[1.3]Ice Spear chick with big stick [+3 cold staff] [perma freeze] [crit] [Atziri viable]
Hello,
first of all: this is alpha forum thread of this build so keep calm and ask everything u want (about this build of course :) )
Pros
Perma freeze High dps High survivability (3.3k HP >30% phys reduction >60% with flask) Easy 76+ map clear Armour/Life Based Atziri viable
Cons
Elemental reflect [CORE] This build is dedicated Ice Spear skill with +3 cold staff and crit multiplier.
Crit chance calculation
Currently have 44.6% crit chance on first form. Second form has 44.6% + 42% = 86.8% crit chance. With at least 15 LVL Assasin's Mark it's 53.6% and second form capped. With 3 Power Charges + Assasin's Mark 15 LVL 64.1% and second form capped. Thx for help yuriy, I didnt understand this calculation properly. Gem setup: Staff 4L -> IS -> Spell echo -> GMP/LMP -> Life leech/empower 5L -> 4L + Cold Penetration 6L -> 5L + Crit multiplier Chest Standard CWDT setup + reduced mana with Discipline (if you got Eldrich Battery) 4L -> Lightning warp -> Faster casting -> Reduced duration + your extra skill gem (it can be Arctic Armour) 4L -> Herald of ice -> Herald of thunder -> Reduced mana -> Clarity 4L -> Assasins mark -> Vaal clarity -> Vaal Haste -> Increased duration
Current gear
Leveling passive trees
Witch
Bandits
Oak Passive Passive You can start also as Templar or Shadow (I started Witch but with both of them you can save 1 more passive).
Atziri strategy
Setup: +2 Empower + LMP for every boss. Double vaal Take them both to about 20% of hp then kill (do it quickly, because of high attack speed boost after kill first). Trio First ranged (A'alai). Second Y'ara'az. Third cycloner (Q'ura). Try to kill everyone in the middle. U have to move + lightning warp a lot. Atziri First (main) form is easy. Evade Flameblast and Storm Calls and damage her when you are at safe place (it doesnt take a lot of casts with huge single cast damage). Second (untargetable) is easier. If you are quick, you should swap LMP for GMP (for easier adds kill). LMP is ok, but propably you don't kill all of adds. Third (4 copies) is the hardest. Important: You cannot damage copy on the left side from the entrance (reflect a lot of damage) otherwise you will nuke yourself. Additionally you have to evade flameblasts and storm calls (swap Atziris promise and armour flasks for fire and lightning resistance flasks). Damage the closest copy from proper angle. If you do it properly the fights should be fast. (One shot to Vaals with Assasins mark should take about 10-20% of his life, the same with trio).
Pseudo proof (video will be added soon)
FAQ
Why +3 Cold staff? Ice spear has flat damage dependent from level of gem. LVL 20 IS has 269-404 base damage. With +3 we have +89-133 base damage which is about 1/3 more than 20 LVL. +3 to Cold pen gem gives 3% more cold penetration. It give also +1 to all support gems (you can use empower at LVL 1 of it which gives u additional +35-52 base damage and LVL 2 +72-109). Why facebreakers? First of all it's cheap 1c for bad roll which we dont use, so we can corrupt it. I got +6% cast speed but wanted elemental weakness on hit. Secondly and mainly 60% x 1.5 = 90% more crit multiplier. You can also use Maligaro's if u want more crit chance at first form. Life leech/Empower when? Life leech with ele reflect rare monster, dificult boss or hard mods map. Empower negation of above. GMP/LMP Generaly: GMP open maps (Shrine etc). LMP closed (Palace etc.) and bosses or single target. Ele reflect rare monster better to change to GMP.
Videos
Old (before cold pen changes)
Academy
Palace
New
Shrine
Monster fracture (a little boring) 34% Increased monster movement speed 35% Cast/Attack speed http://youtu.be/NS5dJXGv6Ik
Atziri
//will be added soon//
Changes
1/3/2015
1.Changed Cold to fire gem to Cold penetration (now we deal only cold damage) - lower tooltip DPS - higher real DPS - more survivability without Life leech gem (1% cold leech) - better perma freeze (tested in 6 man party on 78th lvl maps. There is no problem to perma freeze dominus or 3 man boss in courtyard (ele weakness or assasins mark need to be up with 75% cold resist map mod). 2. Some Passive changes for mana regen (Cold to fire has 1.1 mana multipier when Cold pen has 1.5) - dropped 36% crit multiplier - dropped few life nodes 3. Added leveling trees for Witch. [I can also add passive trees for Templar and Shadow] Last edited by Galll1#3467 on Mar 6, 2015, 6:15:25 PM
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" who told you that? ign:
Perandus SC: Chthonian_ 87+ flamme totam x2 GIMP_shdw, shadow 90+ clawtank _FIRE_IN_THE_HOLE_, witch 96+ mjollnir |
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" 7% crit chance and second form has 600% increased crit chance so my calculation is wrong, my bad.
Wiki
With a base critical strike chance of 7%, the second form will have 49% chance to critically strike, before other modifiers.
We have more more crit chance than we want. |
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Added stat screenshot's + video. And changed crit chance calculation.
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" yes, but veeer yfar from 95% without crit nodes/gear. ign:
Perandus SC: Chthonian_ 87+ flamme totam x2 GIMP_shdw, shadow 90+ clawtank _FIRE_IN_THE_HOLE_, witch 96+ mjollnir |
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" Check new "CritChanceCalculation" section.. You think its correct now? |
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Your video is so drunk
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Well, if you have 36% crit on a first form (in a stat window) then on 2nd you get 78%.
3 power charged raises that by 10.5% up to 88.5%. Yeah, seems capped with AssMark. ign: Perandus SC: Chthonian_ 87+ flamme totam x2 GIMP_shdw, shadow 90+ clawtank _FIRE_IN_THE_HOLE_, witch 96+ mjollnir Last edited by yuriy#4787 on Feb 22, 2015, 4:47:38 PM
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" Pro youtube "upgrades" (camera shaking LOL), resetted to original. |
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Passive tree changed (dropped crit multiplier nodes, added crit chance). Now second form has 86.8% crit chance and need Assasins Mark OR 3 power charges to be capped. Tooltip damage slightly increased, but real output dps highly increased.
Added new video with Academy map after changes. Last edited by Galll1#3467 on Feb 23, 2015, 10:21:22 AM
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