[2.3] Explosive Arrow Build - Uber viable - 100 hc/sc proof - Scion, Witch, Duelist, Mara versions
Hi in 4 link for aoe what wil be bether fire pen or less duration ? i think aboute drop fire pen since with EE i got nice anyway and less duration give nice dps bost now ?
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" I would advice you to level enfeeble and temp chains to 13, since your cwdt 10 can support it :) other than that i like your links. you have no resistances on jewels? mind sharing your tree? im using 1 item more than you to cap my res and im barely capped and some of the res rolls on your items arent even high. just curious. -- i specced into EO today and i think i like it. i got a total of +59 ACC on my gear and im at 81% hitchance. so EO and RT both costs us 2 points. we need to spend +4 points for the accuracy (~10% hitchance around my level 83) so what do we get for those 4 points? some dex, some int - meh 8% reduced mana cost of skills - meh 10% attack speed - good 3% movement speed - i love movement speed 40% MORE damage ~20% change to miss (WITHOUT ACC ON GEAR) been running some t9-t10 maps with this and i think it's worth even without acc on gear. some acc would obviously be even better. EO uptime is not quite 100%, even when nonstop fighting, sometimes it just drops out (which could be a result of having only 81% hitchance). but it's relatively reliable. |
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" Is it needed though? EA has plenty of damage already. I would prefer more movement speed, life, or even a resist node on the tree if that would mean being able to wear a Magic find ring/ammy... Don't Touch my Sweep please GGG! Last edited by xchokeholdx#5719 on Mar 9, 2016, 6:23:53 AM
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I swap the helm in on maps with eleW just to cap fire so i dont offscreen to reflect otherwise i use Devato's I have quite a bit of acc on jewellery, ideally i want a arm/eva helm, with a dex or acc roll and double resist, life and arm/eva %/# and or rarity, gloves and two stone ring were self found, 4 life nodes left to get and im 8300 hp, lv 95 will give me two more jewels, ive been buying magic jewels for 2-3c each with life and one damage roll and regal + praying for a second damage roll. Using the higher life % rips myself.
I have a good bit more acc on my jewellery than most, about 87% chance to hit, i consider it worth and people don't seem to search that hard for jewellery/gloves/helm with acc, one or two items with the t1 321-400 acc roll will get me up to 90%, EO uptime is 100% Update on my gear just for the hell of it; Can't link jewels while they are slotted? :/ Ive got a 7% life 6% mana 11% AoE dmg, 5% life 11% Proj, 7% life 10% proj, 16% fire 5% life some crit chance, 7% life 11% proj some crit chance. Saving for the 6L quill rain's now, pretty set on getting lv 95 to finish what i want in the build. |
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Also looking update to 6L quill rain, for high lvl maps need rare good defence helmet and, thats all.
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" Oh thanks, I love theorycrafting around, I spend more time in theorycrafting than playing honestly, haven't played in this account much tbh. Hum the Ev/Ar node isn't picked in those iterations but if you really want to go with the scion tree that stops by the duelist part you should pick Cloth and Chain , and some of the accuracy nodes near the marauder or the templar , however that tree isn't that flexible , will be hard to take points here and there. That being said if you are going to use blood dance I feel it is a bit smoother, tell me your feedback later :) |
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Leveling atm @ lvl 36 but having trouble killing mobs. can anyone suggest some new skill set ups that will help (fire based)? should i be buying gear off poe trade to use or just stick to self found? looking forward to explosive arrow when i switch!
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" Firestorm should be easy, especially if you specced into templar area first. " That's a nice tip, thanks! Last edited by foojin#2576 on Mar 9, 2016, 12:57:24 PM
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Have one question. If we pick Raider as ascendant, will that 10% chance to gain frenzy charge be enough?Not using blood dance, ofc, but then that 10% is our only source of frenzy charges.
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" I am quite sure that it will not be . Then again it's one of those 'play and see' . You will need other option so you can have perma onslaught , one of which is the Frenzy skill , using it sometimes through the map to keep the stacks maxed. The other option is my personal favourite for mapping: blood rage, even though you have those nasty 4% PHYSICAL degen
Wrong information
keep in mind that you can easily mitigate it to half (2%) with armour , easily just getting 1% degen late game with nice gear with it ,
Last edited by Ryuri_yamamoto#0566 on Mar 9, 2016, 5:07:18 PM
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