzzling. Im getting flashbacks of Chris Haga shouting AWESOME looking like a fool... |
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cool!
“He who fights for nothing, dies for nothing”
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Nice :)
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"Well if you know what to do it doesnt :) Just read a bit of Reddit they solved this problem atleast for me. I just had to remove content of 2 folders and now i dont have fps drops in my HO also it fixed that huge frame drops during maping when you meet Harbringer. | |
Please increase they pay of who ever designed the act nine sand tornado boss fight. Best in the game. Also please give use a skill that uses the same effects <3
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These are always cool to read. Cheers to GGG and the team members that put in the effort to make these possible.
IGN: deefa • Guild: <ACE> Alpha Crucis Exiles - poeurl.com/wpA • Discord: deefa#3298
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It was you who created the Gore Herald (Ice) effect... my hero. <3
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more. 'Cause it's a bitter sweet symphony this league. Try to make maps meet, you're a slave to the meta, then you leave. |
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