[2.2] PSC Necromancer Storm Call God of Lightning Build Guide with Videos
Welcome to my 2.2 Necromancer Storm Call Tri curse Build guide! Storm Call is a skill that has been getting a lot of love in recent patches making it much more viable today then it was a few leagues ago. This build can be run on a budget(2-3ex) and you can level efficiently without changing your build. While I've been wanting to create guides on several builds before, this will be my first so take it easy on me! Open to Suggestions, feel free to leave and questions you have on the thread. I'll do my best to answer them in a timely manner. Build Explanation Main damage is Storm call. Use orb of storms to tri curse and proc Elemental overload. Use the Necromancer Ascendancy to cap block. I get as much increased effect of curses as i can from the tree, %quality curse on hit and helmet enchant. End result being a high damage fast clearing high survivability God of Lightning. Pros/Strengths
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Can run all map mods besides ele reflect
High DPS Huge range/aoe Good Survivability High mobility This build has no mana issues. I use warlords mark and boot enchant to leech mana. I also have good mana regen for immune to curse maps. Cons/Weaknesses
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Ele Reflect This build can deal with ele reflect, but if you're not prepared you will kill yourself. Make sure bone offering is up (should be up all the time anyways) and use rumis + Topaz flask and you will never kill yourself to reflect. That being said don't attempt an ele reflect map.
Big Part of Survivability comes from Flasks + curses Offense Map Clearing 108k DPS With Onslaught(from innervate gem) and Elemental Overload (Both always up)(Doesn't include shock or all the Lightning penetration/-resists i give monsters)
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Single Target 159k DPS With Conc Effect and Elemental Overload (Doesn't include shock or all the Lightning penetration/-resists i give monsters)
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Defense 5255 Life @ 96 1120 ES 75% Block and Spell Block (Bone offering, rumis, and stone of lazwhar) 26% phys reduction from Basalt Flask (Inc flask effect on tree) 20% phys reduction from 5x endurance charges (generated through curse on hit->warlords mark) 4% phys reduction from Chaos golem total of 50% phys reduction Capped Resists in Elemental Weakness 2% life leech from Warlord's mark and 0.5% life leech from boot enchant Temporal Chains to slow everything 41% increased effect of curses + 20% increased effect of temp chains 1418 evasion (Lol) but i have blind linked with herald of thunder and chaos golem 131% movement speed + Near-Instant Lightning warp Gear/Links This build requires a 5L Pledge and a 4L Carcass which can be picked up for very little I am running 6L Pledge and 6L carcass but it is not required! I also use a +1 curse Lazwhar to give me tri curse, can be picked up for less then 2ex but again not required, this build works great with dual curse You'll Also notice a lot of my gems are Lvl 21 or 23 quality. This is because I got lucky with vaal orbs and drops so i was able to afford more. Again not a required part of the build, but helpful if you want to push your damage to the limits Weapon Prioritize Links Storm Call -> Less Duration -> Faster Casting -> Lightning Penetration -> Controlled Destruction -> Innervate for 6L(or inc aoe if you want, i felt it unnecessary) (conc effect for single target) Chest Prioritize Links Orb of Storms -> Curse on hit -> Temporal Chains -> Warlord's Mark -> Conductivity For Solo, Elemental Weakness for Party -> Power Charge on critical for 6Link Can also reverse Power charge on crit with ele weakness/conductivity if you dont have tri curse Use Power charge on crit to keep 100% uptime on Elemental Overload Use Warlord's Mark for leech and perma stun lesser enemies such as low level bosses, beyond bosses rogue exiles, and blue/rare mobs Use Temporal Chains for insane slows! Use ele weakness/conductivity for more deeps Helmet Links Wrath -> Herald of Thunder -> Chaos Golem -> Blind Explanation Chaos golem for extra phys reduction, Blind supported with chaos golem and Herald of thunder (no extra mana reservation) for extra evasion Stats My helmet was a bit of a filler spot, I first acquired a Temp chains increased effect helmet off poe.trade (super cheap hubris circlet ilvl74) and chaos spammed until i got something i needed (high life, es, fire resist, and open suffix to craft dexterity) Gloves Links Bone Offering -> Desecrate -> Increased Duration -> Faster casting Explanation Bread and butter of the necromancer Ascendancy. I see some people use bone offering on cwdt. I prefer self casting, with my cast speed it only has a cast time of around 0.3-0.4 seconds and i can use a 20/20 gem and have it up all the time. Desecrate I only use if there is no corpses around (some bosses). Increased duration is a must. With my setup Bone offering lasts between 6.4-10 seconds depending how many corpses you destroy. Enchant can be anything you want. I like Decree of light because it gives me consecrated ground when it goes off. Boots Links Less Duration -> Faster Casting -> Lightning Warp -> UNLINKED Clarity Explanation Travel skill. use to get over ledges/cliffs etc. My main mobility comes from my movespeed but Lightning warp also has the longest range in the game making it the obvious choice here. I use clarity to run Immune to curse maps, and it must be unlinked, because faster casting increases clarity reservation. Enchant I use the leech enchant to deal with immune to curse maps, where we don't have our warlord's mark. Belt This belt gives me a whopping 160 max life. Prioritize life on your belt and resists. Strength gives us extra life. Crafted 5% movement speed (Tora level 6 prefix mod) because movement speed build, but it is not required. Amulet I use a Stone of Lazwhar because it is a cheap amulet to get extra curse on. On top of that it has cast speed, and extra spell block, which caps our spell block. You can use a rare amulet with life, damage, cast speed, dexterity or resists instead. Rings On my rings I get Life, Resists, Dexterity, and Mana/Mana Regen The reason i get mana/mana regen is to run immune to curse maps more smoothly, Also it stacks with Pledge of hands well Jewels In this build we get 4 jewel sockets, for example my current jewels are For jewel stats you want to prioritize damage -> %life -> cast speed can also get +dex if you're having trouble getting enough dex. Flasks Instant Recovery, Remove Bleeding is ideal, but freezing works as well helps us deal with ele reflect, Increased Duration or Increased effect , Removes Freezing is ideal, but removes bleeding works as well MOVESPEEEEED... Chemist's is a nice mod, better then ample, but can also use increased duration if you want, Adrenaline suffix for more movespeed Huge phys reduction, High chemists roll so we can use 2 charges, Warding to remove pesky curses like silence Use this to cap our block... gives us some armor too... Bandit Choices Normal - Help oak for +40 life Cruel - Kill all for passive point Merciless - Help oak for endurance charge Ascendancy I chose necromancer because of the huge survivability it gives from bone offering. 35% block and 34% spell block at lvl 20, combined with rumi's and 12% block from our pledge of hands we have capped block, and with stone of lazwhar we also cap our spell block. Also bone offering gives us 594 life instantly each time we block. This stat is amazing for fast attacking mobs and big groups of mobs. It also gives us around 52% increased damage and 12% cast speed. Some of you may be thinking necromancer is bad for storm call because it increases the duration of it. I assure you it is not, a capped less duration gem more then makes up for the increased duration you get from the ascendancy. A Regular storm call lasts 1.5 seconds before it goes off, my storm call lasts 0.9 seconds. It feels nice. I like it, and honestly the increased duration helps with bone offering, desecrate, orb of storms, and vaal skills (if you chooose to use one) Normal Ascendancy - Mistress of Sacrifice Cruel Ascendancy - Spirit Eater Merciless Ascendancy - Commander of Darkness Levelling Use twink gear to improve Levelling Tabula Rasa Wanderlust Lifesprig Goldrim Can switch to pledge of hands + carcass jack @ level 68 Skill Tree Level 60 tree Level 85 Tree My Current tree (level 96) Currently working towards Breath of Ligthning for more lightning damage, shock chance, and shock duration. Will acquire that full cluster at Level 99 At Level 100 i can take the bandit respec for 5% cast speed Videos Boss Kill Montage (Double Daresso, Kaom, Core bosses) https://www.youtube.com/watch?v=V_rxDPsvv7A&feature=youtu.be Abyss Map Clear No regen, 42% monster life, 28% monster damage https://www.youtube.com/watch?v=PdsieuYhiyg&feature=youtu.be White Gorge Speedrun 2:29 https://www.youtube.com/watch?v=KuMVhAr9ppk&feature=youtu.be Hope you enjoyed the guide, feel free to post questions you have Last edited by XStinger#1081 on Apr 26, 2016, 7:25:59 PM Last bumped on Jan 8, 2017, 8:20:37 AM
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how are you 75/75 block? I don't see where you get that
8/8 Overachiever http://twitch.tv/hegemonyTV http://www.youtube.com/user/hegemonypoe Last edited by HegemonyTV#7983 on Apr 16, 2016, 3:05:00 PM
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He writes the following in his guide:
" Prolif radius buff? Pls?
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" And with the Stone of Lazhwar amulet he's also at max spell block. |
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" Thanks guys, I added that in, hopefully a little less confusing now. |
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Just added a White gorge speed run in 2:29
https://www.youtube.com/watch?v=KuMVhAr9ppk&feature=youtu.be Last edited by XStinger#1081 on Apr 17, 2016, 10:38:02 AM
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Starting this build in the league now seems like great fun, maybe add what we should emphasize on jewels and such :)
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" good idea! i made a short little write up on Jewels " Last edited by XStinger#1081 on Apr 18, 2016, 6:42:41 PM
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Wish I could find gear that nice! LOL
I have walked through the Valley of Death & emerged the Shadow of Evil
The Gene Pool needs chlorine Humanity is the worst STD Mother Nature ever contracted |
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" lol keep playing and you will ;) but honestly my gear is way above the minimum requirements for this build |
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