Explosive Arrow
" I can pretty much guarantee you're not able to properly discern the difference between having +8% and not, without having hard data. You'll need a lot of proper testing and data to prove that. Having a 20% gem, I have not seen anything that would suggest my ignite chance is lower than CTI gem alone, but I have never formally tested it. |
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" Link a tree please |
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If a target has 5 charges on him, does the damage get calculated 5 times or 1 time? In particular, this is important to me for the following cases:
1)Will Elemental Equilibrium buff all the charges, or just the first? 2)Will Arctic Armour will help with prevent fire reflect 5 times or once? 3)Does ignite chance count separately for each charge, or will you have 5 chances? Also, how does Point Blank interact with the explosion? (If at all, since the explosion is considered a projectile, but maybe not a projectile attack.) Thanks! In the meantime I will browse to try and answer this myself. @Moylin (Beyond) Last edited by Avelice#3926 on Jun 10, 2013, 11:20:44 PM
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It's one explosion. PB doesn't apply.
Last edited by Vipermagi#0984 on Jun 11, 2013, 6:15:55 AM
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I was wondering if I could get a clarification on the crit mechanics of the explosion.
I know that bow crit passives such as Lethality and local crit mods do not apply. Does the global crit chance/ multiplier on items such as Deaths Harp work? How about just normal crit passives on the skill tree? Thanks very much. |
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How does added lightning damage work? When the arrow initially hits the target? When it explodes? Both? Do the charges get stored and stack like the explosion?
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" Global works. Passives are global unless specific otherwise. " Applies to each arrow like every other attack and once for the explosion. |
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" there is a lot of hidden mechanics per example you can trigger the explosion by dealing damage with a non EA arrow " but it does |
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" PB only works on projectile attacks. The explosion is not considered an attack and so PB wont affect that portion of the damage dealt. |
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I am wondering if life gain on hit works both with the hit and explosion??
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