[2.4] THE FREEZERATOR. Dual Cospri's Malice Crit Assassin Lacerate. Frostbolt/Arctic Breath/Vortex
" Remove ice nova for Faster attacks and I could maybe see it work, not well but it would work. I don't really see a reason to use a shield because you can easily reach 10k+ ES without one. Dual wielding also gives faster attack speed. The templar area is hard to fit in, I would call it barely worth. I prefer to not use snowforged because it directly competes with the other cold nodes, which provide 3% pen, you're also missing vaal pact, jewel sockets, true strike and Foresight (the scion ES). That pathing next to vaal pact provides Dexterity aswell. A single swing from lacerate hits twice, proccing 2 gems (in order of socketed in malice i believe?) with multistrike you're proccing each malice 6 times. (because they are individual calculations) The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363 Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772 Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548 |
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OK, those were some fair points. In this case i propose this tree:
241 vs 263 Es 26 vs 27 attack speed 137cold+50 area vs 147cold+20area+30proj damage 220 vs 270 crit 6 vs 5 jewel sockets 72 vs 32 %accuracy 7 vs 6 power charges 0 vs 3% cold penetration 30 all resist vs 10 all resist Direct comparison at 112 points. My tree is on the left. I'd say they are pretty close together. Faster attack does seem important though. I just don't see what else can be dropped. CoC for 1 spell seems like a horrible idea. Last edited by azmodael#0736 on Oct 6, 2016, 5:40:03 PM
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" The spells will alternate anyway, so you would get 2 frostbolts per second vs 1 frost bolt and 1 ice nova per second. We take proj damage nodes because they also provide projectile speed, increasing clear speed nicely. The 72 vs 32 accuracy is not a huge dealbreaker because its additive and will only end up being 1-2% in the long run with accuracy gem anyway. You definitely want to take multi where you've chosen crit chance aswell. 2 points for 30 multi is too big to pass up on. (doom cast) and you're missing a good node above instability. The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806 The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363 Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772 Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548 Last edited by maddognils#6939 on Oct 6, 2016, 6:28:21 PM
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Hi
Nice build, but to clarify, I am always having this question about multiple socketed cold gem cast at same time issue. As you can see: It reads cast a socketed cold spell, not cast socketed cold spell, so I am thinking each melee crit only triger one spell not two or three, so what is the point of putting multiple cold spell if it only trigger one gem per crit. I haven't tested this yet anyone can reply on this one. Correct me if I were wrong, I looking fowrard for your thoughts. Or you can pm me ingame: VeganexileD to discuss this issue. Go Vegan for the animal welfare. |
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I was now thinking - the guy talking about his Templar build was a jerk, but he does raise some good points.
Using the 3% crit chance gloves with something like my tree will produce capped crit on Lacarate. 3% flat crit from the essence is like assassin with 6 power charges for Lacerate only. We now replace Cold Pen with Life Leech on both rapiers. This frees curse for something more defensive - like Temp Chains, which will stack nicely with all the chills we produce. Now spells won't get that flat crit increase, which is a huge downside, but we should manage to get around 50% crit with all the power charges and tree nodes. After seeing your video I expect that trash mobs will melt regardless of whether crit is capped or not. However, having the cold pierce against bosses and red tier maps (which often roll ele resist mods) will boost single target dps. There are also rare mobs with ele resist auras, maps with endurance charges and more. Most map bosses indeed have only 40% cold resist, but end game bosses like the guardians have their resists all the way to 75%. For those the templar will definitely produce higher dps. Lastly the Inq Ascendancy nodes are superior to those of Assassin. 16% more spell damage, 8% reduced elemental damage and 30% attack speed are much better than what you get from Ambush/Assassinate line. PS: All of this assumes that you can proc both spells on the Cospri Rapiers on single target with one use of Lacerate (if both waves hit). Are you absolutely certain that this is the case? |
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When switch to CI?
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" Yes the spells cycle between eachother. I keep answering this over and over but the reasoning is clear speed. Put one arctic breath in each one with supports and go clear a map. Now put arctic breath, frostbolt and vortex and go clear a map. The spells synergize together to clear. This is a clearspeed build that can do red maps comfortably. You can play with whatever cold spells you wish, which i've mentioned multiple times. Goodluck! The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363 Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772 Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548 |
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" Yes absolutely you can play inquisitor if thats what you prefer. The build will have less aoe, and less consistency, which is what feels off to me. I've done the testing and spell crit is an issue, you don't get any multi or any pen if you don't crit, people often forget you need to actually crit consistently to make use of the PEN to spells. With that said, assassin is absolutely the most consistent clear of maps. (Leaves no mobs behind, never misses lacerates etc) With inquisitor you allways have the chance to miss because no accuracy gem and allways the chance to not crit with spells, leaving mobs at effectively full HP sometimes. (Feels very random to play.) asfor the ascendancy nodes, you get 30 multi and 30 crit chance at all times. Aswell as 100% MORE crit chance against enemies on full life, this guarantees that you will procc the shit out of your malices the first time you lacerate a pack. (Culling strike aswell, which works on lacerate.) The only thing I can say is that once you play it you will understand more, it can be easy to look at the tree and ascendancy and come to conclusions. I also thought inquisitor would be the best choice, which after playing both builds I did change my mind and appreciated assassin much more. The build has done T14+ and can kill bosses reliably. With all that said i'll leave you with one important thing that is being overshadowed by all hatred for my decisions. Simple Definition of fun : someone or something that is amusing or enjoyable : an enjoyable experience or person : an enjoyable or amusing time : the feeling of being amused or entertained The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363 Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772 Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548 |
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" I leveled as hybrid COC and switched at 68 when I could equip my hubris and regalia. The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363 Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772 Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548 |
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So currently level 69 and started using Cospri's Malice right away. The first issue that I ran into was the crit chance. It was horribly low. Granted I don't have my Merciless Ascendancy grabbed yet. My solution for this was to equip a dagger with critical strike chance which boosted my crit chance above 50%. This was enough for me to crit constantly proc'ing Cospri's Malice. The next thing I noticed is the lack of accuracy sitting at 80%, it hasn't caused to much problems. but it is definitely noticeable. That's because I only have a 5L as of right now.
Here is my current gear:
Spoiler
I think my solution for this problem is to maybe get a Vagan Dagger with "hits cannot be evaded" which would solve my problem with accuracy. I was also thinking about respec'ing points into Nightstalker which would help the crit chance until I can sustain it without a dagger. Getting a dagger is probably a budget solution for those who can't afford a second Cospri's Malice and are running into critical strike chance issues. Damage is also decent right now farming Dried Lake using only 1 Snakepit ring. Warband: IGN: Benko Last edited by Yuufe#4269 on Oct 7, 2016, 2:43:32 AM
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