Item Filters

This is definitely an appreciated step but why does everything have to be so damned overwrought in this game? I have been playing this game on and off for years and it doesn't seem to get better.
"
VRock wrote:
Well maybe next we could a have an ingame farming bot to farm for us the boring content/bosses. We don't wanna do that ourselves. That's boring WORK!


Take it easy, you're exaggerating. Loot filters make the actual game more enjoyable. I really don't see the fun in going through tons and tons of items when i do 120% quality maps, but i do know the pain of overlooking something because my screen was so cluttered.

Besides, i'm sure GGG will also implement new interesting aspects to the game that make it more challenging, as they always do. Maybe that'll make up for your loss of sorting items for 5 minutes every map.
I think, i'll cry \0/
/1625088 - my Perandus shop
/746510 - PoE tiny service
/901183 - new contract system (Support it!!)
/1183686 - My map is MAD!
/1145686 - my Gear /899106 - my Shop
Finally!

Thank you GGG!
Last edited by Peterking72#1084 on Apr 3, 2015, 9:54:30 AM
um, great, but......

do we have to be programmers, to aply this to the game ?
or it will have user-friendly GUI ?
thx
120$ ARCTIC SUPPORTER
Black cat, Arctic portal, Arctic skull hatred, Arctic footprints, 2x Arctic Weapon, 20 skins, +3 tab
Here's my page 49 appreciative post - Thanks, looking forward to using it!
I'm the Ps guy: Psomm, Pso, Psong, pso-on and pso-phorth.
Last edited by Psomm#5110 on Apr 3, 2015, 10:10:57 AM
Will there be an option for alpha values for the colors too?
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Fruitified wrote:
"
Drumheller wrote:
<stuff>


# Drumheller's First Item Script

<stuff>

# Display all currency and maps, and set the text color to pink
Show
Class Map Currency
SetTextColor 255 0 255

<stuff>

# Play high volume sounds for high level currencies
Show
BaseType "Exalted Orb" "Eternal Orb" "Mirror of Kalandra"
Play AlertSound 7 100

Hide


You will want to move the sound alert above the pink map and currency check, and add the pink text color to it. In your code, if an "Exalted Orb" drops it will trigger as Class Currency, set it to pink color, and stop going through the rest of the code. So you'll never hear the custom sound alert.

Or maybe it's fine. I'm actually unclear on if it does stop on a matched case or not.


It won't stop on the first match.

"
The blocks are matched in the order they come in the file which means that you need to have the block that hides the scrolls above before the line that shows the currency because scrolls would also match the currency block.
"
SetBackgroundColor 0 128 0

Judging by the screenshot image, it looks like the background color is not transparent.
I'm guessing there will be an option discusses or planned, also requested by the community, to add transparency?

Something like this?
SetOpacity 50
SetOpacity 85

Where zero is completely transparent, and 100 being completely solid.
"The absence of evidence is not the evidence of absence."
Could we get filters like "melee weapon" or "ranged weapon"? I guess "Class" could be a possibility but the example is not clear enough for me.

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