[2.1 Video Guide] Crit Magma Orb Guide - Dropping Bombs! [SC Build & Atziri Viable]

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Can noone give me a reply to my question please?


Read back a bit, they covered that.
Why go all the way out to sovereignty? It adds nothing to your heralds and 1 -4% node will allow you to run the arctic armor, both heralds and purity of fire.
this dagger or divinarius?

Rarity: Rare
Eagle Thirst
Butcher Knife
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Dagger
Physical Damage: 14-70 (augmented)
Elemental Damage: 2-3 (augmented)
Critical Strike Chance: 8.11% (augmented)
Attacks per Second: 1.40
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Requirements:
Level: 69
Dex: 55
Int: 109
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Sockets: B-B-B
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Item Level: 68
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40% increased Global Critical Strike Chance
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55% increased Spell Damage
Adds 8-16 Physical Damage
Adds 2-3 Fire Damage
97% increased Critical Strike Chance for Spells
23% increased Critical Strike Chance (crafted)
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IMPERIALKING wrote:
I just found a jewel that I think is perfect for the build, any ideas where to modify the skill tree to put this in?



I'm done with this build for my achievement (a little glass cannony but def a fun build, thanks for the guide!) so I'm going to try and sell this jewel, I'd like to sell it to someone using the build and not someone just trying to flip it.

Hope this is an okay place for this kind of post!
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IMPERIALKING wrote:
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IMPERIALKING wrote:
I just found a jewel that I think is perfect for the build, any ideas where to modify the skill tree to put this in?



I'm done with this build for my achievement (a little glass cannony but def a fun build, thanks for the guide!) so I'm going to try and sell this jewel, I'd like to sell it to someone using the build and not someone just trying to flip it.

Hope this is an okay place for this kind of post!


I'd like to buy it. what league are you in?
Once again, another fine build LiftingNerd :)

But as others have mentioned, is there a chance to see a passive skill tree with jewels for those of us interested in pushing the build to it's maximum potential?

I know for me personally.. I've given it a shot but I'm having trouble determining which passive skills can be sacrificed.

In any case, we all appreciate your dedication and hard work!
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ParaplegicAnal wrote:
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IMPERIALKING wrote:
"
IMPERIALKING wrote:
I just found a jewel that I think is perfect for the build, any ideas where to modify the skill tree to put this in?



I'm done with this build for my achievement (a little glass cannony but def a fun build, thanks for the guide!) so I'm going to try and sell this jewel, I'd like to sell it to someone using the build and not someone just trying to flip it.

Hope this is an okay place for this kind of post!


I'd like to buy it. what league are you in?


I'm in Warbands, I sent you a PM
Hey,

Any suggestions on what level/what type of gear i should have before specing to Mind over matter and Eldritch Battery ?

(atm 2,6k hp, 1,2k shield. This is in Tempest league)
Hi Lifting!

Magma orb build sure is fun, but I'm lvl 85 atm, with carcass, divina and the unique shield, + optimized gear + all listed dmg nodes from tree + some gg jewels, 35k dps with 7 power charges up.. I rly like this build, but the skill you have chosen to make the build with is weak compared to others. Same with your dual flame totem build. I decided to ditch the char for now, 7k dps at lvl 70.. meh.

Also running a LL version of your hybrid zombie/specter summoner, which I believe is alot stronger, with more auras, more survivability and more damage. 6k ES + 40 % evasion,with all damage nodes from tree + 7 dmg jewels, not too shabby. (4 spectre, 10 zombies)

I just wish you could make builds that have several versions people could choose from, aswell as choosing stronger skills such as Incinerate. EX: 1 budget section, 1 deffensive section, 1 max dps section, with gear cost and diffrent gear options. That way we can decide ourselves which path we can choose to go, and how much currency we potentionally have to spend to get there. Also pls link your dps tooltip in your builds, so we know how potentionally strong/weak the build is.
I simply can't stress enough the awesomeness of the three dragons helm in this build.
Like many others, I found myself feeling squishy and weak around 70 (after facerolling cruel content), (hadn't switched to MoM/EB at the time) and was routinely struggling with some 68/69 maps.

But then I swapped my ES helm to TD and there was heaven. Not only I was critting reliably with just 5 power charges (had to swap IAoE with PCoC before that on the 5th link), but most importantly the Herald of Thunder provided some amazing CC survavability, crit-freezing any mob that was getting in melee range. I don't ever intend to look back.

Single mob reflect is manageable at 12k dps with crit, though I usually run a 3link Flame Totem for that occasion (which also benefits greatly from our critchance and fire passives). Map mod reflect is still out of the question.

I play Tempest, mediocre gear, 12k dps, 4k/1k life/es, and still not switched to MoM/EB. Clarity, HoA, HoT, AA, Flame Golem. Magma gem is at 17ish and 5 linked like Lifting's. Also crafted fire-leech on dagger.
Last edited by eb0nbane#5646 on Aug 3, 2015, 4:41:20 AM

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