Maraketh Weapons
Loving all these new bases.
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" or mabye they played mortal kombat Dayman.
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Ohhh the possibilities!
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Man these look great.
"At this stage we do not plan to introduce Unique versions of Maraketh Weapons." Does that mean by the time of that post? Or during the whole beta / prior beta phase? |
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I just jizzed all up the walls at some of these. Holy fuckery, these bases are dope as sin.
"If you’re incompetent, you can’t know you’re incompetent. […] the skills you need to produce a right answer are exactly the skills you need to recognize what a right answer is." ~David Dunning
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" Avatar is great, but Hook Swords are a real thing too. Gameplay & Level Design
Need help? Contact support@grindinggear.com | |
First time ever i consider making a claw build... 6 mana on hit is op :)
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siiiiiiiiick new mirror worthy items inc
are they all going to retain their weapon ranges like their respective vanilla weapons? 8/8 Overachiever http://twitch.tv/hegemonyTV http://www.youtube.com/user/hegemonypoe Last edited by HegemonyTV#7983 on Apr 14, 2015, 12:30:21 AM
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and so the theorycrafting begins
In GGG we trust.
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" I interpreted it as they currently aren't working on any unique weapons with these base tiers and have no plans to do so (IIRC they've said the point of the Maraketh weapons was to make strong rares more interesting) but haven't cemented a "no unique maraketh weapons for eternity" decision either. [img]http://image.prntscr.com/image/2e57fcaba2ea48cc9832fecc55c6d0d6.png[/img]
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