[2.3] Explosive Arrow Build - Uber viable - 100 hc/sc proof - Scion, Witch, Duelist, Mara versions
I have a question here : I am the only one that find the nodes that give both life and mana cost reductions insane for this build ? I think each in average gives 4% life 3% reduce cost , that in reality would be like 6% each node in practice or more because of the high cost of the skill and the times you use it per second, I think some math would demonstrate that they are very worth to pick up , much more than bloodless in fact .
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This looks really cool.
Would love to see some 2.2 vids? When do we switch to EA? |
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The passive tree doesnt work anymore :(
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update the passive tree ;(
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Hello there,
I was reading your guide and everything seemed appealing except for one part that i can't understand regarding elemental equilibrium. About it you say the following: 'Q: How does Elemental Equilibrium work in this build? A: By hitting with Explosive Arrow, Rain of Arrows or Frenzy we apply -50% fire resistance to fire and 25% to the element we hit the enemy with. When the Explosions of Explosive Arrow go off they will have greatly increased damage because of the -50% fire resistance on the enemy.' On the wiki page(and node), however, the following is stated: 'Enemies you hit with Elemental Damage temporarily get +25% Resistances to those Elements and −50% Resistances to other Elements'. My question is: how did you calculate the -50% fire resist number? According to the node description, elemental equilibrium should increase the fire resist (the elemental used in explosive arrow skill) of the mobs and not the opposite. Hope my question isn't stupid but I simply don't understand it. Also, I tried to look for an eventual answer here but did not find any so I'm sorry if this topic is redundant and repeated. Best regards and thank you. |
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So... Dex? We just randomly pick it up on gear? I'm not seeing much on the tree or on specific uniques
IGN: dwreckedarc
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" But we can use http://pathofexile.gamepedia.com/Dyadian_Dawn. Its not too bad for belt slot. What do you think? Last edited by Sh4wnorium#0704 on Mar 5, 2016, 3:43:41 AM
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have you thought about going ranger/deadeye?
i quickly put together a tree and it would look like this: http://poedb.tw/us/passive-skill-tree/AAAAAwIBAdEB3AHnA3UGDgn2C2EMXw48EmkUIBRNFHEVIBZvFxwYkRm0GjgabBynHRQkqiW8JyEn7SzpLYM26DbpOlI8BTwtQYdHflOlWHdYr1nzXwRfP2VNZlRmnmhlaPJvO3F5cg9yqXasd-N5aH11ggeCm4Nfg8yE2YazkFWRK5HOlG-VyJo7na6f36IAqW6sqq9sr-u3Prvju-28n702vqfAGsEExKLE9sauz37TftR82L3ZfNtP37_gw-Fz42rqGO8O73rvfPAf8932o_cy-Ov56PrS_Ev-Cf4K_ro= i'll try to skip EE this league, that's why i took holy fire the tree is pretty flexible, if you need you could easily grab more life or jewel slots or dmg nodes... You will never be happy if
you continue to search for what happiness consists of. You will never live if you are looking for the meaning of life. |
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Neden yaşıyorsun?
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" He did not spell it out directly. You have to infer it from the gear choices. You need + flat lightning damage and + flat cold damage on your gear. For example, if you look at his gear, you see that his gloves have + cold damage. I'm not sure where his lightning is coming from though. The first hit from Explosive arrow uses your basic attack, so if you have +ligh and + cold, it'll trigger fire vulnerability for when the fuses explode. This is why he stresses not to have + flat fire damage on any of your gear. It'll mess up your EE. IGN: dwreckedarc
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