Raise Zombie
Can we please get more than one skin for the zombies and other summons? I like the mummies fine but I would Like a lot more options. some ones that are dressed fancy might be nice like the ones on the beach in act 6 that you kill for Lilly Roth. or maybe some that look like really odd stuff like clowns or even zombies in animal costumes or even robots. Please give us some thing for them because so many other skills have plenty of skin options but there is nothing for the zombies other than to look like I just raised Tut from his nap.
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Raise Zombie gem should receive an additional tag "Physical" to put them in line with other physical minion gems like Carrion Golem or Herald of Agony.
Last edited by jewelsy2#6622 on Oct 9, 2019, 11:43:57 PM
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" Mark, is this the same for affixes rolled on gear? Specifically: -added damage to attacks -added damage to spells -% melee damage -"increased damage" -increased global physical damage or does the affix specifically have to state "minion" in it to affect them? Also curious about the additive damage bonuses from jewels. Whether or not "minions deal +4-7 physical damage" would be added to the base level of the skill gems damage, and receive a % multiplier from there as the skill is leveled, along with receiving other multipliers from minion passives, skill gems ect. Or if it is just additive to the final dps number. Using this as a basis to prioritize "% minion damage"/"+ minion damage", or if a mix of both is better. Thanks in advance for your time. Last edited by Slagger1982#2212 on Feb 8, 2020, 6:48:46 PM
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"No. Your gear is applied to you. Those supports work because they're applied directly to the minion skill that creates the minion. "Correct. "All Added Damage in PoE gets scaled by all applicable % modifiers. | |
" I wholeheartedly agree with this. Some missed opportunities here. We had the killer clown MTX a little bit ago. Why not have raise zombie raise killer clowns? Personally, I wouldn't mind them getting a little silly. Every time I hear those zombies go off, it sounds like someone getting the crap punched out of them. for my tastes I would think it absolutely hilarious if you could change raise zombie to a boxing kangaroo skin. Going back on-theme, why not also have an option in the mtx to change the zombies to harbingers? Or even allow the player to Target a corpse and do a skin swap of approved mobs that are roughly the same profile and build as the zombies? Much could be done here. |
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Using zombies during the leveling process still requires that you immediately seek out life regen nodes, so you're not needing to constantly resummon them every other pack. A modest suggestion would be to give them some flat life regen that would be usable at lower levels, but become less noticeable at higher ones, to help with their early game issues.
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please move zombie sounds into the speech category or make them shut the fuck up.
d:-D*
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Please let us turn off zombie sounds!
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Hello GGG, i would like someone to explain to me how to play summoner without minions ?
I'm lvl 77 in white map T4, my minions die all the time with 3 auras and 6L. GGG, could you tell me what to do to play summoners without minions please ? I have been playing since the creation of the game so my build is good , my gems are good , my map roll is nonexistent since the map are white , my zombies have 20k HP , gem lvl 18 + 2, spectre die too ... Maybe there are new gems that allow you to play summoners whitout minions ? Thanks to you for taking the time to read and respond. |
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Once again, please remove / tone down the zombie sounds in hideout, thanks ....
"The absence of evidence is not the evidence of absence."
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