Developer Q&A - Answers Part 2

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As far as the Xbox launch goes... Will we retain our MTX and support pack purchases, or will it be completely separate from PC?

They are completely separate.



THIS i dont like, i can understand for items trading and characters for balance reason you canot share items/stash BUT MTX is what we PAID for so having to pay again is not fair!!!

Will there ever be physical copies of divination cards for sale?
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Shagsbeard wrote:
Durability? Wut?


this also let me drop my jar. really, ggg?
i mean item degradation could replace power creep in the long run but durability was ever communicated as a dogma of "no way".
age and treachery will triumph over youth and skill!
Concerning the answer about trade 'improvements'

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Given that we want trade, the next question is how easy the trade should be. It seems obvious to jump to the answer of "as easy as possible, of course!" but more care needs to be taken.


Of course more care needs to be taken. And another important question should be addressed, which has never been addressed: how convenient trade should be (in order to objectively hoard wealth)?
Roma timezone (Italy)
I am....quite sceptical for durability....really,in any game i played,its a chore,an unnessesary one.

Now,do you mean something like leaguestones?Its kinda like durability...Yet even this is a chore,you never distinguish when one thing can go off.

Maybe then you meant better gear degrading over time to normal values and you must keep it durable through....armourer scraps i guess?It would make armourers scraps meaningfull,however it would be a chore even then...

Game worked fine till now without it.Any implementation of limited uses in other arpgs,makes it meaningless and somewhat tasteless.Maybe you want an extra punishing method for standard players if they die?

Dont know.I think you should clarify in time what would be your intentions...Its kinda....dont know...unsettling.
Bye bye desync!
Durability?

Durability?

Bye PoE.
It has become painfully obvious that GGG does not play their own game, or at the very least, that they do not play non-FOTM builds. Trading is not what's causing the problems in grinding out Shaper in 3 days. It's min/maxed FOTM builds, but this isn't necessarily an issue. The definition of "FOTM" is "flavor of the month", i.e. the current build that gets you the most DPS/clear speed/HP when compared to other builds. So what will GGG do? Nerf it, of course. But the key word is "current". Nerf BV, and people will gravitate towards EK Nova, BF Trapper, COC Discharge, or something else. GGG will fall down the path of "whack-a-mole" until you can't run Normal Lab on a level 80 because your DPS is weak or you die to skeletons. GGG started with a conclusion (Trading is bad) and built up the evidence to support it while ignoring the contradictory evidence. I can think of no faster way to kill the game than to cripple trading currently.
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cipher_nemo wrote:
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elwindakos wrote:
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cipher_nemo wrote:
Round 2 and still GGG avoids the Auction House question, or at least poe.trade functionality in the client. Very lame.


You clearly can't read...Pretty obvious by the post that no ah coming.Poe.trade in client might be a possibility they might reveal later on

No, you can't comprehend. They avoided the question by giving excuses as to why making trade easier would be bad for the game and economy. They didn't say "yes", "no", or heck, even "may be". They don't have a plan, nor do they have a clue.

Instead of admitting they could do their own poe.trade in the client, then referred to poe.trade as a problem, or specifically a "crisis" for the game. Seriously? GGG doesn't know how to fix their trade issue. There are always solutions, but when a designer has to say "making trade easier would be bad for the game", there is something seriously flawed there.

GGG has no clue how to balance item rarity in the game, no clue how to balance the economy, and they'd been stubborn about implementing an AH, so they painted themselves into a corner. It's their fault. So they helped to support and encourage poe.trade, but at the same time wish it never existing? GGG is in conflict thanks to their poor choices that led up to this. So they avoid the question. Again.


My understanding of the GGG statement is they are concerned of the easiness of trading with 3rd party sites and the Premium stash tabs, describing it "crisis". And I am very surprised at this. Not only "I know this explanation doesn't mention any solutions," but also they did not mention anything about the current situation where player are forced to use the greyish 3rd party sites, in a game where GGG has explicitly been saying trading is one of the most important aspect of the game.

GGG could have said they had seen it crisis the dependence of 3rd party sites but they didn't.

I guess members of GGG grow playing PC games with access to internet from when they are young, which might be the reason they are perfectly comfortable with depending on the greyish 3rd party sites. I am younger than GGG but I grew up without internet and PC, and that might be the reason I feel it is something very wrong such a popular title depending on greyish 3rd party sites.
NOOOOOOOOOOOOOOOOOOOOO don't even consider durability please, in all the games I have played that had it , it is an extremely annoying feature.

Please consider changing the labyrinth being mandatory to get ascendancies , I personally dread doing it and only do 1 time to get my ascendancy, dying to traps feels horrible.

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