R.I.P. [2.6] Explosive Arrow - Elementalist Build Guide (multi class + version, in depth theory)

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Greengroove wrote:


Your Ascendancy points order:

Liege of the Primordial
Shaper of Desolation
Beacon of Ruin
Paragon of Calamity

This is found in the "Leveling the Elementalist" spoiler. Additional information about Ascendancy is also present in the "Ascendancies, Keystone mechanics and curses" spoiler.


Damn, that's how you get the 2nd golem sooner than I ... I f**ing misread ...
Hello,
We really feel the difference based on the Grand Spectrum version? Because I am at 11 Jewels, but on the other hand I find myself very fragile compared to other versions.
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BeastCC wrote:
Hi Greengroove/All,

So far loves the build but now started doing maps and I'm clearly doing something very wrong as I'm unable to kill some bosses even on T1, I just don't do any damage.

Build has followed your recommended three and gear + in-game there is no fire damage on my gear.

Normally start with either freenzy for curse on hit or directly start with 5 EA, wait 5 seconds, 5 EA etc. I get the feeling that my arrows does NOT hit high rares or elites.
Is my accuracy the problem? In game it states 82% hit chance, so as long as that's not based on a mob at my level, and my lvl 74 then would require a much higher level I don't understand what's wrong.

Gear below as reference, I have 1 ex in currency to spend but can't afford a 6-link Quil yet.






Highly appreciate any suggestions!

Thanks!


Beastcc you dont want lvl 1 fork on a ea build. Your getting 30% less dmg ontop of that ea will only leave a fuse on the last target when supported by pierce/fork or chain something you really dont want. Buy a new 5l bow and try and sell that one.
Last edited by Fhark#5469 on May 4, 2017, 4:39:27 AM
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Nafelic wrote:
Hello,
We really feel the difference based on the Grand Spectrum version? Because I am at 11 Jewels, but on the other hand I find myself very fragile compared to other versions.


With 11 non legacy spectrum jewels you should be doing a bit more damage compared to the normal rare jewels. If the rare jewels are really good you should be able to come close to the damage you have with 11 jewels. Do you die a lot? how much life do you have?

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BeastCC wrote:



Yeah fork is trash. :/ Thanks to Fhark for noticing.


my life = 6300 / 6600
I must improve my resistance also by changing a ring.
I also find that I have very little accuracy (77%), it is low? But I do not see too much or I can recover
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Nafelic wrote:

my life = 6300 / 6600
I must improve my resistance also by changing a ring.
I also find that I have very little accuracy (77%), it is low? But I do not see too much or I can recover


With the 11x Grand Spectrum setup I had 7.6k life and 8k at the end with top gear. I see you can still get a lot of life with levels. Make sure you have the right resistance for the Wise Oak flask! Fire rez must be the highest one. You are also not using the Sulphur flask that also gives damage. But that's ok. You probably don't need more damage. Accuracy is low, but that's ok. With this build accuracy doesn't matter all that much. If you can, try to get more accuracy, but it is low priority. It's completely fine if you don't.

If you find yourself dying a lot you can drop the belt and get a leather belt instead. If you manage to get enough dex you could try drop Devoto's and get Hrimnor's resolve instead. However you loose movement speed. That might not be the best idea, considering that you have the good helm enchant. The belt might help tho.

The % life nodes will give you a lot of life, since you get a lot of flat life with gear (Kaoms).

I would totally use the EA gem 21 on the single target setup. For trash EA 20 is plenty.

If you find yourself dying a lot you could try and look into why you die. Maybe make video replay if that's needed. I know it sometimes helps me personally. Maybe you are running rippy map mods? Try to use range and remember to move as much as you can. Movement patterns are equally important. You should always move forward or in a circle. Never backtrack.

Running lower level maps faster is equally good as running fewer higher level maps. You could also look into getting Mastermind of discord.

gl
Is the witch the best ascendancy choice? i saw you mentioned you were testing out pathfinder and berserker aswell
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gm08872 wrote:
Is the witch the best ascendancy choice? i saw you mentioned you were testing out pathfinder and berserker aswell


I haven't tested Pathfinder. I'd say that the Witch is the easiest to get into and it gives "the most bang for the buck".

The witch is easy to level and has free prolif, reflect mitigation. Very decent all around.

The Pathfinder is very strong, however it only gets to the good nodes much later compared to the witch. She also has a bit less overall life. The pathfinder relies on flasks. That means you may want to get some good unique flasks to get the best results. For example Dying sun... The witch does NOT need it at all. Pathfinder on the other hand gets very good value out of it.

The marauder is interesting. However it needs to use vaal pact in order to mitigate reflect and damage overall. That means we loose life regen. That can be a deal breaker for some people. Stuff like uber traps will not be fun with marauder. But the Berserker has the most damage and life leech.

Like I said I think witch is the easiest one to start with, but all ascendancies are good.
Hey Greengroove!

I love the build, I have been playing it a ton lately! I have one question though, I am almost 96 and decided to take the extra passive point from Normal Bandits so I have a few extra passive points to spend past what the Grand-Spectrum tree uses. Do you have any recommendations on where to allocate these points? As of now I've been working towards the Celestial Judgement node; taking the direct route through the Ele damage nodes and later will respec into the Fire damage nodes. Is there anything else worth while that I should take in place of these?

Cheers!
Last edited by hogpeuf707#3161 on May 14, 2017, 6:14:53 PM
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hogpeuf707 wrote:
Hey Greengroove!

I love the build, I have been playing it a ton lately! I have one question though, I am almost 96 and decided to take the extra passive point from Normal Bandits so I have a few extra passive points to spend past what the Grand-Spectrum tree uses. Do you have any recommendations on where to allocate these points? As of now I've been working towards the Celestial Judgement node; taking the direct route through the Ele damage nodes and later will respec into the Fire damage nodes. Is there anything else worth while that I should take in place of these?

Cheers!


I would probably respec, take the life from normal oak and grab Fury bolts (below Duelist) instead. The node is awesome with lot of double dip damage, accuracy and even strenght (life). Gz on the nice level, glad ure having fun!

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