Developer Questions and Answers

Ok so I thought of another question/suggestion.

Have you considered any kind of end-game races? They would function similarly to normal races but you can participate on your pre-leveled characters. They could consist of things such as an endless ledge style race or similar. Or some kind of map race, your stash is locked so you cant take anything out and only put stuff in, you are then given 5 66 maps and an hour to see: how many map bosses you can kill, or how much experience you can gain, or how many maps you can full clear, or who can be the first player to enter a 78 map.

These are just ideas but I feel these types of races could open up a whole new kind of end-game for people to compete in and unlike PvP it doesn't directly conflict with PvE gearing choices.
Do maps with increases rarity apply to chancing?
Just asking out of pure curiosity.
Jesse Guile
what are some of the ideas GGG have towards end game content that we can look forward to?
Don't forget to drink your milk 👌
What are some options in the plans for Paid Leagues?


Was it an oversight, or were Leo Redmane's items consciously put at ilvl 28, rather than the optimal ilvl 36?
Character archive: view-thread/963707
HC: 96 RIP
SC: 95 97 96 100 95 96 97 98 95 97
Necro Settlers: WIP
Last edited by unsane#5479 on Feb 22, 2015, 10:11:46 PM
Ever since the addition of Hide Outs and Zana there has been a steady decline in the amount of end game mapping and participation. This I believe is due to people forsaking public map creations for creating maps in their own Hide Out.

Are there any plans for improving this? I personally feel that this is hurting the game from an end game involvement perspective.
GGG listens to its fans!!! Thank you!
Thanks for making such a great game GGG. I am an aspiring game designer, and hold PoE as one of the gems of modern game design. I really appreciate all the time and energy you guys have put into this game, and wish you all the best.


Question: What tips would you give to an aspiring designer of games, and how do you fit each part of the game together to create such a cohesive experience?



Also,

I hear you might be adding the elusive pants fish into the waters of Wraeclast, how will this affect my fishing experience in the future? <3
"
Catchafire2000 wrote:
Ever since the addition of Hide Outs and Zana there has been a steady decline in the amount of end game mapping and participation. This I believe is due to people forsaking public map creations for creating maps in their own Hide Out.

Are there any plans for improving this? I personally feel that this is hurting the game from an end game involvement perspective.
Great question

im curious to know if there is a Global party board incoming
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
What would you change about the game if you made it from the ground up?
I remember Chris mentioned the equipment being separated in Armour/Energy Shield/Evasion as one of those things, does that still hold up? Is there anything else?
Will there any new map combination be added?
for example: "tropical Island + Spring + Spider Forest + Jungle valley"will create a higher level map with special boss/ mods related to jungle/forest theme for late game player, say lv80+.
low level maps are useless at late game except vendoring for 1 higher lv map

it should be more fun and value of low level maps increses
When is the cloak of flame race reward getting 3d art?

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