Raise Zombie
Two Question / Suggestion about Raise Zombie of Falling:
1. Is the minion tag responsible for the targeting when triggering this spell? In my testing using Heartbound Loops and cwdt, the Zombies only fall on the player position. Other spells target a random enemy in range. Given the nature of the spell I see value in changing this behavior. 2. Is "falling speed" always a constant value? I tried many modifiers (minion attack / movement speed, duration, fresh meat with adrenaline and wakend fury) but the time from end of casting to hitting the ground stayed the same (at about 450ms). I think it could give this gem some more depth, if this value was modifiable (of cause mainly for the loop shenanigans I am fiddling with). Best regards - Jiw |
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