[2.3] Explosive Arrow Build - Uber viable - 100 hc/sc proof - Scion, Witch, Duelist, Mara versions

Hello i was just wondering why did u skip the 10% increased aoe + 10%inc aoe dmg for scion build, its right next to the start and it only wastes 1 point? is increased aoe not that important? Gonna try this build in hc since i just got 6s quill rain :)
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ZibeG wrote:
Hello i was just wondering why did u skip the 10% increased aoe + 10%inc aoe dmg for scion build, its right next to the start and it only wastes 1 point? is increased aoe not that important? Gonna try this build in hc since i just got 6s quill rain :)


I think it's just a matter of preference.. I was specced into the aoe nodes in witch area for a while and didn't notice any difference in clear speed when I respecced out of them. The aoe setup with inc aoe gem is sufficient imo.. I'd rather put those point in more life/armor/damage. I ended up going into duelist area for the life and damage. Just my opinion.
Can you make tree for a ranger please i don't wanna level a scion from scratch. :(
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haz123h wrote:
Can you make tree for a ranger please i don't wanna level a scion from scratch. :(


Just did some playing around with it. Based off the deadeye class which gives you 20 area radius and extra projectile. Ended up not that bad.

https://www.pathofexile.com/passive-skill-tree/AAAABAIAAJuNCC7tgxmOAF7Tfn1173r-uvajFSAs6S2DhrMZtL6nZU11y702t7bqYkd-jX6E2UMxAdzawXfjLlN07alu028FLcAaeWh673gNbzvBBLXyXz81kho-9kgUIP6P2L18uIzPxFjvDk3j_gopLj38UEemV_JFtz7xrFhjOuFBh1cN-ejZYdIh85todILHrY0ZLvJBaGXaYij6z34n7YIHGFaYrbiTBg7ZfBzc1HwUcevujxoJ9g48muCnCN-_OlJFndgk20-8n1NSVkjgwxiR_EslvBRNAecb-iXftiykGbCrxIKK8OlGr-sB0RPasQFxQ2XTz14VQwAA

Skipped Templar tree because we needed more defense and Deadeye tree gives you the area radius that you miss.
Last edited by deadmeat9#7112 on Apr 17, 2016, 3:13:14 AM
For what I should run first in passive tree?
Damage 8/10 Incredible Damage but its no 3k life coc build

dude what? now CoC discharge reach 12k ES
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RedStark wrote:
Damage 8/10 Incredible Damage but its no 3k life coc build

dude what? now CoC discharge reach 12k ES


The build thread is pretty old and some parts of it arent updated as most guessed by themself. To the statement tho, the same goes for a 12k version, in map the one that hits first will kill and at bosses u'll do increadible damage but the coc guy will do quite alot more.
I'm at lvl 91 of this and loving it. Is there any way to make reflect less of an issue? I don't mind at least trying to twink in the +1 max resists kaom's but I'm going to need more than that. I've got Essence Worm with Purity so I'm up to 80% res. Does block chance help negate it?
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Alala wrote:
I'm at lvl 91 of this and loving it. Is there any way to make reflect less of an issue? I don't mind at least trying to twink in the +1 max resists kaom's but I'm going to need more than that. I've got Essence Worm with Purity so I'm up to 80% res. Does block chance help negate it?


There was a +1 max fire res node in the scion tree somewhere, did you miss it? also you can get another +1 if you get PoF level 21. So that's 82 total, plus +6 from ruby flask = 88%.

Probably not going to be viable for reflect maps, but more than enough for packs.
i am leveling right now with scion when should i switch to this build my level is 29


Thank you for this nice build

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