Upcoming Unique Items

a bunch of vendor trash.

Helm,

Seems to be srs only.
Baron still be the better option, which already is very cheap and available.
This is just clutter.

Armor

The recovery of life on the traps is too low to matter, even with cluster traps.
Es is way too low to matter.
Would have been much better as an eva/armor chest providing more life.
might be a skin transfer item atleast..

Belt,
Grats you can leech es, but good luck on having any. Very niche application with too many drawbacks soo you might aswell go life and not use es at that point.


The helm ends up being really underwhelming. Upon first seeing it, I though at first it could give an option to make an evasion summoner, then I saw:

- that the helm is an armour/es base (sure, easier to get your blue/red sockets for minions in there, but as it does not have a +minion unlike baron, you won't socket them there)
- that the bonus it gives is way too low per dext point to be really worth it
- that on top of that there's a pretty hefty downside with you being essentially forced to add culling strike to some spell / attack to cull everything (for SRS, that could be on the skill you usually use for EE and curse, but then you'd lack a slot to keep that and add culling strike, considering it's already usually Ball Lightning + GMP + CoH + Curse, and you need the GMP if you have to use that for trash...)
OMG YES, more trap uniques please, the current ones in the game give no benefit at endgame and even early game... they are too clunky... love the chest but not sure if i'd prefer it over a high hp roll rare... if it had some kind of trap dmg modifier on it or inc aoe then it would be a really cool chest.
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ARealLifeCaribbeanPirate wrote:

Having 80% reduced attack speed on charged dash means it's creating 1/5 of the damage zones en route to the target. This sword is literally the worst choice in the entire game for Charged Dash... and that's without even addressing how ridiculous the +300 STR requirement is on a crit build.


I'm stupid, thought it said movement speed on it.
Soul Tether have only 2 mods: es rebalance and ~40int. So it looks usefull for life based howa(lol) and life based whispering ice(wtf) only.
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dunno what to say anymore
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I see you're back to the meta of crap defense on summoner uniques.

Bravo?

Chest looks good for a blood magic trapper.

You... are aware that blood magic is all the way on the other side of the tree from the trap stuff, right?

Guess you could use Malachai's simula?

Malachai's simula in a trap endgame build... what a joke. More like a kick in the shins.

Hey GGG how about you just forget about pretending to care about QoL and just stick to alternately buffing and nerfing metas?
Quoting Saltychipmunk:
...I look at the new act 5 boss where you have to hide behind the statues to survive the bullet hell and all I can think is... how the fuck are zombies going to survive that?

They don't know what hiding is... they don't know what dodging is... they are morons.
Last edited by joachimbond#0494 on Jul 26, 2017, 7:13:21 PM
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Kallemann wrote:

So i guess you dont use.....Aegis .... as hybrid.... Shame..:)


"the surrender" shits on aegis so hard, its not even funny. not even legacy aegis could redeem it.
Does a trap count as being triggered by an enemy if it is triggered by the Saboteur's Chain Reaction?
no love for the new items :)


whats with new main skills?

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