2.1 Talisman League Guide for Cheap Permacurse Dual RF Totems for Hardcore/Softcore -Atziri Viable!

Hey mate just wanted to say I love the build. I just started leveling it earlier today after a rip and after getting some increased area and resists on the totem, I'm having a blast! Can't wait to see how it performs after added burning damage and all that goodness.

Also wanted to compliment you on the really well written guide and nicely presented video to go along with it. It was a big part of what made me want to try this build out other than the build itself being a little u orthodox. Keep at it and keep this baby updated if you keep playing it because I think it's awesome!

Cheers
Hey man thanks for the compliment it means alot XD That feeling when you first do something and your not sure if its gonna be good enough for people to like ^^

Hey there,liking it so far. Got to 50 last night. The first few levels i personnaly used molten strike and 2hander . It was kinda easy up to act3. Then went for RF totem,ancestral bond. It didnt worked out well but the moment i started using purity of element+ fire,it really start being fun.

I was curious if rapid decay works? IM not too sure about using conc effect + inc aoe on a 5l,since the reduced aoe will diminish my clearing speed. I was also wondering what would be the best way to up the dps without going crazy on currency - Doryani etc.

I was thinking of getting a 20% elem dmg scepter + inc fire damage%? Not too sure what works with rf and what doesnt.

Also checking at the full build, If i use an item with +1 curse. Getting an extra 4 skillpts out of the +1 curse. I was actually wondering if you would go for more jewels or the +fire damage (4 skillpts) +8 +8 +24 and 1% life regen.


edit : Does a ring like Pyre (increased burning damage) would boost RF damage?
Last edited by Deadbringer#6937 on Dec 14, 2015, 9:13:24 PM
I understand why PoF is useful during early-mid levels as it keeps the RF totems alive. In higher levels though, it seems PoF is overkill as you will have 25% base res + 29% res from tree = 54% total res. Assuming the res cap on totems is 75% (I think it is), you only need 21% res which you can get from jewels. I guess PoF increases the max res of totems, but that seems unnecessary. By taking out PoF, it potentially frees up enough mana to run a third curse. Flammability + Elemental Weakness + Vulnerability sounds nice.
Hi, yesterday i try build this on my 93lvl scion on SC.
I pick ~100% hp and kaom an have 4400hp only( so you understand how much dmg i take ;) )
Pick all ele dmg wich can take
Pick all fire and burn dmg wich can take
Pick all totem hp wich can take
Pick templar and scion area dmg and radius
Pick Atziri belt and mace.... and.....
Pick flammability 20\0 +vulnerability20\0 +blasphemy 11\0
Pick Geofri's Crest Great Crown and link there rf 20\20+spell totem 19\0+burn dmg 19\0+ con effect 19\20!

i go kill Atziri... after incinerate+rf or incinerate+vaal molten shell it looks like sloooooooowpoooooke, my PA(now CA) kill she faster at my 82lvl...

What i do wrong? why so low dmg at aziri farm?
English is not my native language, so sorry for mistakes
Last edited by Nonst0p#7729 on Dec 15, 2015, 2:11:05 AM
You forgot the 0.7 multiplier (30% less damage from the Spell Totem gem) in your calculations. Will Controlled Destruction and Remote Mine work with totems?
"
YobaYoba wrote:
You forgot the 0.7 multiplier (30% less damage from the Spell Totem gem) in your calculations. Will Controlled Destruction and Remote Mine work with totems?


RF doesnt get effected by the modifier of spell totem because its not a spell cast it is a degen effect, this was tested out using an another person with self cast RF and a spell totem to make their life values similar with the totem slightyl higher, the totem effect went on and the selfcast did not. Controlled destruction will also not work as spell damage modifiers do not effect RF degen damage. remote mine will yes it will cast a mine that when detonated will cast the totem, but its largely useless as you can only have 1 effect of RF on at any one time. Rapid decay will however work when linked to RF-Totem

"
Hi, yesterday i try build this on my 93lvl scion on SC.
I pick ~100% hp and kaom an have 4400hp only( so you understand how much dmg i take ;) )
Pick all ele dmg wich can take
Pick all fire and burn dmg wich can take
Pick all totem hp wich can take
Pick templar and scion area dmg and radius
Pick Atziri belt and mace.... and.....
Pick flammability 20\0 +vulnerability20\0 +blasphemy 11\0
Pick Geofri's Crest Great Crown and link there rf 20\20+spell totem 19\0+burn dmg 19\0+ con effect 19\20!

i go kill Atziri... after incinerate+rf or incinerate+vaal molten shell it looks like sloooooooowpoooooke, my PA(now CA) kill she faster at my 82lvl...

What i do wrong? why so low dmg at aziri farm?


It is not designed to farm atziri as such :S its ment to be possible to do her for cheap just like FT could. Couple of things to help though put RF in a 5link and use RF, a corrupted level 21 spell totem as currently your totem is only level 20 with geofs. conc effect, inc burn, and rapid decay this should easily give you enough damage with your gear, also use 3 curses ele weakness on manual cast aswell using windscream boots. Another thing is Did you focus on getting jewels with +12% totem hp and allocating them? along with 1 spire of stone? totem HP is the most important thing you can get to boost its damage.

"
I understand why PoF is useful during early-mid levels as it keeps the RF totems alive. In higher levels though, it seems PoF is overkill as you will have 25% base res + 29% res from tree = 54% total res. Assuming the res cap on totems is 75% (I think it is), you only need 21% res which you can get from jewels. I guess PoF increases the max res of totems, but that seems unnecessary. By taking out PoF, it potentially frees up enough mana to run a third curse. Flammability + Elemental Weakness + Vulnerability sounds nice.


Max you can get on a jewel is 10% so you need at least 3 jewels to cap them, and each additional point of res helps quite alot I have found, also as the build runs no other defensive aura's it helps for mapping to have the extra fire resist and focus on getting chaos on gear instead.

The build was designed when blasphemy was 25% so you would run PoF and 3 curses. with the change to 35% It is possible to run 3 if you drop PoF, but then you are required to get totem ele resist on jewels aswell as totem life. The idea was to make it as cheap as possible for new league starts or new players.

As a side note I personally prefer when running 3 curses to have temp and ele weakness on manual cast so that I can choose which one to put on, you cannot do that if you have 3 curses on blasphemy because temp is green and ele weakness is blue


Hope this helps lads sorry for the late and bulk replies ^^

Regards,
Thraxeus.
Lvl60. I just recently started using blashemy + 2curse. Tha fuck . The killspeed just went crazy. Still running on a 4l with nothing fancy. Bought a 14q burning dmg gem for like 2 chaos. I think thats the only crazy thing so far. Im tempt to get some resist jewel and just go blasphemy + 3 curse. Its obviously better to manual cast but i feel like if i can auto curse and just focus on playing (hardcore) ,Id have less problem staying alive. Will be just casting totem AND using enduring cry.

Will start mapping later today. Some gear needs fix. Trying to be able to use stuff like pyre ring to boost my RF dmg.

I was wondering,what gem is it good to get quality on? IM also wondering what are the best curse for dmg ,in order . Cause im planning on using 2 dmg curse and probably temp chain. Got to stay alive !

My gear so far :




edit : These glove :D
Last edited by Deadbringer#6937 on Dec 15, 2015, 10:38:40 AM
Until what tier map is this build viable?
"
Crowfax wrote:
Until what tier map is this build viable?


I think it depends how far you wanna push this. If you can afford 2 doryani,the dmg would go 200% more. Hes already running t8 map on a 4link with far from optimal gear. For hard boss you can swap out the inc aoe and use conc effect.

Im really hype about this build. Ive tweak the build a bit for more DPS/same life. The base is really good.

if you get 2 dps ring thats like 35% dmg per ring you can get + . Addind to that 2 scepter (200%) . These new amulet you can get 30%+ fire damage + another fire damage mod in explicit? . You could go 3 curse and add even more dps is thats what you want. If i dont rip ill be able to fully answer you. For now i guess only these other people can.

edit: Can also use these pretty thing
Push the deeps even more.
Last edited by Deadbringer#6937 on Dec 15, 2015, 12:57:56 PM

Report Forum Post

Report Account:

Report Type

Additional Info