[2.2] Low Life With 8 Auras - Pure Summoner

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bridgR wrote:
you are using not any curses, kinman90? why not?


Um.. but there's no more space for curses 〒▽〒
'Arc' - 'Curse On Hit' still a good choice !



There is another idea AND I did it before  ̄▽ ̄〣
'Animate Guardian' with - 'Dying Breath' and 'Leer Cast'
It will keep your allies and minions gain damage.
The Guardian still safe for mapping (but not for 76+ boss)

here is a video , I am mapping with Animate Guardian ,

Lv.77 Shrine
1. Area has increased monster variety
2. 31% more Magic Monsters
3. Monsters reflect 18% of Elemental Damage
4. Monsters are immune to Curses

https://youtu.be/0wimQ6SZuG4

I' am using LV.17 Animate Guardian 5373HP.If LV.20 should be 7351HP.

Not many people doing this for gaining more damage , hope you like it.
Last edited by kinman90#1125 on Mar 29, 2015, 10:43:32 PM
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koenig wrote:
which bandit rewards u have use?


Passive all
Is it possible to play on HC?
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zuzuwhaa wrote:
Is it possible to play on HC?


I'am not sure because I had no experience on HC. Sorry
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Inspired91 wrote:
May I ask about your reasoning behind zombie gems?

Is empower worth using over melee splash? Is added physical damage worth using over Minion damage?

Until now I was using Zombies - Multristrike - Splash - Item Rarity (or minnion damage for harder encounters).





A easy theory,

'Melee splash' supporting 'Zombie'
'Empower' supporting 'Zombie', Passive Skill and other support gems.

It's not easy having 'The Vertex' in 3Red + 1Blue , 'Minion damage' is not a bad choice.




Last edited by kinman90#1125 on Mar 31, 2015, 3:29:42 PM
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Inspired91 wrote:
May I ask about your reasoning behind zombie gems?

Is empower worth using over melee splash? Is added physical damage worth using over Minion damage?

Until now I was using Zombies - Multristrike - Splash - Item Rarity (or minnion damage for harder encounters).





Empower is a huge boost in life and damage to zombies, whereas splash simply makes their single target attacks become an aoe (and deals significantly less damage to the single target they're hitting).


To the op: Great build. It's essentially the same as the one I used in 1.2 to kill Atziri. I used a Shavronne's Revelation to boost my es regen to around 9%.
Still in the alpha stage, but at least build diversity isn't an issue: https://wolcengame.com/home/
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koenig wrote:
hi mate im again.

u use a 6S 5L Solaris, i have a 6L Shavrones. my question is: what can i do for a good Supportet 6L Spectre?

many thanks!


Is the Spectre worth with 6L ? https://youtu.be/5M3QWMfUgCw?t=8m57s

When I first doing Atziri, I used 6L Flame sentinels,
it turns out 6L not always better than 5L.

The summoner never underestimate with 4L-'Zombie'.
The video shows the zombie not just the attraction, its can make huge damage too.

That's why 'Flesh Offering' affect total dps so much.

'Spectre' worst fault is AI. 5L or 6L not the way make you be a strong summoner.
1. spectre sometimes stop attack when summoner moving, less moving = more damage.
2. Keeping 'Flesh Offering' all the time.

I can't tell you which gems are suitable. Always depennd on your 'Spectre' type.


Nice build, i'm trying it.
Just 2 questions:
Wich rings and belt u use?
How many STR u have? (can't upgrade my red gem over lvl 14)
Ty
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Shaldo wrote:
Nice build, i'm trying it.
Just 2 questions:
Wich rings and belt u use?
How many STR u have? (can't upgrade my red gem over lvl 14)
Ty


Ring part
'Lori's Lantern'
'Unset Ring' +32 Strength, +24 Intelligence, +21 maximum Energy Shield, +9 to all Elemental Resistance ,5-16% Increased Energy Shield

Belt part
'Chain Belt' +35 maximum Life, +40 maximum Energy Shield, 35% Fire Resistance, 14% Chaos Resistance, 25% Cold Resistance

Total STR = 184
Hi many chaos res you have?
IGN: _IceSoul_

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