The Perandus League Challenges

Nice Challenges!
"
DonOfDeath wrote:
Level zana and Div card challenge.... D'oh!


Div one feels about right, some are very easy and only need 7 total!
Yay for the new expansion!
Yay for the new challenges!
Yay for ZANA lvl 8 :) I like Zana!
Yay for GGG!
and also for the premium upgrade tabs at discount price :)
Full clear challenges ResidentSleeper

Why can't you replace them with more fun ones? :/
"What's do you what?" - Kira of the Maraketh
How long does this league last?
"
Entropher wrote:
Full clear challenges ResidentSleeper

Why can't you replace them with more fun ones? :/


Yeh, GGG have done a good job of getting rid of the truly annoying X/X id lots of uniques etc, now their challenge is to make some of the more boring challenges more fun...still :)

Is it friday yet? lol
Zana 8 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF!!!
8/8 Overachiever
http://twitch.tv/hegemonyTV
http://www.youtube.com/user/hegemonypoe
Just as crappy as last league, bring back similar challenges as back in Torment/Bloodlines 1Month with different SC/HC pieces as rewards - noone wants the same challenges in HC as there are in SC, it just encourages SC play and makes HC even more dead than it usually is.

The leagues should be the challenge, and "challenges" a minor part that happens automatically or with gameplay effort that isn't character-risking (and flat-out undoable with most characters) in a way like doing Atziri or twinned T15 bosses.

There needs to be distinguishable rewards for SC/HC or people are just not gonna bother, knowing that SC players get the same stuff without risking their character and spending half the time.
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Last edited by Dethox420#1995 on Mar 2, 2016, 9:23:01 AM
Not a fan of the high number of challenges to low number of rewards ratio that this league is going for. I know that the large number of challenges is intended to make players feel that they are progressing, but that only really works if they are progressing towards goals that are fairly close to one another. Not to mention, this just leads to high amount samey-ness of challenges across leagues and even within the same league, and really lame/trivial challenges to fill up space (Two different Act II full-clears? Three main boss kills? Really?).

I hope in future leagues you guys will keep the number of challenges down and keep them somewhat challenging.

Also, footprint and weapon effects... zzz. The portal looks neat though, but since it requires doing at least a few fairly difficult challenges in order to get, I'm probably just not gonna bother with the challenges at all this league.

Here's a thought, maybe some league you can ditch the MTX rewards for doing challenges and instead have challenge rewards tied to the league itself. Meaning you earn something for challenges that are then used as part of the league's mechanics/features. Could spice things up a bit.

Last edited by D623932883#0055 on Mar 2, 2016, 9:21:43 AM
i didnt wanna participate in this league, couse getting gear is a bitch, but noone can resist the free MTX rewards...

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