[2.3] Necromancer SRS - 1H + Shield. Max Block. Extreme Defense & Offense. [T15 + Atziri viable]
Hey giving your build a go just 1 question my tooltip doesn't show any dps so how do you know if you're doing things right and how much dps you're doing with SRS
Thanks IGN: The_Nutcase
|
|
(I'm way overcapped with these, need to tone it down a little) Hey there, I love the build! I moved from Clayshaper as I felt the extra golem wasn't doing all that much and I like to cast faster! The quicker my skulls get out, the quicker everything gets crushed. I love how tanky everything is, I'm really stacking armour and block to keep myself as tanky as possible. I want to facetank everything, and haven't run into any issues yet, although I need to get into bossing. Last edited by vegeto079#3851 on Jul 1, 2016, 10:58:03 PM
|
|
" Yeah, you can't see damage numbers with SRS. All you can do is follow the guide on gem links, go 5L and you will be good on map clear-speeds. The 5L setup is always the same in every build, so that's something you can't go wrong with. Only 6th gem has different options. If it's your first time with SRS, you could also try Staff SRS and see how it does when its damage reaches highest potential. Then decide for yourself what you prefer - more offense or defense. " For strictly cast speed bonus, I wouldn't suggest Apep's Rage because it's eating more of your HP. Look up Profane Wands, they can have 30-35% cast speed and you may luck out with other stats (such as resists). From uniques, Singularity is another good option, but lower cast speed. That's a good idea to use Stone of Lazhwar to cap on Spell Block. Look up cast speed (with minion dmg) on your jewels if you're good on resists. The other thing I have noticed is the lack of quality on your main SRS gem. Their movement speed must be in negative because of Council gloves, lol. Work on resolving that because it makes a difference in clear-speeds. Solid gear overall. Have fun. |
|
Yeah, you can't see damage numbers with SRS. All you can do is follow the guide on gem links, go 5L and you will be good on map clear-speeds. The 5L setup is always the same in every build, so that's something you can't go wrong with. Only 6th gem has different options.
If it's your first time with SRS, you could also try Staff SRS and see how it does when its damage reaches highest potential. Then decide for yourself what you prefer - more offense or defense. " IGN: The_Nutcase Last edited by ToxicXfi#1437 on Jul 2, 2016, 6:35:11 PM
|
|
" I did end up getting a Profane wand a little after I posted, only because I finally could afford 6l my chest. On 5l the extra mana cost didn't hurt HP (still out-regen it), but 6l it hurt. Couldn't wear due to lack of INT so I had to temporarily wear something, craft +int on wand, and then I can wear it lol. In my wand I'm leveling my 20Q gem :P just didn't want to give up the base dmg for speed until they're even. I usually just run face-first into a group of enemies (with quicksilver) then put down some skulls, so they don't need much MS. Also I do want to get some better jewels, I just can't believe the good ones are like 1ex! I know they're worth it for min-maxing but I don't have that much money to blow yet hah. edit: Is there anything else you think my build could improve? Is there anything to mess with other than the jewels and gem levels? I wonder if there's a better ammy than Lazhwar. Here's the new gear: Last edited by vegeto079#3851 on Jul 4, 2016, 1:43:39 AM
|
|
Great build!I have fun with leveling now.But still got question about the ascendancy point "spiret eater"
It says "40% increased damage if you have consumed a corpse recently." Does it work with SRS? ign: Twinfall
|
|
" No. Nothing affects minions unless it specifically says Minions or Allies. The only thing Spirit Eater gives your minions is 30% increased minion damage. |
|
" Don't use that staff. If you want to use a staff, find a white one 5L for cheap and craft +2 to Fire Gems on it. That will provide you much more damage. Or the current league exclusive, Realm Ender gives +3 to SRS. It's pretty cheap and +3 is as good as it can get for SRS. Dying Breath is usually given to Animate Guardian or used as a support role in parties. See my gear guide for Animate Guardian if you decide to use it. And since your question was about dps, there isn't any 1 Hander that provides better damage than +3 Staff for SRS. This build is focused more on defense, hence the guide on 1H + Shield. " Well personally, I wouldn't use Wall of Brambles for endgame because you can find rare ones with 1500-2000 armour, high life and resists. Or Lightning Coil if you can afford it. And if your total ES is really low, I don't see much point in having Aegis Aurora for ES regen. Its +5 to max cold resist isn't a big deal because Lightning and Fire damage are more common. Maybe trade in your Aegis Aurora for Lightning Coil? Haha. I haven't tested it with this build though. If it's making a difference, then keep using it. As for amulets, I think the only better options are top tier Talismans if you played that league. Or perhaps Stone of Lazhwar with +1 Curse instead and have some way to apply curses? Out of 1 Handers, I will definitely try Spectres on "Amplification Rod". It's technically 5L for them, so it will make a difference in clear speeds. Another reason for me to stick with Vis Mortis. From jewels, I wonder how much difference Emperor's Mastery would make. Since my character is in permanent HC, I have a better chance of scoring it since it's dead, lol. *** Updated Gear Guide on main page. It's been needing an update for a while now because of all these new ideas popping in. :) |
|
I'm level 77 so far with this build, and harder content gives me a ton of trouble. It does fine if I can stand still and cast to get spirits out, but my spirits die almost instantly in some cases.
Merc Izaro final form took me like 20 minutes yesterday because I could only stand still long enough to cast 2 spirits at a time and then they would go off and hit one of the 50 minions instead of Izaro. I just tried Malformation Piety for the challenge and couldn't even clear out the trash wandering eyes. I'm not sure what I'm doing wrong. I should probably switch out the SRS totem for a decoy or something, but I'm not sure how much that will help. Edit: On further thought, it seems like large numbers of enemies cause trouble. The spirits just can't keep up or on target. Current gear:
Spoiler
Last edited by mrflippy#3668 on Jul 7, 2016, 7:01:33 PM
|
|
" First off, yeah the spirits' AI acts dumb sometimes. They're programmed to spread and attack all enemies evenly, so you can't make them all focus on boss. But as you may already know, SRS builds still have an advantage on bosses that take few seconds to begin, such as Izaro coming up from elevator and Vaal summoning. In these cases, you should be casting your spirits in advance, pop Vaal Haste and you should have at least 20+ spirits ready to hit the boss when the fight begins. As for Merc Izaro, I have talked about this in guide that I can face tank and kill him in 5 seconds. That was last league before these new buffs. It sounds like you were struggling and freaking out, therefore you couldn't cast. As I suggested under tips section, you should use Desecrate when you enter his arena. Keep your Bone Offering up at all times. Before its buff expires, use Desecrate again and refresh timer. Use the Basalt or Granite flask and you can stand still until he dies. And I don't know why you were doing a T9 (level 76) map as level 77. That's a little too early when you can still gain 100% exp from T3 (level 70) map. Even the top dps builds do Dried Lake or low maps until level 75. Then move up one by one on lowest tier that provides 100% exp. This build takes time to reach full potential. As you get closer to 80, you should be prioritizing on jewel sockets to stack up on Minion Dmg (and cast speed). It's necessary for SRS. On your gear, I see you don't have "Grip of the Council" gloves. Grab them, they're cheap and a nice damage gain. Not sure why you have taken "Righteous Decree" node on tree. Refund it. Run Anger instead of Haste since it seems like you're strugging with Dexterity to level up Haste. Don't see level 1 Clarity in your gear. Run it to gain more buff from Commander of Darkness. And I used Spell Totem SRS because I had Beacon of Corruption. If you don't have that (should be taken after Uber Lab), then try something else like spectres or animate guardian. Don't see any quality on your gems either. You just aren't ready for T9+ mapping. Make those corrections and you'll see a big improvement. --- Now to everyone else trying the build in 2.3, I consider this the new BiS 1 Hander - With corrupted Culling Strike, it's technically 6L for Spectres. Socket in Raise Spectre + Minion Dmg + GMP and use Flame Sentinels for spectres. The wand is league exclusive, so try to grab one of these while you can. Should be a huge gain in clear-speeds. But I know some people hate spectres, so it may not be the best option for you. |
|