Preliminary 0.9.4 Patch Notes

I wanna play this
Awesome, seems promising :D
I praise the almighty Spud.
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Chaos Innoculation: 20% increased maximum energy shield. Provides immunity to chaos damage. Maximum life becomes 1.


Interesting mecanic so you became immune to chaos damage wich is working like poison and it damage life directly even if you have energy shield (I have seen a video of a Ranger firing Poison Arrow and the poison cloud damaging a skelleton mage with energy shield still full).
The other skill that uses chaos/poison is Viper Strike(see info on this site), works with swords, daggers, claw weapons, and is probably good to use on a caster wich relies on his energy shield to mitigate damage in PvP (dressed in cloth armor wich gives energy shield).
Perhaps your 20% energy shield is more than your life if you use cloth armor and it becomes a win/win situation, or your total ability to increase your shield with this 20% + other passive tree bonuses to max shield increase will outweight your life points.
I've yet to get into this BETA but I've been keeping up with new and reading the patch notes. Very nice work on the developers part, you guys already have a beautiful game here and are still putting to much work into it.

I can't wait to play!
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Runeclaw wrote:
Keystones looks very interesting and fun.
Will any more be added later? I do think I saw some post about adding the keystone to dual wield two-handed weapons.


I was thinking of this type of idea also. I think if a character has the requirements (Strength etc, or point on the skill tree..) I think the huge guys should be able to dual wield 2-handed weapons.
The Red Tiger Adventuring Company

Current members:

Lucas_The_Hidden, Dirty_Stephen, Wyvernclaw, Blackthornn, Lords_Hammer, Fist_of_God, Ah_nae, Esti_ae, Meglorph, Arlock, Danni_Hydeswelle,Winni_Hydeswelle,
Jenna_Hydeswelle, Charlie_Hydeswelle, Gwendolynn, Darius_the_Warped
"
Immortal wrote:
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Runeclaw wrote:
Keystones looks very interesting and fun.
Will any more be added later? I do think I saw some post about adding the keystone to dual wield two-handed weapons.


I was thinking of this type of idea also. I think if a character has the requirements (Strength etc, or point on the skill tree..) I think the huge guys should be able to dual wield 2-handed weapons.


Oh the Necros...
Ign: Desync
great game
Last edited by shadesdrake#7920 on Jun 29, 2012, 6:06:57 PM
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shadesdrake wrote:
great game


...
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shadesdrake wrote:
great game


good necro post? Why?
"Minions of your minions are your minion's minions, not your minions." - Mark

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