[2.3] Explosive Arrow Build - Uber viable - 100 hc/sc proof - Scion, Witch, Duelist, Mara versions

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mmogamr wrote:

He did not spell it out directly. You have to infer it from the gear choices. You need + flat lightning damage and + flat cold damage on your gear. For example, if you look at his gear, you see that his gloves have + cold damage. I'm not sure where his lightning is coming from though. The first hit from Explosive arrow uses your basic attack, so if you have +ligh and + cold, it'll trigger fire vulnerability for when the fuses explode. This is why he stresses not to have + flat fire damage on any of your gear. It'll mess up your EE.



U only need either flat lightning or flat cold damage to proq EE. Should be plenty of explanation in the thread or pages 2-5 of the thread.




Passive tree "updated". They now link to poedb which isnt bugged and shows them currectly.
So scion is still best for this? I'm surprised there's no mention of a Ranger build? I'm starting this build tomoz so just want to check before launching in :)
What is the best option as a 6th link against bosses, Chance to Ignite or Concentrated Effect? I'm using EA + Fire Penetration + Reduced Duration + GMP + Slower Projectiles + IAOE for general clearing.
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IamPeyter wrote:
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mmogamr wrote:

He did not spell it out directly. You have to infer it from the gear choices. You need + flat lightning damage and + flat cold damage on your gear. For example, if you look at his gear, you see that his gloves have + cold damage. I'm not sure where his lightning is coming from though. The first hit from Explosive arrow uses your basic attack, so if you have +ligh and + cold, it'll trigger fire vulnerability for when the fuses explode. This is why he stresses not to have + flat fire damage on any of your gear. It'll mess up your EE.



U only need either flat lightning or flat cold damage to proq EE. Should be plenty of explanation in the thread or pages 2-5 of the thread.




Passive tree "updated". They now link to poedb which isnt bugged and shows them currectly.


Oh sorry, I misread it. For someone I was thinking it gave 25 for each. You're right
IGN: dwreckedarc
Last edited by dwrecked#5218 on Mar 5, 2016, 8:22:17 AM
Build is going great in perandus softcore after first day, just got cruel izaro down with a 4link single target setup and am now super OP with perma onslaught from raider. Clear speed is already insane.

Gear,

Last edited by r3ddit#4463 on Mar 5, 2016, 10:27:52 AM
I will do some math on how good are the Unrelenting nodes on this build (life% and mana cost ones).

Imagining you have a EA lvl 20 it will have a base cost of 27 mana (lvl 21 its 28 but I will do the math with a more acessible one)

For a standard 5L I will use these ones :

Explosive Arrow - Greater multiple projectiles(165%) - Fire penetration(140%) - Less duration(120%) - Increased area of effect(140%)

Basicly for a normal 5L you would spend 27 x 1,65 x 1,4 x 1,2 x 1,4 = 104,8 life PER shot !

Considering we got easily 4,5 shots per second before ascendancy , we will get now with all the buffs consistent 5 shots per second , that meaning 524 life per second with only a 5L!

With unrelenting nodes we get 104,8 x 0,85 = 89 mana per shot meaning 445 life per second . A reduction of ~15% meaning you have more 79 life per second that is 1% life regen if you have 8k Life pool and MORE if you have less than 8K life pool.

For 6L these ones :

Explosive Arrow - Greater multiple projectiles(165%) - Fire penetration(140%) - Slower Projectiles(140%) - Less duration(120%) - Increased area of effect(140%)

For a 6L it gets really more advantageous: 27 x 1,65 x 1,4 x 1,2 x 1,4 x 1,4 = 146,7 life PER shot !

It gets to a whooping 733,5 life that you are losing a second

Again, if you use Unrelenting : 146,7 x 0,85 = 124,7 per shot meaning 623,5 a second , basicly , 110 life per second you win , that means 1,4 % life regen if you have 8k life and more if you have less than that .


Basicly, if you consider life regen % to be good , it is impossible not to pick this , much better than bloodless , or vanilla 5% life nodes.
Hi, great looking build, pure fun incoming :)
I`m rly interested to start this in new Perandus League. Can you make some tips for leveling passive tree or links? That would be great.
Seems like they nerfed quill rain, mine says that 3 sockets is the max?
Nope, you got low itemlevel quillrain.
What do you guys think about grabbing Elemental Overload? I think it would be a massive damage boost for a pretty low point investment, I was also considering taking berzerker/slayer and being a leech monster, just curious what are your thoughts on slayer as an ascendancy class for EA versus raider?

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