Antnee's Classy Item Filter for Distinguished Exiles - 3.0
It seems to be hiding almost all white/blue items I'd happily pick up while leveling. Even items with itemlevel = droplevel.
|
|
" You may have picked up my personal copy (that hid all white/blue non0caster items) when I accidentally uploaded it like a dork. Grab a fresh copy. My apologies. A comprehensive, easy on the eyes loot filter: http://www.pathofexile.com/forum/view-thread/1245785 Need a chill group exiles to hang with? Join us: http://www.pathofexile.com/forum/view-thread/1251403 Last edited by Antnee#4468 on Jul 10, 2015, 9:06:54 PM
|
|
" well ty for the constant updates. Time to see if your update fixed it Edit: It's working again, thank you Last edited by DiabloBlew#2245 on Jul 10, 2015, 10:49:06 PM
|
|
km
Last edited by DiabloBlew#2245 on Jul 11, 2015, 12:39:01 AM
|
|
Hi, I would like to change the border colour for chromatic recipe - linked 3 socket RGB to make them stand out a bit more. Perhaps changing the border to red. How would I go about doing this?
|
|
" In text editor: Do a search for 010f Find all blocks that have a line: "SocketGroup RGB" Add a line to those blocks: "SetBorderColor 200 0 0" (no quotes, of course.) While I'm here, I updated to 1.65, which just reverts the "hotfixes" from last night. A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785 Need a chill group exiles to hang with? Join us: http://www.pathofexile.com/forum/view-thread/1251403 |
|
"I did the same change when i started using this filter, i updated RGB items with a red border cause i was missing them anyway:
Spoiler
# Section: RGB / Perfect Quality Subsection - 010f Show Rarity Normal Height <= 4 Width = 1 SocketGroup RGB ItemLevel >= 70 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 255 255 255 Show Rarity Magic Height <= 4 Width = 1 SocketGroup RGB ItemLevel >= 70 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 255 255 255 Show Rarity Normal Height 2 Width 2 SocketGroup RGB ItemLevel >= 70 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 255 255 255 Show Rarity Magic Height 2 Width 2 SocketGroup RGB ItemLevel >= 70 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 255 255 255 Show Large Items Rarity Normal SocketGroup RGB ItemLevel >= 70 SetTextColor 190 190 190 #Normal "Junk" SetBorderColor 255 255 255 Show Large Items Rarity Magic SocketGroup RGB ItemLevel >= 70 SetTextColor 120 120 230 #Magic "Junk" SetBorderColor 255 255 255 Show Rarity Normal SocketGroup RGB ItemLevel <= 10 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 55 55 55 SetBorderColor 255 255 255 Show Rarity Magic SocketGroup RGB ItemLevel <= 10 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 20 70 40 SetBorderColor 255 255 255 Show Rarity Normal SocketGroup RGB ItemLevel < 70 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBorderColor 255 255 255 Show Rarity Magic SocketGroup RGB ItemLevel < 70 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 255 255 255 great work, again Antnee. Edit: sorry, i missed your answer to this :p A "deterministic" way to waste your time Italian Facebook group: https://www.facebook.com/groups/123491614671703/ Italian global: /global 69 Last edited by Fucrem2#1495 on Jul 11, 2015, 7:19:46 AM
|
|
Can't edit, my previous spoiler code is wrong, that has white border, the correct red border would be 255 0 0 (i currently use this) or 200 0 0 as Antnee suggested.
Spoiler
# Section: RGB / Perfect Quality Subsection - 010f Show Rarity Normal Height <= 4 Width = 1 SocketGroup RGB ItemLevel >= 70 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 255 0 0 Show Rarity Magic Height <= 4 Width = 1 SocketGroup RGB ItemLevel >= 70 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 255 0 0 Show Rarity Normal Height 2 Width 2 SocketGroup RGB ItemLevel >= 70 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 255 0 0 Show Rarity Magic Height 2 Width 2 SocketGroup RGB ItemLevel >= 70 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 255 0 0 Show Large Items Rarity Normal SocketGroup RGB ItemLevel >= 70 SetTextColor 190 190 190 #Normal "Junk" SetBorderColor 255 0 0 Show Large Items Rarity Magic SocketGroup RGB ItemLevel >= 70 SetTextColor 120 120 230 #Magic "Junk" SetBorderColor 255 0 0 Show Rarity Normal SocketGroup RGB ItemLevel <= 10 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 55 55 55 SetBorderColor 255 0 0 Show Rarity Magic SocketGroup RGB ItemLevel <= 10 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 20 70 40 SetBorderColor 255 0 0 Show Rarity Normal SocketGroup RGB ItemLevel < 70 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBorderColor 255 0 0 Show Rarity Magic SocketGroup RGB ItemLevel < 70 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 255 0 0 or
Spoiler
# Section: RGB / Perfect Quality Subsection - 010f Show Rarity Normal Height <= 4 Width = 1 SocketGroup RGB ItemLevel >= 70 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 200 0 0 Show Rarity Magic Height <= 4 Width = 1 SocketGroup RGB ItemLevel >= 70 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 200 0 0 Show Rarity Normal Height 2 Width 2 SocketGroup RGB ItemLevel >= 70 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 200 0 0 Show Rarity Magic Height 2 Width 2 SocketGroup RGB ItemLevel >= 70 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 200 0 0 Show Large Items Rarity Normal SocketGroup RGB ItemLevel >= 70 SetTextColor 190 190 190 #Normal "Junk" SetBorderColor 200 0 0 Show Large Items Rarity Magic SocketGroup RGB ItemLevel >= 70 SetTextColor 120 120 230 #Magic "Junk" SetBorderColor 200 0 0 Show Rarity Normal SocketGroup RGB ItemLevel <= 10 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 55 55 55 SetBorderColor 200 0 0 Show Rarity Magic SocketGroup RGB ItemLevel <= 10 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 20 70 40 SetBorderColor 200 0 0 Show Rarity Normal SocketGroup RGB ItemLevel < 70 SetTextColor 255 255 255 #Normal Highlight SetBackgroundColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBorderColor 200 0 0 Show Rarity Magic SocketGroup RGB ItemLevel < 70 SetTextColor 125 175 255 #Magic Highlight SetBackgroundColor 0 15 25 255 SetBorderColor 200 0 0 A "deterministic" way to waste your time
Italian Facebook group: https://www.facebook.com/groups/123491614671703/ Italian global: /global 69 |
|
Posting to bookmark for use later.
Sound the dread alarm, through the primal body! Sound the reveille, to be or not to be. Rise! Stay the grand finale! Stay the reading of our swan song and epilogue. One drive to stay alive! Elementary, muster every fiber. Mobilize! Stay alive!
|
|
Nice filter you have :)
|
|