Preview of Upcoming UI/QOL Improvements

AMAZING. i can now see who to follow and see the name of the tard that is running around soloing away from the group. THANK YOU....
Sweet

Spoiler
Dat Haunted Shoelace doe
"What's do you what?" - Kira of the Maraketh
Can the clock be synced with Apple Watch?

:>
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Ward wrote:
Hate the new names on mini map thing. Why? because if its's compulsory it takes even more from the struggling lower end GPUs and dual core CPUs.in end-game people do move fast, imagine 6 names moving + shitload of CoC people spamming their skills on map. It will make game even less playable.

If it's optional, nice addition. Though I'd agree to majorities opinion that the clock is the best UI improvement, so simple but so necessary.


It's very likely the same layer as the map, so it will take next to zero performance hit.
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lord_joshi wrote:
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Jerssible wrote:
clock hype!, hope they don't nerf it


Expectation: Clock is set back 10 minutes when you die.

;-)


When you die in-game you lose 1 hour of your real life.
good preview. all things shown are usefull. i would like to see an analog version of the clock overlayed on top of either the mana or life pool
Lab is 0 fun. Free the ascension points from lab
What is the 3rd improvement?

1) player names on map
2) clock
3) ID? What is ID?!?
3) Party Leader uses blue graphics on map

Edit: Oh, the Leader is shown in blue on the minimap, so wtf is ID then?
Computer specifications:
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Last edited by Nicholas_Steel#0509 on Mar 12, 2015, 3:15:32 PM
That's handy. Nice work.
i <3 minesweeper
Is there trade system in planed QoL changes? Poetrade often fail to find specific items in certain circumstances.
Hate community since Aug A.D.2012. Distrust developer since 0.11.0.
Last edited by el_hombre_loco#3405 on Mar 12, 2015, 3:43:49 PM
So they are gonna make lower prison a lvl 8 zone instead of the current 9?

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