Item Filters

That's really nice.
"
Harest wrote:
What i would love to see regarding the items dropped, is some icons if a specified loot is out of your screen, like in Marvel Heroes for instance. That way, if you play with sound relatively low and you loot a 6s or any pretty rare currency like an exalted you'll have an icon/arrow on your screen to tell you so. I'm almost certain i missed some good loots due to offscreen kills.

In any way, those improvements are still quite nice, well done.


That would be awesome!
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- DragonParoxysm -
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BEST NEW FEATURE EVER -> I might not need glasses after all.
wow, now we got something really interesting
This is the kind of detailed customization that more games need to have.
Even if people don't understand how to use it they could use streamers or other player's set ups.
Good idea, GGG.
AWESOME.

I was hoping for Regex, but this comes pretty close :)
"
Antnee wrote:
"
GhastMaster wrote:

A properly balanced game would not need this fix. The loot system needs refinement.

:/

Such as? I don't think you (and people who parrot this sentiment) quite grasp just how difficult that balancing act would be.


Quite the contrary. The balancing act is incredibly difficult in this present system which I indicated in my first reply, "While this is a much needed development for the current drop rates..."

Certain maps/areas/acts/regions should yield different types of loot, much like the strongboxes have different types of loot.


I'm so happy I don't know what to say except THANK YOU SO MUCH.

This is a QoL improvement of pure awesomeness!

I always hated:
Spoiler
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
This is the best improvement I've ever seen. I'm very excited. Thanks.
If I'm understanding correctly, this script will do the following:

- Display all rare and unique items
- Display all items with a droplevel of 70 or greater
- Display all maps and currencies with pink text
- Display all quality gems
- Display all items of 20 quality
- Display all items with 6 sockets
- Display all items with at least 5 linked sockets
- Display all items that can sell to the vendor for a Chromatic Orb
- Play a high volume alert sound for Exalts, Eternals and Mirrors
- Hide everything else.


# Drumheller's First Item Script

Show
Rarity >= Rare

Show
DropLevel >= 70

# Display all currency and maps, and set the text color to pink
Show
Class Map Currency
SetTextColor 255 0 255

Show
Class Gem
Quality > 0

Show
Quality 20

Show
Sockets 6

Show
LinkedSockets >= 5

# Items that sell for a Chromatic
Show
SocketGroup RGB

# Play high volume sounds for high level currencies
Show
BaseType "Exalted Orb" "Eternal Orb" "Mirror of Kalandra"
Play AlertSound 7 100

Hide

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