[2.2] Ice Trapper [HC][SC] Atziri viable
" Check out the 'Master Sapper' notable at the bottom of the tree. 15% chance to gain a charge when a trap is triggered. Though I'm not sure whether that's enough to warrant four extra points and helping Kraityn in Merciless. Might be something for super late game (90+). Last edited by Pennen#1200 on Mar 6, 2016, 7:51:31 AM
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what does T&M Dmg mean ?
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Trap and Mine damage
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Updated: Boots
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Hi..
What about movement skill? Thing like Whirlwind Blades seems to be required for Labyrinth. Maybe Divinarius is right choice for its radius boost and for the fact that it unblocks Whirlwind Blades? May God have mercy upon my enemies; they will need it.
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" I hate Flame Dash, but thats what I'm currently using for the Labyrinth. |
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Hey !
First, thanks for sharing ur build. I have one question, why take Elemental overload ? by where come from crit ? how that work ? i have this node taken but i never see one time the proc or my damage going up. Thanks you. |
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First let me say, this is one hella fun build to play! Keep it up man!
" The crit comes from Orb of Storms + Increased Crit Chance. I was skeptical at first too, but try it out! Elemental Overload procs a ton! |
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" Hey ! thanks so much for ur fast reply and yeah the build is really fun, i love it very much :) Ok, im doing that right now ! Good luck and have fun ;) |
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Just a heads up I'm running dual daggers w/ Whirling Blade + Bloodmagic + faster Attacks + fortify for movement and my damage is still sick. Makes mapping and the entire game in general much smoother.
Last edited by dhupp#2740 on Mar 7, 2016, 11:45:48 AM
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