PoE 1 PC servers are restarting in: .
They should be back up in approximately .Unofficial Offline Skilltree Calc (Delete the Data folder to update. Stop posting "update please" )
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Last edited by 1451815#7252 on Jan 6, 2023, 10:48:45 PM
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" He's right, it's definitely a bug in the latest release. The saved build link has the wrong class associated with it. If I save a Scion build, and then reload it, it opens up as a Marauder build. This is why it removes all points if you try to remove one, since none of them connect to the Marauder starting point. If I save a Ranger build and then reload, it comes up as Witch. I tried copy pasting the link into a browser and it will load the build, but again with the wrong class. Last edited by skyelar#3109 on Oct 24, 2013, 1:15:23 PM
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" Whoops, I take it back. Another update must have come out again yesterday after I had already updated it. The latest version is working. To the creator, huge props and thank you. The tool is great, and I like the brighter passive node colors too! Last edited by skyelar#3109 on Oct 24, 2013, 1:22:12 PM
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Downloaded version posted in OP.
Crashes on startup. Below is the stack trace found in debug.txt
Spoiler
The error time: 10/24/2013 12:42
Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at POESKillTree.SkillTree..ctor(String treestring, startLoadingWindow start, UpdateLoadingWindow update, closeLoadingWindow finish) at POESKillTree.SkillTree.CreateSkillTree(startLoadingWindow start, UpdateLoadingWindow update, closeLoadingWindow finish) at POESKillTree.MainWindow.Window_Loaded(Object sender, RoutedEventArgs e) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at MS.Internal.FrameworkObject.OnLoaded(RoutedEventArgs args) at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent) at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root) at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks() at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget) at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget) at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) IGN: WraeclastWarden
Standard League IGN: Scoobu / HandOfRNGesus Domination League |
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" OP isn't updated, latest version is here: https://path-of-exile-skilltree-planer.googlecode.com/files/POESkillTree1.5.zip IGN: Coward
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Thanks, Headhorr!! Just downloaded the latest version (1.5). This is a brilliant tool, thanks so much for creating it for the community. :)
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Just downloaded the 1.5 version. Getting this error on start:
Spoiler
The error time: 10/24/2013 22:20
Exception: System.InvalidOperationException: Reeks bevat geen overeenkomend element bij System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate) bij POESKillTree.SkillTree.DrawFaces() bij POESKillTree.SkillTree.set_Chartype(Int32 value) bij POESKillTree.MainWindow.Window_Loaded(Object sender, RoutedEventArgs e) bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) bij System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) bij MS.Internal.FrameworkObject.OnLoaded(RoutedEventArgs args) bij System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent) bij System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root) bij System.Windows.Media.MediaContext.FireLoadedPendingCallbacks() bij System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() bij System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget) bij System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget) bij System.Windows.Interop.HwndTarget.OnResize() bij System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) bij System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) bij MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) bij MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) bij System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) bij MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) Last edited by Thunderflux#0503 on Oct 24, 2013, 4:21:55 PM
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" looks like your data folder is incomplete. Since the PoE servers are under heavy load, the download sometimes gets canceled. deleting data again should solve this. Last edited by Headhorr#5386 on Oct 24, 2013, 4:55:11 PM
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" Hi Headhorr, is there anyway this different issue could get fixed?
Spoiler
" Last edited by qqwyeti#7260 on Oct 24, 2013, 5:10:16 PM
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Yes,
since I haven't played PoE for the last few month, I didn't update the constants I used. I believe they're still pre 0.97. I'll look through the mechanics thread tomorrow and update them accordingly. |
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