Detonate Dead
" Consider remote mine. It will drastically increase the damage, and you can lay a mine before you kill the first mob. On another note, can anyone tell me what the radius of this skill is? IGN: Iolar
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"16 for detonate dead (infernal blow's version is 15 radius) if i remember reading semi recent dev posts (just before open beta, and nothing changed to the skills). |
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will hatred + cold to fire boost the damage of this skill? or its better to use added fire instead?
IGN: flaxburn
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"just focus on fire damage, AoE damage, and AoE size. the physical part is too small to use hatred, added fire, and cold to fire. |
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" ook i see thanks. but I im currently EK type so i run hatred, just wanna try and mess with DD using searing staff IGN: flaxburn
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in that case, go ahead then. you're already getting a benefit for EK and this will get "some" benefit if but tiny.
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" yeah thanks anyways, hope they do some buffing on per lvl gained of this gem, pretty crappy atm IGN: flaxburn
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" what ? thats makes zero sense you want aoe nodes from the tree fire and elemental dmg nodes your links detonate high % castspeed is everything culling strike the % dmg increases the % life mod concentrated its a huge dmg amplifier increase aoe to balance concentrated chance to ignite ele prof / burning dmg / firepen teh aoe is huge with all aoe nodes and a 20% increase aoe i used to play this setup in closed beta in default you can spam it like mad takes ~30 mana in hc on the other hand its so fucking scary one reflect and you are dead the amount of dmg is extreme goal is to chaindetonate and you can only reach that goal if you have always a corpse and how do you get one ....you need dmg it makes a big difference if you close to oneshot a mob with detonate or need to spam it 3-4 times question would be if 2 perfect le heups would affect the life % mod of detonate https://poe-ssf.herokuapp.com/. Join the fun. SSF HC Legacy Witch Lvl 53 Last edited by ventiman#1405 on Apr 27, 2013, 6:12:49 AM
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You don't want to use conc effect unless you have a 6L carcass jack. The aoe is too small and you need life leech in there to not die to reflect. You also dont want to use culling strike because it is absolutely useless with detonate dead... There is way better supports than that.
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I've been using this lately in a Fire Trap build. Fire Trap is a great skill, but sometimes you all your traps are thrown and you are effectively on cooldown... but normally with at least a few corpses from earlier traps, which is where DD shines. It's amazingly easy to spec both at once -- fire damage, elemental damage, area size and damage, spell critical, and burning damage are all relevant, so the only thing that doesn't apply to both is spell damage. If you're thinking about a DD build and looking for an initiator to get the first course, give Fire Trap some serious thought.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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