[2.3] CoC Cyclone Discharge Trickster! HC/Level 100 Viable!

I leveled to 68 as spark.
I put points into the tree for this build and picked up a few mana regen nodes on the way.. tabula and 2 lifesprigs took me to 68
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idrgz wrote:
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Grocery wrote:
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KissMyBlade wrote:
Ifeel ur pain, im currently at a1 cruel level 33, im planning to transition to coc with volls once i get 38. Dont know if its going to work though...


DONT SWITCH AT 38. Switch at high 60s early 70s. You should be using popular leveling spells. Do not use Freeze Pulse. Freeze Pulse blows.

Flame Blast, Spark, Firestorm, EK, etc. All level easy.


dunno ive leveled from 50 to 60 now from a1 to a3 merc and its pretty decent with 5l volls, vagan dagger. 60% crit on cyclone, havent died once yet.

btw you didnt answer about annihilation node?


Most peoples first character won't have currency at 50 for that gear. 2nd character sure, but I'd still rather level as something else until the aforementioned levels. Up to you though.

Waste of points on Annihilation. We don't need spell crit chance as we should have enough from other passives/gear.

For my current builds, thoughts and videos.
youtube.com/andypistone
www.twitch.tv/GrocerySC
Last edited by Grocery#5050 on Jun 10, 2016, 5:46:35 PM
but we take doom cast which is 4 points for 80% crit, and anihilation is 95% for 3 S:
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idrgz wrote:
but we take doom cast which is 4 points for 80% crit, and anihilation is 95% for 3 S:


Read the nodes before doom cast and what I said about crit chance not being a big deal. 30% crit multi >>>>>>>>>>>15% crit chance, not even close.

Doom Cast has Crit Multi travel nodes not crit chance. Crit Multi is vastly better than crit chance.

Annihilation = 15% crit multi and 95% crit chance
Doom Cast = 45% crit multi and 80% crit chance

Annihilation is no where near as good as Doom Cast nor is it worth it in my opinion.
For my current builds, thoughts and videos.
youtube.com/andypistone
www.twitch.tv/GrocerySC
Last edited by Grocery#5050 on Jun 10, 2016, 6:46:36 PM
but isnt crit chance the most important thing in this build? no crit no discharge you can have 1000% multiplier what is it good if you dont crit ? im at 61% on cyclone and it feels like garbage lol i guess i just dont get these coc builds :(
Last edited by idrgz#3846 on Jun 10, 2016, 7:14:58 PM
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idrgz wrote:
but isnt crit chance the most important thing in this build? no crit no discharge you can have 1000% multiplier what is it good if you dont crit ? im at 61% on cyclone and it feels like garbage lol i guess i just dont get these coc builds :(


In no world would 30% crit multi be worse than 15% crit chance unless you had like 5% crit chance.

61% on cyclone is perfectly fine if that is without charges. Use diamond flask non-stop. at 61% without charges it is a player issue not a gear issue.
For my current builds, thoughts and videos.
youtube.com/andypistone
www.twitch.tv/GrocerySC
Last edited by Grocery#5050 on Jun 10, 2016, 7:27:42 PM
in merciless do i take power or endurance charge? in the guide it says endurance can anyone explain why when we need crit?
Every Class 100
Discord Alex22#8812 if u cant catch me online in Poe
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Grocery wrote:
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idrgz wrote:
but isnt crit chance the most important thing in this build? no crit no discharge you can have 1000% multiplier what is it good if you dont crit ? im at 61% on cyclone and it feels like garbage lol i guess i just dont get these coc builds :(


In no world would 30% crit multi be worse than 15% crit chance unless you had like 5% crit chance.

61% on cyclone is perfectly fine if that is without charges. Use diamond flask non-stop. at 61% without charges it is a player issue not a gear issue.



yeah i think its 61% without any buffs :D this is how it looks in town http://imgur.com/cS6HR4h i guess i need to try to roll recharge on crit for crit flask and then it would be goooood :D


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Alexlulz wrote:
in merciless do i take power or endurance charge? in the guide it says endurance can anyone explain why when we need crit?


im pretty sure it said to get endurance charge if you are planning to get volls neck, and power charge if you dont.






Last edited by idrgz#3846 on Jun 11, 2016, 7:00:48 AM
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idrgz wrote:
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Grocery wrote:
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idrgz wrote:
but isnt crit chance the most important thing in this build? no crit no discharge you can have 1000% multiplier what is it good if you dont crit ? im at 61% on cyclone and it feels like garbage lol i guess i just dont get these coc builds :(


In no world would 30% crit multi be worse than 15% crit chance unless you had like 5% crit chance.

61% on cyclone is perfectly fine if that is without charges. Use diamond flask non-stop. at 61% without charges it is a player issue not a gear issue.



yeah i think its 61% without any buffs :D this is how it looks in town http://imgur.com/cS6HR4h i guess i need to try to roll recharge on crit for crit flask and then it would be goooood :D


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Alexlulz wrote:
in merciless do i take power or endurance charge? in the guide it says endurance can anyone explain why when we need crit?


im pretty sure it said to get endurance charge if you are planning to get volls neck, and power charge if you dont.







can u explain why end over power with volls? 50% crit vs phys reduction
Every Class 100
Discord Alex22#8812 if u cant catch me online in Poe
Last edited by Fyndel#2106 on Jun 11, 2016, 7:34:22 AM
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Alexlulz wrote:

can u explain why end over power with volls? 50% crit vs phys reduction


At that point you have decent enough gear that the extra crit is not needed. We should already be capped with diamond flaks up. An extra endurance charge will balance out the nubmer of charges more. Look at Voll's and see how it works.

Gain an endurance charge when a power charge is consumed.

If you have 7PCs and 4 ECs you only gain 4 ECs. If you have 6PCs and 5ECs you gain 5ECs. You get more free shit from Voll's basically.
For my current builds, thoughts and videos.
youtube.com/andypistone
www.twitch.tv/GrocerySC

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