[2.3]Dela's Obliterate Build CHEAP & FAST clears 200% life UPDATED

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xenochaos1 wrote:
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Dont know which crit node you talking about.


twin terrors and heartseeker node why dont u take them?!

Though you go for no crit from the tree you posted, can take this if you want to build into it
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAABAICAJuNCC4T2tqxaU7tg7EBrcJTzxmOcUMAXmXT034knX1173piWv66RA3uDsjw_MWjig2NI_Zbr4d2TZKNfU4qkArjnzB8TP9KfVFHQzHWWDfUjb_DM9rBjX7gn-0_BbXUI1oaLlN07be2BWYGcMLsMHHTbwUtdctOn7TF3ah67-pivqd6f2Ks2-dLeGVNbIxHBjpCvTadqtDQR342PY_6VYXrY_DVXEClyxEvtUiVLklRh8t2ggcep5vIDHWetNHPFRa_JpVqjGHi9W9VS8gUotmw2OdUJP3_3hX2YnkABow2idNwUg==


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Gregoriensten wrote:

...this. Indeed, I'm nearing level 70 now and my tooltip dps went over 3k. It's been a few level that I didnt had any mana problem at all, to the point that i got rid of my mana pot. I think it's coming from the damage leeched into mana that got way better plus the fact that I increased my mana pool a bit (around 200 unreserved now). But... What you're telling me is that you think I can reach a point where I no longer need Clarity at all? I'm gonna test switching it off for a while to see.

If you would replace it with another aura, what would you run for an Assassin? Furthermore, what would be the best auras setup for the Assassin variant you think? 2 auras seem reasonable, I don't think 3 is possible for me.

I would suggest: Artic Armor / Enfeeble+Blasphemy. Or is it overkill? I'm playing softcore.
Other possibilities I see would be Grace to further boost Eva rating, Haste to increase clearspeed through movement speed, an offensive aura other than HoAsh...

Lots of question, but I do love the build and the fact that you have such room to tweak it and make it yours :)

It should be fine with enough pool for 2-3 autos and enough dps, could use lvl2-3 enlighten to make more room.
I normally run Grace and either projectile weakness or enfeeble. I have around 15k evasion with it, and these 2 curses are the best offensive and defensive ones.
3 auras would be possible with helm enchant and the aura nodes near vaal pact.
Last edited by Velgor#1241 on Jul 2, 2016, 4:46:17 AM
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Velgor wrote:

It should be fine with enough pool for 2-3 autos and enough dps, could use lvl2-3 enlighten to make more room.
I normally run Grace and either projectile weakness or enfeeble. I have around 15k evasion with it, and these 2 curses are the best offensive and defensive ones.
3 auras would be possible with helm enchant and the aura nodes near vaal pact.


Indeed, I no longer need Clarity at all even if I spamm KB with bloodrage on :)

Would you rate Grace higher than Artic Armor? Would you mind telling us how you reach 15k eva? Seems a lot! I'm currently leveling one Grace in secondary weapon sets too, so I have the option between the two.
As far as Enfeeble, I'm sold. I like it. Too bad Proj Weakness isnt same color so you cannot switch between the two, but I think i'll stay with Enfeeble.
Last edited by Gregoriensten#0548 on Jul 2, 2016, 7:28:18 AM
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Gregoriensten wrote:
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Velgor wrote:

It should be fine with enough pool for 2-3 autos and enough dps, could use lvl2-3 enlighten to make more room.
I normally run Grace and either projectile weakness or enfeeble. I have around 15k evasion with it, and these 2 curses are the best offensive and defensive ones.
3 auras would be possible with helm enchant and the aura nodes near vaal pact.


Indeed, I no longer need Clarity at all even if I spamm KB with bloodrage on :)

Would you rate Grace higher than Artic Armor? I'm currently leveling one Grace in secondary weapon sets too, so I have the option between the two.
As far as Enfeeble, I'm sold. I like it. Too bad Proj Weakness isnt same color so you cannot switch between the two, but I think i'll stay with Enfeeble.


Artic Armor is less effective if you alrdy have armor reduce from other sources and since you need to kite the harder bosses usually its effect isn't up all the time..

I have ~4k with tabula, 11k with grace on and 15k if take my kintsugi.

I run a grace+blasphemy+enlighten+projectile weakness setup atm where i can swap out enlighten for enfeeble or purity of elements if i need.
Last edited by Velgor#1241 on Jul 2, 2016, 7:32:43 AM
How does this build compare to other phys KB builds? (Like http://www.pathofexile.com/forum/view-thread/1689103/page/1)
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m0onknight wrote:
How does this build compare to other phys KB builds? (Like http://www.pathofexile.com/forum/view-thread/1689103/page/1)


Last time i checked i had ~50k buffed (60k maybe if you count in the 180 % crit chance and 40 % crit multi from deadeye), not sure how the modifier interact each other for poison, but if it like this:

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60k[base DPS] * 0.2[base Posion] * (1[base Damage] + 2.11[Chaos Dmg] + 1.46[Projectile Dmg] + 1.08[increased Poison Dmg] + 0.48[4 x doubledipping 0.12 Modifier on Jewels] + 0.47 [Dmg over Time]) * 1.4[Void Manipulation] * 1.29[Pierce Gem] * 1.24[6 Frenzy Charges] * 1.15[Skill Effect Duration] * 0.75[less Area Dmg from KB] * 0.74[less Projectile Dmg from GMP]


(assasin would get another 100 % modifier idk of to add this in)



if that would be right my poison dmg could reach 113k+,
projectile weakens would give 60 % more dmg,
wither totem would double dip your base dps & poison with a 100-140 % modifier and
finally you can boost your dps with frost wall like any other KB build.
Last edited by Velgor#1241 on Jul 2, 2016, 12:14:02 PM
current tree:

http://www.poeplanner.com/AAIAAUhBQUlDQXlzQWQ1dU5DQzd0Z3htT0FGN1RmaVNkWWxwOWRmNjZvNG9qOWsyU2pYMVJSejdQdmVaYnIwNHFJOU9QWUV6X1F6SERNMW9hMnNGMDdRVXRqWDdObU9waWRjdS1wMlZOdlRhTnZ3VzF3dXdxVzFMczFDTzB4UXp5cGN0aXJHeU1uYW8yUGV0akVTOHJDbDN5dFVnV3Z5YVZZZUlPU0JHV0J4NlZMdkRWU1ZHUC1seEFoOHVubTNXZXp4VnFqUFZ2eUJTaTJiRFlMbFBUYnpmVTdULVV1SHNVRzYwUHF5U0wtV05VX2dxYnlQQU5qWWQyNDU5S2ZlNE9fTVY0NjNHdzczckRPb25nNWxpVEgwa1RtN1dFeFcxc3UtUEVvZ01lSDBHdjZ3SFJlZlpETmpkTXg1Mk5rdmM5ZjVhZmJYLUFfeEE9ABBBQUFDQUFmUUFRSDBBUUFBAAA=

almost 91 - after that getting the last 5% hp points to try to push for 5.5k.

Getting intel from gear (rings/amu) would be ideal. I got lucky on helm intel but not on enchant.
i am not sure why some people go pierce shot and why some people dont go pierce shot?! when is it needed and when is it not?!

also i am not sure if we are supposed to go crit or psn?! ppl take facebreaker and Rats nest, but dont take any crit node?! what is our main dmg source? psn or crit?! also if its crit should i go deadeye for the crit node? OR should i go pathfinder for the Herbalism node that give psn to every attack?!
where do people stand on pathfinder VS deadeye?
SHOP : http://www.pathofexile.com/forum/view-thread/682434
Last edited by xenochaos1#4153 on Jul 2, 2016, 2:57:05 PM
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xenochaos1 wrote:
i am not sure why some people go pierce shot and why some people dont go pierce shot?! when is it needed and when is it not?!

also i am not sure if we are supposed to go crit or psn?! ppl take facebreaker and Rats nest, but dont take any crit node?! what is our main dmg source? psn or crit?! also if its crit should i go deadeye for the crit node? OR should i go pathfinder for the Herbalism node that give psn to every attack?!
where do people stand on pathfinder VS deadeye?


what you mean with psn?
Pierce gem is always great for the 1.3 multiplier alone and crit nodes are needed if you take facebreaker/rats nest.
Deadeye has overall more dmg if you build crit and 20 % more aoe radius for skills
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Velgor wrote:
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xenochaos1 wrote:
i am not sure why some people go pierce shot and why some people dont go pierce shot?! when is it needed and when is it not?!

also i am not sure if we are supposed to go crit or psn?! ppl take facebreaker and Rats nest, but dont take any crit node?! what is our main dmg source? psn or crit?! also if its crit should i go deadeye for the crit node? OR should i go pathfinder for the Herbalism node that give psn to every attack?!
where do people stand on pathfinder VS deadeye?


what you mean with psn?
Pierce gem is always great for the 1.3 multiplier alone and crit nodes are needed if you take facebreaker/rats nest.
Deadeye has overall more dmg if you build crit and 20 % more aoe radius for skills


psn=poison
and i am not asking about pierce gem i am asking about pierce node (piercing shot) north of acrobatic.
pretty much every tree takes it except yours Velgor ;p

so if i do deadeye i take crit? and if i go pathfinder i go poison?!
if i choose deadeye, and i have too choose between poison node and crit node do i take crit or poison?!
SHOP : http://www.pathofexile.com/forum/view-thread/682434
Probably a really dumb question, but I just starting playing again..

Is this build still viable?


Thx :)

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