Unofficial Offline Skilltree Calc (Delete the Data folder to update. Stop posting "update please" )
Cool program, very useful ;)
IGN: Funny_One
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" Edit: Got it to work now. 1.202 fixed it. (I was 1.2) Unviable build tester. Fuse mechanics: http://www.pathofexile.com/forum/view-thread/21503 95% Crit Build Without Charges [0.10.1c]: http://www.pathofexile.com/forum/view-thread/172438 Last edited by Progammer#5080 on Oct 11, 2012, 12:26:31 PM
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tried to put in a build address and crashed
debug
The error time: 11/02/2012 18:23
Exception: System.FormatException: Invalid length for a Base-64 char array. at System.Convert.FromBase64String(String s) at POESKillTree.SkillTree.LoadFromURL(String url) at POESKillTree.MainWindow.button2_Click(Object sender, RoutedEventArgs e) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.Controls.Button.OnClick() at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) at System.Windows.Input.InputManager.ProcessStagingArea() at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) The error time: 11/02/2012 18:23 Exception: System.FormatException: Invalid length for a Base-64 char array. at System.Convert.FromBase64String(String s) at POESKillTree.SkillTree.LoadFromURL(String url) at POESKillTree.MainWindow.button2_Click(Object sender, RoutedEventArgs e) at POESKillTree.MainWindow.Window_Loaded(Object sender, RoutedEventArgs e) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at MS.Internal.FrameworkObject.OnLoaded(RoutedEventArgs args) at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent) at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root) at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks() at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget) at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget) at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) The error time: 11/02/2012 18:24 Exception: System.FormatException: Invalid length for a Base-64 char array. at System.Convert.FromBase64String(String s) at POESKillTree.SkillTree.LoadFromURL(String url) at POESKillTree.MainWindow.button2_Click(Object sender, RoutedEventArgs e) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.Controls.Button.OnClick() at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) at System.Windows.Input.InputManager.ProcessStagingArea() at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) The error time: 11/02/2012 18:24 Exception: System.FormatException: Invalid length for a Base-64 char array. at System.Convert.FromBase64String(String s) at POESKillTree.SkillTree.LoadFromURL(String url) at POESKillTree.MainWindow.button2_Click(Object sender, RoutedEventArgs e) at POESKillTree.MainWindow.Window_Loaded(Object sender, RoutedEventArgs e) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at MS.Internal.FrameworkObject.OnLoaded(RoutedEventArgs args) at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent) at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root) at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks() at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget) at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget) at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063 Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856 |
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" how about you post or pm that adress so i can debug it? |
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NVM issue solved
Last edited by Darion88#7345 on Nov 4, 2012, 2:31:18 AM
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Really nice program.
Any chance you could add a function to save (or the possibility to copy text from) the left part with the sum of passive attribute effects ? |
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Figured I'd throw a post out about this here since no one ever seems to have this issue but this program's interface get's completely screwy when I try to maximize it over my monitor. Everything is completely displaced, as if the tree is still active but the graphic is completely broken, hovering over nodes shows nothing while there are blank areas with node areas to click. The path is traces out along the graphic map itself but as I said the cursor itself isn't hovering over what's highlighted in the end.
Am I the only one that has this issue? Because I've had it since I started using this a long time ago. |
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" it's a known bug. you probably use some kind of strange displaysetup with a aspect ratio other than 16:9 or 16:10 somewhere around that. Didn't feel like working it out up until now because there weren't many people complaining about it. |
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cool calc man, thx alot
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" I made a custom filter, making separate groups for the diffrent types of attacks/spells. the groups are the following: Skill (attacks and spells) Attack (Melee and Ranged) Melee Attack Ranged Attack Spell Here it is, copy and paste it into the groups.txt that you need to create in the POESKillTree folder:
Spoiler
Spend Life Instead of Mana, Stats and Keystones
Strength applies to Projectile, Stats and Keystones Maximum Life Becomes 1, Stats and Keystones Converts all Energy Shield to Mana, Stats and Keystones Life Leech applies Instantly, Stats and Keystones Ignore, Stats and Keystones Convert, Stats and Keystones Dodge, Stats and Keystones Share, Stats and Keystones Minions explode, Stats and Keystones Low Life, Stats and Keystones Never, Stats and Keystones temporarily, Stats and Keystones Cannot Evade, Stats and Keystones Very Close, Stats and Keystones Doubles, Stats and Keystones Energy Shield instead of Life, Stats and Keystones Additional Curse, Stats and Keystones Cannot, Stats and Keystones can't, Stats and Keystones ---- Minion, Minion Skeleton, Minion Zombie, Minion Spectre, Minion ---- Totem, Totem ---- Trap, Trap ---- Flask, Flask ---- Block Chance while Dual, Defence Dual Wield, Attack ---- Maximum Power Charge, Stats and Keystones Maximum Frenzy Charge, Stats and Keystones Maximum Endurance Charge, Stats and Keystones Physical Damage Reduction per Endurance Charge, Defence Critical Strike Chance increase per Power Charge, Skill ---- Increased Global Critical Strike Chance, Skill Increased Global Critical Strike Multiplier, Skill ---- Sword, Melee Attack Dagger, Melee Attack Mace, Melee Attack Axe, Melee Attack Wand, Ranged Attack Bow, Ranged Attack Claw, Melee Attack Block chance with staves, Defence Staves, Melee Attack Staff, Melee Attack ---- Enemies cannot leech life from you, Life Enemies cannot leech mana from you, Mana Leech, Attack ---- Increased Critical Strike Chance for Spells, Spell Increased Critical Strike Multiplier for Spells, Spell ---- Increased Critical Strike Chance, Skill Increased Critical Strike Multiplier, Skill ---- Strength, Stats and Keystones Intelligence, Stats and Keystones Dexterity, Stats and Keystones ---- Resistance, Defence Evasion, Defence Shield, Defence Block, Defence Armour, Defence reduced extra damage from critical strikes, Defence ---- Melee Weapon, Melee Attack Weapon, Attack ---- Avoid, Defence Lightning, Skill Fire, Skill Cold, Skill Elemental, Skill Shock, Skill Burn, Skill Chill duration on you, Defence Chill, Skill Freeze, Skill ---- Spell, Spell Cast, Spell ---- Buff, Buff ---- Aura, Aura ---- Melee, Melee Attack ---- Accuracy, Attack ---- Radius, Skill Area, Skill ---- Projectile, Skill ---- Mana, Mana ---- Life, Life ---- Arrow, Ranged Attack ---- Movement, Movement ---- Duration, Skill ---- Attack, Attack ---- let me know if you like it :) Edit: Version 2: fixed some bugs
Spoiler
Spend Life Instead of Mana, Stats and Keystones
Strength applies to Projectile, Stats and Keystones Maximum Life Becomes 1, Stats and Keystones Converts all Energy Shield to Mana, Stats and Keystones Life Leech applies Instantly, Stats and Keystones Ignore, Stats and Keystones Convert, Stats and Keystones Dodge, Stats and Keystones Share, Stats and Keystones Minions explode, Stats and Keystones Low Life, Stats and Keystones Never, Stats and Keystones temporarily, Stats and Keystones Cannot Evade, Stats and Keystones Very Close, Stats and Keystones Doubles, Stats and Keystones Energy Shield instead of Life, Stats and Keystones Additional Curse, Stats and Keystones Cannot, Stats and Keystones can't, Stats and Keystones ---- Minion, Minion Skeleton, Minion Zombie, Minion Spectre, Minion ---- Totem, Totem ---- Trap, Trap ---- Flask, Flask ---- Block Chance while Dual, Defence Dual Wield, Attack Melee Weapon, Melee Attack ---- Maximum Power Charge, Stats and Keystones Maximum Frenzy Charge, Stats and Keystones Maximum Endurance Charge, Stats and Keystones increased power charge duration, Stats and Keystones increased frenzy charge duration, Stats and Keystones increased endurance charge duration, Stats and Keystones Physical Damage Reduction per Endurance Charge, Defence Critical Strike Chance increase per Power Charge, Skill ---- Increased Global Critical Strike Chance, Skill Increased Global Critical Strike Multiplier, Skill ---- Sword, Melee Attack Dagger, Melee Attack Mace, Melee Attack Axe, Melee Attack Wand, Ranged Attack Bow, Ranged Attack Claw, Melee Attack Block chance with staves, Defence Staves, Melee Attack Staff, Melee Attack ---- Enemies cannot leech life from you, Life Enemies cannot leech mana from you, Mana Leech, Attack ---- Increased Critical Strike Chance for Spells, Spell Increased Critical Strike Multiplier for Spells, Spell ---- Increased Critical Strike Chance, Skill Increased Critical Strike Multiplier, Skill ---- Strength, Stats and Keystones Intelligence, Stats and Keystones Dexterity, Stats and Keystones ---- Resistance, Defence Evasion, Defence Shield, Defence Block, Defence Armour, Defence reduced extra damage from critical strikes, Defence ---- Weapon, Attack ---- Avoid, Defence Lightning, Skill Fire, Skill Cold, Skill Elemental, Skill Shock, Skill Burn, Skill Chill duration on you, Defence Chill, Skill Freeze, Skill ---- Spell, Spell Cast, Spell ---- Buff, Skill ---- Aura, Skill ---- Melee, Melee Attack ---- Accuracy, Attack ---- Radius, Skill Area, Skill ---- Projectile, Skill ---- Mana, Mana ---- Life, Life ---- Arrow, Ranged Attack ---- Movement, Movement ---- Duration, Skill ---- Attack, Attack ---- Last edited by Mizzajl#7895 on Nov 13, 2012, 11:57:28 AM
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