Q&A with the Developers!

Why can't totems be cursed?
My Build Compendium: https://www.pathofexile.com/forum/view-thread/1634158
Trading System
- may its possible to put an "currency exchange" like as real money exchange on internet: someone puts buyout rate, someone puts sellout rate and its matches - quick and easy =)
- make another "notice board" for items advertisements (now people use "party board" to trading...), may similar to poegoods plus some space for players comment.


Vendors
- possibility to "downgrade" trade of orbs? I mean, I wish sell out my Alchemy to Scour, Regent or Chance by vendor [of course with a bit with loss of rate then]. I think the Alchemy are not so worthy orb at the moment... With Chromatic or Fusing to Jeweler are much easier - people still ask for them.


Talismans
- are Talismans can became a regular part of set? The implicit mods are quite powerful, as same for some unique amulets or the vaal mods. Two rings, one amulet and one talisman sounds good =)
What is the average amount of stash tabs that a player has?
What do you think about making damage values affect the colors of skills?

For example, with the right setup, you can turn Glacial Cascade into almost purely a fire damage based skill, with cold to fire and added fire damage you're already half way there.

As crazy as it is to see Glacial cascade ignite enemies, it does look odd. If the white started taking on a glowing orange hue as its fire damage takes dominance, it would be very informative to the player and party members.

On top of that, you could extend this to the rest of the game, solidly establishing a connection between colors and damage.
You could set it up so that perhaps the type of damage which is largest for the cast/attack determines the color.

This could create a lot of nice visual depth to the game, firestorm could potentially become blizzard, simply by working hard to make cold the dominant damage value.

This might be a bit simplified to be honest, changing only the colors on a number of skills may produce results that look odd rather than interesting, but I would love to hear your opinions on it.
Can we get an update on the trade improvements? Last I saw about it from GGG was we should be hearing something in the next couple weeks about API changes, but that was months ago.
1. What do you perceive as the most significant threat to PoE? (other games, player retention, financial support)

2. What part of the game raised the most controversy within GGG team and what was its alternative, if any?

3. Looking back what is the one thing you would have done differently?

4. Where players' contributions sufficient to cover the development cost of Act 4?

5. If your financial resources weren't limited, what would be the greatest difference we would see in the game? (more monster/area diversity, more animations, larger expansions, a trading system, upgraded game engine)

6. Is it still possible to purchase the first soundtrack of the game?

7. Is there any particular development in the game(apart from the game itself) that exceeded your expectations? (or anything that started as a sidekick and then got really big)

8. Could you share some details with regards to the trading system?

9. Is there a chance for the introduction of a dps testing dummy for hideouts?

10. And a question from my significant other: Is there a supporter pack for disabling/suspending someones account?
What database backends are you guys using? How much data total do you have in the databases? How are you sharding? Overall any database information would be interesting to me.

Do you use puppet or any other configuration management system? What about logging, elastic search, etc? What type of simple administration options are available for you guys to use?
- Any plans to allow us to duplicated owned MTX sets? I understand that you guys want to sell sets, but i can already swap my arcane set from one character to the other for free. Why not remove the hassle and allow us to get duplicates? At the very least, could we get this for supporter pack stuff? For example, i'd love to be able to use my apprentice set on multiple character, but i always have to log on to one character and swap it to do so.

- Could we have an update on the supporter uniques? Is there a lot of them left to do? I wasn't there during the period where you could design an unique, but i'd love to have that opportunity someday.

Thanks!
-What is the base radius on Bino's poison "prolif" and is it affected by AoE modifiers?


-When I watch some (really) old gameplay videos, the auras on peoples' characters look a lot more visually detailed than they do now. I think they look better, so when and why was this changed?
Last edited by Meridin#6350 on Jan 4, 2016, 6:24:01 PM
I have a fire spell caster that uses 100% fire to chaos conversion with Consuming Dark to poison enemies. I understand that chaos damage nodes will double dip, dealing extra hit damage with my spells and also increasing the amount of chaos damage the target takes with each poison stack. Are there other nodes/bonuses etc. that can be used to double dip the damage in this manner? In particular I want to know, does Increased Damage from jewels or items cause the dot damage to be increased?

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