unique items *no longer updated*

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Koaxx wrote:
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Schinski wrote:
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Invalesco wrote:

With 1k HP, i would be taking around 207.35 HP/s. With 7.5k ES and 4.8% base ES regen (6% if Endurance charges are thrown in) I would have about 360 ES regen/s which would more than counter RF + BR's DoT. In other words, survivbility would be increased tremendously.
I dont get, what es regen has to do with, rf's dot? Why do you want to "counter" rf's dot, why dont just let it go on 1hp and you are safe behind the fat es..?

"Enemies burn for 50% of your maximum Life per second as Fire Damage"

why you want to do that?

RF doesn't just burn HP. It burns ES as well if you have any. Countering it is essential to keeping the buff active and surviving. The damage RF itself does to enemies is minimal. It's the "% more spell damage" which acts as a multiplier to all your spell damage bonuses that's desired.

thx, thought the fire dmg bypasses the shield and burns hp

rf burns both to the same amount?
Neurotypicals are the worst thing this planet ever experienced.
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Schinski wrote:
thx, thought the fire dmg bypasses the shield and burns hp

rf burns both to the same amount?
No. It depletes one, then the other. In other words, it burns your ES first, then your HP.
"The power of accurate observation is commonly called cynicism by those who have not got it."
George Bernard Shaw
RF deals fire damage, not chaos
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Crossflip wrote:
RF deals fire damage, not chaos


even if it would deal Chaos Damage with this armour it would not effect the HP Pool ^^
IGN: kReiZy
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anonthefelon wrote:
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anubite wrote:
I agree the chest is the definition of overpowered. It's not our fault as alpha testers though; we aren't given any cheats or early access to uniques. It didn't drop during our week of testing.

The chest gives insane ES for a unique, great lightning resist and damage reflect, and it provides an effect far stronger than CI. Broken to the max. Why use CI when you can have that unique? It will marginalize builds, in time.


Wrong.

Read it again. It says "doesn't bypass", not "immune to chaos".

The difference is massive. What this means is that a ES tanked build will run into a chaos monster, instead of it killing him by ignoring his ES...it will kill him after it's burned down his ES. The player still needs to fill a Chaos damage resistance, or else his ES is now mathematically weaker than before.

He's taking more damage to the ES, from a (traditionally) lower resisted damage.
His recharge time is delayed by 10%, essentially nullifying a passive point.
He's lost the ability to get Chaos resist on his chest piece.
He can't flask his ES back up as he runs away.

It's good, great if you have some Chaos resist pieces to pair with it. It's bad if you just think that one piece will make it so you can farm Dread Thicket with impunity like any other CI build.

It just puts the damage on your ES, doesn't negate it.


He's not wrong. Yes it doesn't give immunity, but keeping your health also has implications, the most obvious of which is you can do a low health build and grab extremely good uniques or Pain Attunement while not fearing the chaos damage at all anymore. Before the tradeoff for being low health was that you'd generally die near instantly to chaos dmg so it wasn't viable in HC but this item makes it. CI still has uses I think, basically if you don't care about that aspect and it's easier to gear than with this due to not needing chaos resist, but this unique certainly makes it a lot less valuable when you could take Pain Attunement instead and get multiplicative spell damage boost. Also a Redbeak. The other low life uniques aren't that good due to losing a lot of ES on them but technically Springleaf for example gives you 6% ES regen per second(assumign zealot's oath obviously) so while you lose a large amount, you gain insane regen. Wondertrap obviously gives you 100%item rarity. Daresso's Courage gives you 120% of your block as spellblock, which with a good block % would lead to a fairly impressive spell block.

The second obvious implication is you can reserve auras on health. That's a huge deal, especially until they fix the Blood Magic trick with Covenant. Equip Covenant, reserve 3 40% auras on your health with reduced mana(so you still have 10ish % left), then equip this item, low life and 3 free 40% auras...
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PyrosEien wrote:
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anonthefelon wrote:
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anubite wrote:
I agree the chest is the definition of overpowered. It's not our fault as alpha testers though; we aren't given any cheats or early access to uniques. It didn't drop during our week of testing.

The chest gives insane ES for a unique, great lightning resist and damage reflect, and it provides an effect far stronger than CI. Broken to the max. Why use CI when you can have that unique? It will marginalize builds, in time.


Wrong.

Read it again. It says "doesn't bypass", not "immune to chaos".

The difference is massive. What this means is that a ES tanked build will run into a chaos monster, instead of it killing him by ignoring his ES...it will kill him after it's burned down his ES. The player still needs to fill a Chaos damage resistance, or else his ES is now mathematically weaker than before.

He's taking more damage to the ES, from a (traditionally) lower resisted damage.
His recharge time is delayed by 10%, essentially nullifying a passive point.
He's lost the ability to get Chaos resist on his chest piece.
He can't flask his ES back up as he runs away.

It's good, great if you have some Chaos resist pieces to pair with it. It's bad if you just think that one piece will make it so you can farm Dread Thicket with impunity like any other CI build.

It just puts the damage on your ES, doesn't negate it.


He's not wrong. Yes it doesn't give immunity, but keeping your health also has implications, the most obvious of which is you can do a low health build and grab extremely good uniques or Pain Attunement while not fearing the chaos damage at all anymore. Before the tradeoff for being low health was that you'd generally die near instantly to chaos dmg so it wasn't viable in HC but this item makes it. CI still has uses I think, basically if you don't care about that aspect and it's easier to gear than with this due to not needing chaos resist, but this unique certainly makes it a lot less valuable when you could take Pain Attunement instead and get multiplicative spell damage boost. Also a Redbeak. The other low life uniques aren't that good due to losing a lot of ES on them but technically Springleaf for example gives you 6% ES regen per second(assumign zealot's oath obviously) so while you lose a large amount, you gain insane regen. Wondertrap obviously gives you 100%item rarity. Daresso's Courage gives you 120% of your block as spellblock, which with a good block % would lead to a fairly impressive spell block.

The second obvious implication is you can reserve auras on health. That's a huge deal, especially until they fix the Blood Magic trick with Covenant. Equip Covenant, reserve 3 40% auras on your health with reduced mana(so you still have 10ish % left), then equip this item, low life and 3 free 40% auras...


I was in the same mindset as anonthefelon at first, but now I want this chest.
So much possibilities and auras.
"so you can see who has more PvPenis" - Chris Wilson
"Everyone can at least be exposed to Leo's PvPenis" - Chris Wilson
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Sirnizz wrote:
Can we loot Shavronne in the docks as it is a lvl 62 item or do we need to be in higher lvl zone like lvl 70 map or so ?

I have drop many orange during my game time but none high lvl one.

thx

Can someone explain real quick how the drop table for monster work or direct me to a thrad that does, because it happen often to me looting lvl 30 item in the dock I'am like "wtf is this item doing here".





still waiting on this one too... can anyone please confirm that this item can be obtained in "docks"


Just got this, is it one of the newer ones?
that dagger O_O
IGN Suck
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anonthefelon wrote:


Just got this, is it one of the newer ones?


Yep this is the last undiscovered unique, nice job posting here. Interesting one too, culling strike permanently is pretty strong.

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